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Test your Mathematical Prowess


darkguy00000

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No, this isn't a math quiz. What it IS is that's its' a contest involving my very first set, named Mathematical Melee, which is in the topic "My Cards" in the Written Cards forum.

 

It is found at the top of this link:

 

WARNING: IS VERY BIG

http://forum.yugiohcardmaker.net/viewtopic.php?t=806

 

 

Right, so now to the contest. The winner will be the person who comes up with AT LEAST TWO (if you get carried away I really don't have a maximum limit, just a minimum of two) most creative cards that fit well into the overall theme of that deck. Also, any monster cards must be named "________, the Mathematical _________" (preferably with a warped mathematical name for the first one). Spell and Traps do not have to conform to any naming guidelines like that. BTW, I don't expect anyone to make the cards, they can be written if you cannot find any art. If you can find the art, then please use it, but I don't think they'll be too many pictures on the internet of the kind that suit these cards.

 

 

PS. I dunno what kind of rewards people get for winning these contests, so a little help with that too please? :)

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In case you needed an example, here are two cards:

 

Gradientia, the Mathematical Bombadier

**

When this monster is summoned to the field, draw 1 card. When this monster is destroyed, activate one of the following effects based on how this card was destroyed: a) Trap: Deal 1000 points of Direct Damage to your opponents' life points, b) Spell: Destroy 2 Spell or Trap cards on the field, c) Monster Effect: Negate the effect of all Effect Monsters on your opponents' side of the field for this turn or d) Battle: Destroy the monster that destroyed this card.

0/100

 

Recursion!?

Equip/Spell

When a monster equipped with this card is destroyed, you may Special Summon one monster with "Mathematical" in its' card name with less levels than the destroyed monster. By paying 800 life points, you may equip this card to the monster summoned by this cards' effect.

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  • 2 weeks later...

Stetson, the Mathematical Genius

Fire

Level 10

Machine/Effect

This card gains 1000 ATK points for everycard in

your graveyard with "Mathematical" in it's name.

ATK/9950DEF/9950

 

Mathematical Upgrade

Equip

The monster equiped with this card gains 1000

ATK points for every card in your graveyard

with "Mathematical" in the card's name.

 

Savannah, the Mathematical Flunk

Light

Level 1

Plant

This used to be mathematical genius is now a

mathematical flunk.

ATK/1250 DEF/50

 

Justin, the Mathematical Killer

Wind

Level 4

Pyro/Effect

Your opponent loses 1000 LP every turn.

ATK/1500 DEF/1050

 

Emme, the Mathematical Girl

Earth

Level 5

Winged-Beast/Effect

You gain 1000 LP each turn.

ATK/1500 DEF/1050

 

Dad, the Mathematical Magician

Dark

Level 6

Beast/Effect

Each turn your opponent sends his weakest

monster to the graveyard.

ATK/3450 DEF/1050

 

Mathematical Wand

Ritual

This card is used to summon "Papa, the Mathematical Wizard"

You must also sacrafice monsters whose total level equals

12 or more.

 

Papa, the Mathematical Wizard

Water

Level 12

Aqua/Effect

This card can only be summoned by playing "Mathematical Wand"

You must also sacrafice monsters whose total level equals 12 or

more.Each turn, your opponent must send his strongest monster

to the graveyard.It also gains 500 ATK points each turn.

ATK/9500 DEF/9950

 

Mathematical Breakdown

Trap

Every monster in your opponent's hand,deck or graveyard is

removed from play.

______________________________________________________________

Your reward could be 50 points and 6 rep points.

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  • 2 weeks later...

Pinexer, the Mathematical Thinker

*****

This monster gains 150 ATK points for every monster on the field.

2150/1250

 

Squaroute, the Mathematical Enginer

*****

This monster gains 150 DEF points for Every monster on the field.

1250/2150

 

Mathsion

Spell

This card is used to fusion summon a monster with "Mathematical" in it's name.

 

Squanexer, the Mathematical Wizard

************

[Pinexer, the Mathematical Thinker]+[squaroute, the Mathematical Enginer]

3300/3300

 

How about 10 points and a rep point.

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Sciencus Calculi

Spell - Field

Increase the ATK and DEF of all monster with "Mathematical" in their name by 300 points, and decrease their level by one. Discard a card from your hand, search your deck for any monster with "Mathematical" in its name, and place it in your hand.

 

Exponential Power

Spell - Quickplay

Discard a number of cards from your hand to the graveyard, select one monster with "Mathematical" in it's name and increase its attack by the number of cards discarded x500. Destroy that monster at the end of your turn.

 

Logarithmic Drain

Trap - Regular

This card can only be activated when an opponent declares an attack. Discard a number of cards in your hand to the graveyard, decrease the attacking monster's ATK by the number of cards discarded x500. Search your deck for the spell card "Exponential Power" and add it to your hand. Shuffle your deck, and skip your next draw phase.

 

Definatly should do a Rep point... and perhaps 5 points for every winning card?

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