Saiyan Knight Posted September 10, 2008 Report Share Posted September 10, 2008 It's been an awful long time since I've started running Six Samurai, and we've developed a long way since then. This is what my Six Samurai currently perform as, including reasoning behind tech and Side Deck. Monsters - 213x Great Shogun Shien3x Grandmaster of the Six Samurai3x The Six Samurai - Zanji2x The Six Samurai - Irou2x Hand of the Six Samurai 1x The Six Samurai - Kamon3x The Six Samurai - Yaichi2x Spirit of the Six Samurai1x Tune Warrior1x Neo-Spacian Grand Mole Spells - 141x Book of Moon1x Brain Control1x Heavy Storm1x Instant Fusion1x Monster Reborn1x Reasoning3x Reinforcement of the Army3x Six Samurai United2x Warrior Returning Alive Traps - 51x Double-Edged Sword Technique1x Mirror Force2x Solemn Judgment1x Torrential Tribute Side - 152x Dragonic Knight1x The Six Samurai - Kamon1x D.D. Crow2x Black Horn of Heaven3x Bottomless Trap Hole2x Divine Wrath2x Light-Imprisoning Mirror2x Pulling the Rug Extra - 111x Colossal Fighter1x Avenging Knight Parshath3x Stardust Dragon1x Gaia Knight, the Force of Earth1x Junk Warrior1x Giltia the D. Knight1x Flame Swordsman1x Darkfire Dragon1x Charubin the Fire Knight I'm sure, going down the list, the first tech question was Tune Warrior. While I do think that it IS highly against the theme to try to use Tuners with just the Six Samurai, it also can't be denied that Stardust Dragon and other various Synchro monsters have high usability. It's a fair attacker, can be searched from the deck, and opens up this gateway for me, into Synchro ability. However, because of it's contradiction with Six Samurai, it brings us to the next tech card. Instant Fusion is used with the Tune Warrior to Special Summon Flame Swordsman or Giltia the D. Knight to give me access to Stardust Dragon, Colossal Fighter, and Avenging Knight Parshath. It can also Special Summon Charubin the Fire Knight to enable Goyo Guardian, when it is within my possession, and Gaia Knight, the Force of Earth. Originally I was against using a Tuner, even with Instant Fusion, but the local meta has shown me that Stardust has it's uses. Also, Colossal makes a relatively safe return against Dark Armed Dragon, which is the biggest threat to my deck, as proven by my record at this year's National Championships. The Neo-Spacian Grand Mole was originally a Destiny Hero - Doom Lord, but then I saw one laying by my deck and realized I could use it on both turns for the same basic purpose of clearing out big, irritating monsters without losing my Battle Phase that turn. You can't have good ideas all the time, but at least you can go back and fix them later, like just now. Book of Moon is a relatively simple piece of tech also. Stardust Dragon doesn't have much defense, and can't stop Book of Moon. It's also good in the Six Samurai mirror match and against Gladiator Beasts. My other piece of tech against Gladiators comes from my Side Deck. Dragonic Knight. Of course, this card works well against other decks, but I've found that it most consistently is useful against Gladiator Beasts. It stands up to Gyzarus, Bestiari, and Murmillo. Also, it holds ground versus Lyla, Lightsworn Sorceress and Dark Armed Dragon, plus it can be played as a harsh surprise after they use Cold Wave. Another Kamon is sided because I didn't want to be blind-sided by Macro or Stall-Burn. D.D. Crow stops Stardust, Darius, Grandmaster, Monster Reburn, and other popular cards in my area. Black Horn of Heaven stops Gladiator Beasts, because it can be activated in the damage step. It also hits Stardust, Dark Armed, and Lightsworn. Bottomless hits nearly everything this format. Divine Wrath holds back every effect monster in the game, and works well against Gladiator especially, since it's heavily Monster effects. Light Mirror knocks Lightsworn down a notch into just beatsticks, which I can usually handle. And Pulling the Rug is to be 100% certain that I don't have to bother with Caius anymore, or rogue Gadgets. Also hits Stratos, Armageddon Knight, and Breaker the Magical Warrior. That's basically the run down. Thanks for reading, you guys. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted September 10, 2008 Report Share Posted September 10, 2008 Correct me if Im wrong, but tune warrior is level 3? - Tune Warrior+ Dark Resognater. Same Level but much better. Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 10, 2008 Author Report Share Posted September 10, 2008 It's not better in a deck using three Reinforcement of the Army. Any time you can search out a monster, it's better. Also, 1600 allows for more pro-active plays then a 1300 Spirit Reaper that I have to wait for. And yes, it is a level 3. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted September 11, 2008 Report Share Posted September 11, 2008 my bad, thought resonater was a warrior. It would help if I could pull it for once like everyone else who has like 50 of em. Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 11, 2008 Author Report Share Posted September 11, 2008 my bad' date=' thought resonater was a warrior. It would help if I could pull it for once like everyone else who has like 50 of em.[/quote']Easy mistake. No worries. I'll keep an eye out for 'em for you. Link to comment Share on other sites More sharing options...
Dark Duelist2 Posted September 11, 2008 Report Share Posted September 11, 2008 The Deck looks good from what I've seen of it. The only suggestion I have so far is to add Sangan. http://forum.yugiohcardmaker.net/thread-69019-post-1099766.html& Fix for fix? Link to comment Share on other sites More sharing options...
The Dark One Posted September 11, 2008 Report Share Posted September 11, 2008 I cringe at your use of Tune Warrior. Jutte Fighter is clearly the best Tuner to use in Samurais. Still, I'll respect your wishes and refrain from making the deck more oriented around Synchro Summons. The first thing that comes to my mind is the presence of only one DD Crow in the side deck. You should be siding at least 2, and probably 3. Teleport Dark Armed only makes this more important. Also, due to the obscenely large number of Level 3 monsters you are using, at least compared to the other levels, Reasoning isn't nearly as good as in past forms of Samurai. You do have the advantage of people not knowing to expect Level 3's to be predominant, as 4 was the best choice in the past. However, if you don't cut it, I would suggest that it be the first thing you side out during every match, as your opponent will likely quickly catch on. Link to comment Share on other sites More sharing options...
Tekken Ham Posted September 11, 2008 Report Share Posted September 11, 2008 Tune Warrior used for lolATK? Interesting. -1 Irou+1 CyDra -1 Dragonic Knight (from side)+1 Irou I've always liked CyDra in Sams, and with Tune Warrior, it's another chance to get out Stardust or something else like Parshath. Link to comment Share on other sites More sharing options...
Benraino Posted September 11, 2008 Report Share Posted September 11, 2008 I would cut Torrential for another Solemn. I think you need more D.D. Crow in the side deck, however this build is pretty nice. Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 11, 2008 Author Report Share Posted September 11, 2008 I cringe at your use of Tune Warrior. Jutte Fighter is clearly the best Tuner to use in Samurais. Still' date=' I'll respect your wishes and refrain from making the deck more oriented around Synchro Summons. The first thing that comes to my mind is the presence of only one DD Crow in the side deck. You should be siding at least 2, and probably 3. Teleport Dark Armed only makes this more important. Also, due to the obscenely large number of Level 3 monsters you are using, at least compared to the other levels, Reasoning isn't nearly as good as in past forms of Samurai. You do have the advantage of people not knowing to expect Level 3's to be predominant, as 4 was the best choice in the past. However, if you don't cut it, I would suggest that it be the first thing you side out during every match, as your opponent will likely quickly catch on.[/quote']I appreciate your meeting my distaste for Synchros on a larger scale. Thank you. I don't understand why Jutte Fighter is the best though. I understand Six Samurai very very well, but the choice of Tuner has me vexed. Tune Warrior can open level 8's with Grandmaster and level 6's with the TONS of level 3's I have. Believe me, if I had Goyo, I'd be using it. I would have squeezed in Crow, but I couldn't find more room, while retaining what I had. I ALMOST want to drop 1-2 Pulling the Rug for 1-2 more D.D Crow, because I almost never use them, but I'm always so edgy about Caius in my meta. Grandmaster isn't a fan of the purple bastard. I know I have other side cards that can do the job, but it's an inane need to feel over-protected against them, I suppose. Just an odd thing for me. And Reasoning is nearly the first card I go for now to side out. It's an easy choice after a surprise Yaichi or Hand. That and I side out the Synchro stuff if my opponent looks like they're not using a lot of "destroy" cards. I change to fit the occasion against plain "remove" effects. @Pirate: Yeah, that's a fair idea. I'll definitely keep that in mind. @Benraino: If I get another Solemn, I will consider that. Thank you very much. Link to comment Share on other sites More sharing options...
roguewolf01 Posted September 11, 2008 Report Share Posted September 11, 2008 wow, very nice deck!, i run a six sam deck too and i have turned it into a synchro deck, but your's is far better, but still i love the sams and will not give up on them (sorry that last part was kind of off topic) if i post mine do you think you could help me? (agian off topic) Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 11, 2008 Author Report Share Posted September 11, 2008 Yeah, no problem. Be my guest. And thank you very much for the complement on the deck. =] Link to comment Share on other sites More sharing options...
Sixty Posted September 11, 2008 Report Share Posted September 11, 2008 I use Giltia and Flame Swordsman for my warrior synchro, too... O_O I just used the first 2 warrior fusions I found... Anywho, why not use Jutte Fighter? Link to comment Share on other sites More sharing options...
roguewolf01 Posted September 11, 2008 Report Share Posted September 11, 2008 your welcome, i will post my deck shortly, and thanks Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 11, 2008 Author Report Share Posted September 11, 2008 I've had more luck getting out Stardust and Goyo with all the level 3's and a level 3 Tuner and three level 5's and a level 3 Tuner. It's just a personal thing. That and the extra attack doesn't hurt. @Deideichan01:No problem. Glad to be of service. Link to comment Share on other sites More sharing options...
roguewolf01 Posted September 11, 2008 Report Share Posted September 11, 2008 i posted the deck take a look when you have time, and thank you agian Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted September 11, 2008 Report Share Posted September 11, 2008 This build looks very solid and sound. I cant spot any problems really although you do need Goyo but that has already been addressed so Im not gonna worry about it too much. Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 11, 2008 Author Report Share Posted September 11, 2008 I appreciate that very much. I'm glad you think it's solid. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted September 11, 2008 Report Share Posted September 11, 2008 ZOMG No Goyo Guardians? Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 11, 2008 Author Report Share Posted September 11, 2008 Nope, not yet. Workin' on him still. Not many people seem to want to part with him. Link to comment Share on other sites More sharing options...
tonisanoob Posted September 11, 2008 Report Share Posted September 11, 2008 goyu and android thingy is the only ones i need -.- NONE has a spare goyu i h8 the ppl tht have 2 and think they need more thn 1 -.-' Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted September 11, 2008 Report Share Posted September 11, 2008 Pretty standard, However i dont like TT in sams as it is counter productive - TT + BoM Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 11, 2008 Author Report Share Posted September 11, 2008 Understandable, though it's more against Tele-DAD and Gladiators. If I'm losing Grandmaster, Yaichi, and a backrow to Gyzarus, I'd rather Gyzarus died anyway. lol Likewise with Dark Armed Dragon. I will try this for myself though. Thank you for your input. =] Link to comment Share on other sites More sharing options...
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