chilaxgast Posted September 28, 2008 Report Share Posted September 28, 2008 i am trying to make a powerfull but balansed trap card for macro cosmos deck. chilaxgast Link to comment Share on other sites More sharing options...
CardAce Posted September 28, 2008 Report Share Posted September 28, 2008 A few words should be capped, OCG Errors. Change it to 5 removed from play, and destroy all spells and traps. Also, send the selected cards back to the graveyard. 8/10 is you do that, but for now 5.5/10. Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted September 28, 2008 Report Share Posted September 28, 2008 Hey, this is actually a playable card for a D.D. deck. Good job, you got my approval. 6/10. Fix your OCG errors and you'll get a 8/10 for me. Move this to Realistic please. Link to comment Share on other sites More sharing options...
J-Max Posted September 28, 2008 Report Share Posted September 28, 2008 Moved. Link to comment Share on other sites More sharing options...
XENOCIDEX Posted September 28, 2008 Report Share Posted September 28, 2008 ok, this would help so much, PRINT IT FOR ME UPPER DECK T_T also, another good card that you could make is a trap protector card, kinda like magic reflector, as i experience my macro cosmos being blown up a lot too often, (lol, just thinking about a 1 turn KO, a Banisher + Gren maju da eiza or golden holomonculus, use reasoning to pile up cards and BAM) Link to comment Share on other sites More sharing options...
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