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Orc Villimaður


╬「Selatcia」╬

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79521qb6.jpg

 

[spoiler=Effect]This monster cannot be Summoned by the effect of a Spell Card. If this monster was Advance Summoned by releasing 2 Warrior-Type monsters you control, destroy 1 monster your opponent controls. During the turn this monster was Summoned, your opponent takes no battle damage during your Battle Phase. If this monster destroys a Beast, Warrior, or Beast-Warrior-Type monster by battle, you can pay 800 Life Points to Summon it to your opponent's field in face-up Attack or Defense Position. The Summoned monster is treated as a Zombie-Type with an ATK and DEF of 800. Monsters Summoned by this effect cannot be released for an Advance Summon. If this monster destroys a Zombie-Type monster Summoned by this effect, the battle damage inflicted to your opponent is halved. If this monster is removed from the field by the effect of a Spell or Monster Card your opponent controls, it is removed from play.

 

 

 

 

Pic was found here

 

Edited & Holoed by me

 

^_^

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not bad at all: effect is nice and balanced, OCG is good (no real problems I can see), pic is good. You could get away with the ATK being higher by 200 or 300, but it's not a problem being at 2200.

 

Card Rating: 9/10 - nothing bad I can say about it really, but it's not perfect (as nothing can ever be really).

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Um Advance Summon and Release arent the official terms for Tribute Summon or Tribute. Tribute Summon and Tribute are still the correct terms. Everything else seems fine from what I can see. The rest of the OCG looks fine. I say 9/10.

 

Advance Summon and Release are the proper terminology for Tribute Summon and Tribute in the Official Card Game (Japan). When "The Duelist Genesis" was released in North America we opted to keep Tribute Summon and Tribute rather than change the terminology. Techincally, he is okay with using Advance Summon and Release.

 

Personally, I would ditch "During the turn this monster was Summoned, your opponent takes no battle damage during your Battle Phase." this part of the effect. The card is balanced enough as is with it's Summoning conditions and it's relatively low ATK.

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Guest Supreme Gamesmaster

Eh. Rulings are so iffy, your opponent can still do Synchro Summons with their monsters. Use Tokens instead.

Closing all rulings loopholes:

 

This monster cannot be Special Summoned by the effect of a Spell Card. If this monster was Tribute Summoned by Tributing 2 Warrior-Type monsters, destroy 1 monster your opponent controls. Reduce all Battle Damage your opponent takes during the turn in which this card was Summoned to 0. If this monster destroys a Beast, Warrior, or Beast-Warrior-Type monster by battle, you can pay 800 Life Points to Special Summon 1 "Corpse of Defeat Token" (Level 3/DARK/Zombie-Type/ATK 800/DEF 800) in Defense Position to your opponent's field. Corpse of Defeat Tokens cannot be used for a Tribute Summon, and all Battle Damage taken from a battle involving a Corpse of Defeat Token is halved. If this card is removed from the field by a Spell Card or monster effect your opponent controls, remove it from play.

 

 

 

Playability: Very iff. Tributing 2 Warrior-Type monsters is incredibly costly (think of Solemn, Torrential, BTH, etc.), and it's a risk I know I wouldn't take. Immunity to Reborn makes it even worse. I believe this card is actually unplayable. It's certainly UNLIMITED.

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