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~Diamond and Pearl contest here~WIN UP TO 4 REPS~Free joining, and much more~


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Welcome to cardcreator 444's Pokemon D&P contest.

 

[align=center]

[spoiler=INTRO!!]

INTRO

This contest is to see how much you would like to change pokemon, simply, all you have to do is make a card of your favourite pokemons, make trainer cards out of Spell and Traps and so on...

 

To enter, just either post your cards or reserve an entry. ITS AS SIMPLE AS THAT!!

 

 

 

 

[spoiler=PRIZES]

PRIZES

In this contest, you have the chance to win up to 4 REPS!!

The prizes come in the following order;

 

1ST PLACE: 4 REPS

2ND PLACE: 1 REP AND 10 POINTS

3RD PLACE: 10 POINTS

 

 

 

 

 

[spoiler=RLUES(MUST READ)!!]

RULES (MUST READ)

Although this contest is supposed to be fun, it is a contest, as forth it must have rules. Brake any the consequences may be servire (Be negged and reported ect.).

  • No copying other members cards.
  • Don't get other members to do your cards for you.
  • Don't argue in this thread, or you will suffer disqualification and a neg rep. If you have not yet joined, 2 neg reps.
  • Follow other YCM rules.
  • Have fun!!

 

There is no limit on how many cards to make, just make as many as you want, and remember, the more there is, the bigger the chance of winning.

 

 

 

 

[spoiler=FINAL WORD!!]

FINAL WORD!!

This contest will finish on the 29th October 2008. 1 Month, so get ready!!

Have fun!!

Good Luck!!

ON YOUR MAKS...

GET SET...

GO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

 

 

~cardcreator 444[/align]

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79521rb3.jpg79521wo9.jpg

 

[spoiler=Effect - Piplup]This monster gains 150 ATK and DEF for each WATER monster on the field. This monster cannot be destroyed by battle if "Umi" is on the field. During your Standby Phase, flip a coin. Activate the following effect:

-HEADS: Search your Deck for 1 Spell Card and add it to your hand.

-TAILS: You opponent draws 2 cards from his/her Deck.

 

[spoiler=Effect - Pikachu]All Thunder-Type monsters gain 300 ATK. For each LIGHT monster you control (Except this card), activate the following effect:

-1 LIGHT monster: Draw 1 card from your Deck during each of your Standby Phases.

-2 LIGHT monsters: If this monster is selected as an attack target, this monster gains 200 ATK for each Thunder-Type monster you control until the End Phase.

-3 or more LIGHT monsters: Release this monster to Advance Summon 1 "Raichu" from your hand or Deck.

 

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I'll join...

 

141190xe7.jpg

This card can only be Special Summoned by removing 1 face-up LIGHT monster on your side of the field from play. This Special Summon is treated as a Tribute Summon. This card's Type is also treated as Spellcaster-Type. As long as this card remains face-up on the field, all Spellcaster-Type monsters on the field are unaffected by the effects of Spell and Trap cards. When this card battles a Warrior-Type monster, increase this card's ATK by 400 during the Damage Step only. When this card battles a Fiend-Type monster, decrease this card's ATK by 400 during the Damage Step only.

 

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This card can only be Special Summoned by removing 1 face-up EARTH monster on your side of the field from play. This Special Summon is treated as a Tribute Summon. This card's Type is also treated as Plant-type. As long as this card remains face-up on the field, all Plant-Type monsters on the field gain 300 ATK. When this card battles a Rock-Type monster, increase this card's ATK by 400 during the Damage Step only. When this card battles a Pyro-Type monster, decrease this card's ATK by 400 during the Damage Step only.

 

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This card can only be Special Summoned by removing 2 face-up WATER monsters on your side of the field from play. This Special Summon is treated as a Tribute Summon. This card's Type is also treated as Aqua-Type. As long as this card remains face-up on the field, all Aqua-Type monsters are unaffected by the effects of Spell and Trap cards. When this card battles a Pyro-Type monster, increase this card's ATK by 400 during the Damage Step. When this card battles a Thunder-Type monster, decrease this card's ATK by 400 during the Damage Step.

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Reserved

EDITED

[u][b]Ralts[/b][/u]
[img]http://img530.imageshack.us/img530/9045/26681au8.jpg[/img]
[url]http://kougraness.deviantart.com/art/Ralts-75614779[/url]

[u][b]Kirlia[/b][/u]
[img]http://img381.imageshack.us/img381/8843/26681bj3.jpg[/img]
[b]This card can only be Specail Summoned by the Effect of "Ralts". When this card is successfully Special Summoned you may activate 1 of the following Effects:
- Increase your Lifepoints equal to the number of Spell and Trap cards on the Field x200
-Inflict Direct Damge equal to the number of Spell and Trap cards on the field to your Oppenent's Lifepoints.
After the 5th Main Phase after this card was successfully Summoned send this card to the Graveyard to Special Summon 1 "Gardevoir" from your Deck or Hand.[/b]
[url]http://nigerfur.deviantart.com/art/Kirlia-Dance-34870432[/url]

[u][b]Dawn Stone[/b][/u]
[IMG]http://i36.tinypic.com/2wn1elw.jpg[/IMG]
[b]Image Credit to makers of Pokemon Pearl and Diamond[/b]

[u][b]Gardevoir[/b][/u]
[IMG]http://i35.tinypic.com/vrvqrb.jpg[/IMG]
[b]This card can only be Specail Summoned by the Effect of "Kirlia". When this card is successfully Special Summoned discard 1 Spell card from your hand to inflict 1000 points of Direct Damage to your Oppenent's Lifepoints. Once per Turn, discard 1 Spell card from your Hand to activate 1 of the following Effects:
-Draw 1 card.
-Select 1 card in your Graveyard and return it to its owner's Hand.
-Inflict 800 points of Direct Damage to yor Opppenet's Lifepoints.
-Return 1 Spell or Trap card to its Owner's Hand.
If you activate any of these Effects this card cannot attack this Battle Phase.[/b]
[url]http://mecharm.deviantart.com/art/Gardevoir-40875813[/url]

[u][b]Gallade[/b][/u]
[IMG]http://i38.tinypic.com/11vilo9.jpg[/IMG]
[b]This card can only be Special Summoned by the Effect of "Dawn Stone". This card is also treated as Spellcaster-Type. When this card is successfully Special Summoned select 1 card on the Field and destroy it. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. Once per Duel you may during damage calculation increase the ATK of this card by the original ATK of the opponent's monster.[/b]
[url]http://yoshitaka.deviantart.com/art/Gallade-oekaki-58576712[/url]
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i'm in here is my entry:

 

90141pe9.jpg

 

here is it's effect:

This card can only be summoned by tributing 1 face-up "Crconaw" on your side of the field. For every water type monster on your side of the field this card gains 200 ATK points. When this card is sent from you side of the field to the graveyard you can summon 1 "Todeidile" from your graveyard in face-up ATK postion.

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i'll enter

78864fh1.jpg78864ov6.jpg

[spoiler=absol's effect]For each monster on your side of the field, decrease this monster's ATK by 100. When this card is selected as an attack target, you can pay 1000 Life Points to activate one of the following effects:

*negate the attack and inflict 500 damge to your opponent

*flip the attacking monster into face-down Defense Position before battle calculation is applied. The selected monster cannot change its battle position until the end of your opponent's next Battle Phase

 

[spoiler=umbreon's effect]As long as this card remains on the field, increase the ATK of all other DARK monsters by 300. When this card is selected as an attack target, you can Tribute 1 Level 3 or Lower DARK monster to negate the attack. When this battles with a LIGHT monster, destroy that monster after battle damage is applied.

 

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I'll join!

130895gg4.jpg

Effect:

During your Main Phase, you may activate any of the following effects:

-If there is a "Dialga" on the field, pay 500 Life Points to increase the ATK of all your monsters by a 1000 points.

-If there is a "Palkia" on the field, pay 500 Life Points to decrease the ATK of all your opponent's monsters by a 1000 points.

 

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Effect

If your opponent's monster attacks this card, roll a 6-sided dice. If the result is 3 or 4, place a Venom Counter on that monster (max. 3). If the result is 1 or 2, do not apply Battle Damage and remove 1 Venom Counter. Remove 3 Venom Counters from a monster to destroy it.

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I'm in ^_^

 

ou1n6g.jpg

[spoiler=Effect]This card cannot be Special Summoned. When this card is Summoned, select 1 monster on the field. The selected monster is changed to Defense Position. As long as this card remains face-up on the field, the selected monster cannot change its battle position except by card effects. As long as that card is in Defense Position, increase the ATK of this card by 100 during each of your Standby Phases. Pay 300 Life Points during each of your Standby Phases. If you cannot, this card is destroyed.

 

 

 

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[spoiler=Card Lore]When this card is Summoned, if there is a face-up Field Spell Card on the field, place 1 Chaos Counter on 1 face-up Field Spell Card on the field. If a Field Spell Card with a Chaos Counter on it would affect the Attribute of a monster(s), it is treated as affecting all monster(s) with the same Attribute as this card. When this card destroys an opponent's monster by battle, the Attribute of this card becomes the Attribute of the destroyed monster. If there are no face-up Field Spell Cards on the field when this card is Summoned, place 1 Chaotic Land Counter in your Field Spell Card Zone. Once per turn, during your Standby Phase, while there are no face-up Field Spell Card(s) on the field, you can pay 500 Life Points to place 1 Chaotic Land Counter in your Field Spell Card Zone. Once per turn, during your End Phase, by removing 3 Chaotic Land Counters from your Field Spell Card Zone, you can select 1 Field Spell Card from your Deck and place it face-down in your Field Spell Card Zone.

 

 

The Pic for Absol was 100% custom made by me ^_^

 

25511in5.jpg

 

[spoiler=Card Lore]When this card destroys an opponent's monster by battle, all monsters with an ATK lower than the destroyed monsters ATK cannot declare an attack untill your next Battle Phase except by this cards effect. When this card destroys a monster with the highest ATK on your opponent's side of the field, skip your next Battle Phase, and all monsters with 1000 ATK or less on your opponent's side of the field can attack directly during their Battle Phase. If your opponent inflicts 1500 damage or more to your Life Points, end the Battle Phase and inflict damage to your opponent equal the amount of damage you received -1500.

 

 

25511hj5.jpg

 

[spoiler=Card Lore]This card is also treated as Thunder-Type. Once, during your Main Phase 2, you may discard 1 card from your hand to destroy 1 card on your opponent's side of the field. If the destroyed card was a monster, decrease the ATK of this card by half of the original DEF of the destroyed card. If the destroyed card was a Spell, decrease the DEF of this card by half of the original ATK of a face-up card with the lowest ATK on the field. If the destroyed card was a Trap, increase the ATK of this card by the amount of cards in your opponent's Graveyard x100.

 

 

25511yl2.jpg

 

[spoiler=Card Lore]This card is also treated as Pyro-Type. AS long as this card remains face-up on your side of the field, your opponent cannot play monsters in face-down Defense Position. During battle between this card and an opponent's monster with a DEF lower than the ATK of this card, inflict the difference as battle damage to your opponent's Life Points. If this card inflicts 600 or more damage to your opponent's Life Points with it's effect, all battle damage involving this card during your next Battle Phase is reduced to 0. During your End Phase, if this card did not inflict battle damage to your opponent, inflict 400 damage to your opponent's Life Points.

 

 

25511vv0.jpg

 

[spoiler=Effect]During battle between this attacking card and a Defence Position monster whoes DEF is lower than the DEF of this card, inflict the difference as Battle Damage to your opponent's Life Points. When this card is selected as an attack target, you may change this card to Defence Position. If you do, switch the ATK and DEF of this card untill the end of the Battle Phase.

 

 

25511tg5.jpg

 

[spoiler=Effect]Inrease the ATK of this card by 100 during every 1 of your Standby Phases. Decrease the ATK of this card by 200 for every 1 of your Battle Phases that this card did not destroy an opponent's monster by battle. When this cards ATK becomes 2000 or less, this card cannot be destroyed by battle. If this cards ATK becomes 3000 or more, decrease your Life Points by 300 during every 1 of your Standby Phases.

 

 

2z5ugqr.jpg

 

[spoiler=Effect]Decrease the ATK of this card by 100 for every 1 of your Battle Phases that this card did not destroy an opponent's monster by battle. When this card destroyes an opponent's monster by battle, increase the ATK of this card by 100. When this card destroys an opponent's Defence Position monster, you can decrease the ATK of this card by 100 until the End Phase to have this card attack another Defence Position monster on your opponent's side of the field.

 

 

If you can notice the edit I have done, you will see that the pic now goes past the pic bounries, and looks more like he is moving toward you. Also, the blades just look cool coming out of the card like that ;)

 

25511xi0.jpg

 

np3leo.jpg

[spoiler=Effect]When this card is detroyed by battle, you can pay 500 Life Points to place this card in your Spell/Trap Zone as a equip card to the card that destroyed this card. Decrease the ATK of the equipped card by 200 every 1 of your Standby Phases. When the equipped cards ATK becomes 1000 or less, it may attack your Life Points directly. When the euipped cards ATK reaches 0, it is destroyed. When the equipped card is destroyed, decrease your Life Points equal to the amount of ATK that was decreased by this card effect.

 

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[align=center]126334te1.jpg

 

126334pz9.jpg

[spoiler=Effect]

When this card declares an attack place 1 poison counter on any card you choose. A monster with a poison counter on it decreases its Attack by 300. A monster with 2 or more poison counters on it is destroyed during the End Phase. When this card attacks a Defense Position monster inflict 200 damage to your opponents Life Points for every card with a poison counter on it. When there are 5 poison counters on the field this card can attack your opponent directly.

 

[/align]

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