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Serpentine Executioner


Bengal

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A new card I made, Serpentine Executioner

 

114689bx6.jpg

 

Effect:

 

Once per turn, during you Standby Phase, you can pay 800 Life Points to send one face-up monster on your side of the field to the Graveyard. Depending on the Attribute of the selected monster, activate one of the following effects:

-DARK: Remove up to 2 monsters in your opponent's Graveyard from play.

-LIGHT: Gain Life Points equal to the number of cards in your opponent's hand x300.

-FIRE: Discard 1 monster from your hand and inflict damage to your opponent equal to half the original ATK of the discarded monster.

-WATER: Randomly select 1 card from your opponent's hand and discard it to the Graveyard. If the selected card was a monster, increase your Life Points by half the original ATK of the selected monster.

-WIND: Each player Special Summons as many level 3 or lower monster from their hand to the field in face-up Defence Position.

-EARTH: You can Special Summon 1 level 4 or lower EARTH monster from your hand or Deck in face-up Attack Position.

 

Please comment and rate!

(Art credit on the card)

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it's 'on your field' now, I believe.

 

Attribute is capitalized.

1, never 'one'

Wind's effect is....lacking

"...Summons as many Level 3 or lower...." sounds...wrong.

 

The last part of EARTH...doesn't make sense. Serpentine is already above Level 4, so there's no need to specifically mention it.

 

Very nice pic.

 

8.8/10

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it's 'on your field' now' date=' I believe.

 

Attribute is capitalized.

1, never 'one'

Wind's effect is....lacking

"...Summons as many Level 3 or lower...." sounds...wrong.

 

The last part of EARTH...doesn't make sense. Serpentine is already above Level 4, so there's no need to specifically mention it.

 

Very nice pic.

 

8.8/10

[/quote']

 

Thanks, I will edit the card, I made the EARTH effect when I was thinking about making it a level 4, I will take the last part out.

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WATER and EARTH are the only worthwhile effects.

 

Summoning Rescue Cat = :]

 

Discarding a card from your opponent's hand with the added potential to gain Life Points = :]

 

 

All the other effects are really mediocre. 1000 Life Points for any other effect seems way extreme. I'd cut the cost down to, like, 700 or something, really. :/

 

A decent idea, though.

 

6/10.

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