Enrise Posted October 5, 2008 Report Share Posted October 5, 2008 In this contest, you must make a Synchro monster. Tuners are not required in this contest, but you may post them if you wish. Prizes:1st: 3 REP and 10 points2nd: 2 REP and 5 points3rd: 1 REP End Date: 10/10/08 Contestants:1.2.3.4.5.6.7.8.9.10. Ready! GO! Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted October 5, 2008 Report Share Posted October 5, 2008 How many cards can we post? Link to comment Share on other sites More sharing options...
Monkey Posted October 5, 2008 Report Share Posted October 5, 2008 yea, how many cards? but entry reserved Link to comment Share on other sites More sharing options...
BulletMan Posted October 5, 2008 Report Share Posted October 5, 2008 entry reserved. Link to comment Share on other sites More sharing options...
Sparta™ Posted October 5, 2008 Report Share Posted October 5, 2008 entry reserved. My cards are on my sig. Link to comment Share on other sites More sharing options...
Mr. Hyde Posted October 5, 2008 Report Share Posted October 5, 2008 Link to comment Share on other sites More sharing options...
The Dark Prince Posted October 5, 2008 Report Share Posted October 5, 2008 here my Link to comment Share on other sites More sharing options...
Nelsn3 Posted October 5, 2008 Report Share Posted October 5, 2008 Entry ReservedBam, not even a half hour later and I'm already posting the card that's gonna win. Link to comment Share on other sites More sharing options...
Monkey Posted October 5, 2008 Report Share Posted October 5, 2008 um... can DeMeNTeD and my question be answered.... how many cards can we post? Link to comment Share on other sites More sharing options...
Sparta™ Posted October 5, 2008 Report Share Posted October 5, 2008 You should wait because he is offline. Link to comment Share on other sites More sharing options...
farmerduh2 Posted October 5, 2008 Report Share Posted October 5, 2008 I just made this.....i hope you like itwhoops sorry i messed up!heres the real entry!http://i36.tinypic.com/103wqrq.jpgwhoops sorry i messed up!heres the real entry!http://i36.tinypic.com/103wqrq.jpg Link to comment Share on other sites More sharing options...
Sparta™ Posted October 5, 2008 Report Share Posted October 5, 2008 Entry ReservedBam' date=' not even a half hour later and I'm already posting the card that's gonna win.[img']http://i275.photobucket.com/albums/jj292/Nelsn3/Garulaa.jpg[/img] (No offense) In your dreams dude. My cards will be #1! Link to comment Share on other sites More sharing options...
OMGAKITTY Posted October 5, 2008 Report Share Posted October 5, 2008 Heh. No entry fee. Nice...I usually don't do sycnro's, but I happen to have one here....Although I doubt it'll win anything :/1 Tuner + 1 or more non-Tuner monstersDecrease the ATK and DEF of this card by the number of cards released to Summon this card x500. If this card is destroyed by a Spell or Trap Card, you can pay 1000 Life Points to destroy all cards on the field. Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted October 5, 2008 Report Share Posted October 5, 2008 Unless told otherwise, here are my entries: [spoiler=Effect - Bloodshot Vampire]If this monster was Summoned by a card effect, place it back in your hand during the End Phase. During your Battle Phase, the DEF of all monsters your opponent controls is 0. If this monster destroys one of your opponent's monsters in Defense Position, Summon the destroyed monster to your Spell & Trap Card Zone (All battle damage done to your opponent is 0). If this monster would be destroyed by battle, a monster you control in the Spell & Trap Card Zone would be destroyed instead. The battle damage to your Life Points is equal to the level of the attacking monster x150. [spoiler=Effect - Vampire Warlord]Bloodshot Vampire + 1 or more DARK non-Tuner monstersWhen this monster is Successfully Synchro Summoned, discard all cards in your hand. Search your Deck for 2 level 4 or lower Fiend-Type monsters, 1 Spell Card, and 1 Trap Card and add them to your hand. Discard all cards in your hand during the End Phase and draw 3 cards from your Deck. [spoiler=Effect - Assault Mech - Type A]This monster cannot be Advance Summoned except by releasing 1 level 3 or lower Machine-Type monster you control. During the End Phase that this monster was Summoned, flip a coin. Activate the following effect:-HEADS: Destroy 1 monster your opponent controls. You cannot attack with this monster next turn.-TAILS: Destroy this monster. Your opponent must skip his/her next Battle Phase. [spoiler=Effect - Cyber Flamethrower]This monster cannot be Summoned from your Graveyard. This monster's ATK and DEF are equal to the number of monsters in your Graveyard x100. During your Battle Phase you can activate 1 of the following effects:-This monster can attack 3 times in the same Battle Phase. All other monsters you control cannot attack this turn. Switch this monster to Defense Position at the end of the Damage Step.-Pay Life Points equal to the number of cards in your hand x250. This monster can attack your opponent directly.-Pay 1000 Life Points. Your opponent cannot activate any Set Spell or Trap Cards during your Battle Phase. [spoiler=Effect - Megacyber War Mech]1 EARTH Tuner monster + Assault Mech - Type A + Cyber FlamethrowerThis monster's ATK and DEF are equal to the number of monsters in your Graveyard x300. This monster cannot attack your opponent directly if there are more than 10 monsters in his/her Graveyard. If this monster attacks a Defense Position monster whose DEF is lower than this monster's ATK, your opponent loses Life Points equal to the difference. If your opponent loses Life Points this way, roll 2 six sided dice. Activate the following effect based on the result:-2: Destroy this monster.-3: This monster cannot attack during your next Battle Phase.-4: Your opponent gains Life Points equal to the number of cards in his/her hand x100-5: Control of this monster switches to your opponent until your next Standby Phase.-6: Switch this monster to Defense Position.-7: This monster must attack during your next Battle Phase. If your opponent loses Life Points, you lose Life Points equal to half this monster's ATK.-8: You cannot Summon a monster next turn.-9: Remove this monster from play until your next End Phase.-10: Discard the top 6 cards of your Deck. You lose Life Points equal to the number of level 7 or higher monsters discarded x300-11: The ATK and DEF of all your opponent's monsters are halved until your next End Phase.-12: Destroy all Spell and Trap Cards on the field. [spoiler=Effect - Morgoth, the Dreadful Servant]1 DARK Tuner monster + 1 or more non-Tuner monstersEach time a Spell or Trap Card controlled by your opponent is destroyed, your opponent can draw 1 card. Activate the following effect based on the card:-Monster Card: Your opponent can Summon it in face-up Defense Position.-Spell Card: Discard 1 Spell card from your hand.-Trap Card: This monster cannot switch Battle Positions this turn. [spoiler=Effect - Naggus, the Pyrus Defender]1 EARTH Tuner monster + 1 FIRE Tuner monster + 1 or more non-Tuner monstersWhen this monster is Summoned successfully, select 1 Equip Spell Card from your Deck and add it to your hand. During your opponent's Battle Phase, you can release 1 Pyro-Type monster you control. This monster gains 500 ATK and DEF until the end of the Damage Step. You can only use this effect once per turn. [spoiler=Effect - Thunderhorse]2 Thunder-Type Tuner monsters + 1 Beast-Type non-Tuner monsterThis monster is also treated as a DARK Beast-Type monster. This monster cannot be selected as an attack target by a Beast-Type monster your opponent controls. Each time this monster destroys an opponent's monster by battle, place 1 Lightning Counter on this monster (Max 10). This monster loses 100 ATK for each Lightning Counter on it. This monster cannot be destroyed by battle if there are 7 or more Lightning Counters on it. If this monster attacks with 10 Lightning Counters on it, you can remove all Lightning Counters from this monster to activate the following effect based on the level of the targeted monster:-1-3: The effect of the targeted monster is negated.-4-6: The ATK and DEF of the targeted monster is switched.-7-8: Pay 800 Life Points. Select 1 Equip Spell Card from your Deck that increases a monster's ATK and Equip it to this monster. The ATK increase is doubled. Destroy the Equip Spell Card during the End Phase.-9-12: The ATK and DEF of this monster is treated as 4000. Destroy this monster during the End Phase. Link to comment Share on other sites More sharing options...
Nelsn3 Posted October 5, 2008 Report Share Posted October 5, 2008 Entry ReservedBam' date=' not even a half hour later and I'm already posting the card that's gonna win.[img']http://i275.photobucket.com/albums/jj292/Nelsn3/Garulaa.jpg[/img] (No offense) In your dreams dude. My cards will be #1! Ho ho, I'm always up for some competition! Link to comment Share on other sites More sharing options...
Monkey Posted October 6, 2008 Report Share Posted October 6, 2008 more will be on the way[spoiler=driftwood golem's effect] 1 WATER Tuner monster + 1 Plant-Type non Tuner monsterThis card's Attribute is also treated as EARTH. Increase the ATK and DEF of this card by 100 points for each Plant-Type monster in both player's respective Graveyards. If this monster is destroyed as a result of battle with a Level 6 or higher WATER monster, you can Advance Summon this monster in face-up Attack Position at the end of the Battle Phase. If this monster is destroyed as a result of battle with a Level 6 or higher EARTH monster, you can Advance Summon this monster in face-up Defense Position at the end of the Battle Phase. If you control another Plant-Type monster on your side of the field, this card cannot be selected as the target of a Trap Card. [spoiler=10,000 Volt Dragon's effect]1 Thunder-type Tuner monster + 1 or more non-Tuner monstersFor each Thunder-type monster on your side of the field, increase this monsters ATK by 200. During each player's Standby Phase, inflict 100 damage to both players for each Thunder-type monster in each player's Graveyard. Once per turn, you can remove from play 1 Thunder-type monster from your hand or Deck to prevent damage from this card's effect. When the selected monster from your Deck is removed from play, it is placed face-down. This card cannot be destroyed by WATER, Sea-Serpent, Fish, or Aqua-type monsters. [spoiler=volcanic wasp's effect]1 FIRE Tuner monster + 1 or more Insect-type non Tuner monstersWhile this card is face-up on the field its Attribute is also treated as WIND. When this card battles with a FIRE or WIND monster, increase the ATK of this card by 200 until the end of your Battle Phase. When this card is selected as an attack target, you can Tribute 1 Level 5 or higher FIRE or WIND monster on your side of the field to negate the attack. [spoiler=spike armored amphitrite's effect]1 WATER Tuner monster + 1 or more non-Tuner monstersThis card can attack when it is in Defense Position. When this card is in Attack Position, you can increase the ATK of all Fish-type monster's on the field by 400. As long as this card remains on the field, all Fish-type monsters on your side of the field cannot be targetted by Monster, Spell, or Trap card effects. Link to comment Share on other sites More sharing options...
Sparta™ Posted October 6, 2008 Report Share Posted October 6, 2008 Entry ReservedBam' date=' not even a half hour later and I'm already posting the card that's gonna win.[img']http://i275.photobucket.com/albums/jj292/Nelsn3/Garulaa.jpg[/img] (No offense) In your dreams dude. My cards will be #1! Ho ho, I'm always up for some competition! Alright then, that proves this contest will be SWEET!! Link to comment Share on other sites More sharing options...
mohdjum Posted October 6, 2008 Report Share Posted October 6, 2008 Frost KingLv 6atk 2200 def 25001 Water Tuner Monster + 1 Other MonsterIf this Monster is Syncro Summoned as a result of Tuning 2 Tuner Monsters, destry all the cards on the Field except this card.When this Monster battles another Monster its ATK Points increases by the level of the other Monster x 100. Link to comment Share on other sites More sharing options...
Angus0403 Posted October 7, 2008 Report Share Posted October 7, 2008 Entry ReservedBam' date=' not even a half hour later and I'm already posting the card that's gonna win.[A Card Called Garulla Here'] (No offense) In your dreams dude. My cards will be #1! Ho ho, I'm always up for some competition!you're going down ^^''' Link to comment Share on other sites More sharing options...
Nelsn3 Posted October 7, 2008 Report Share Posted October 7, 2008 Entry ReservedBam' date=' not even a half hour later and I'm already posting the card that's gonna win.[A Card Called Garulla Here'] (No offense) In your dreams dude. My cards will be #1! Ho ho, I'm always up for some competition!you're going down ^^''' Breakin' out the new Dark-Synchro cards huh, that's cool with me as long as you can make the competition that much hotter. Link to comment Share on other sites More sharing options...
Jovi Siagian Posted October 7, 2008 Report Share Posted October 7, 2008 I hope I'm still able to join. Clustering spells, will call upon the strongest magician! All Spellcasters, bow to your Lord! Synchro Summon! Repel the spells, Lord of Magician! If you need the Tuner, here it is: Link to comment Share on other sites More sharing options...
Silent Hunter™ Posted October 7, 2008 Report Share Posted October 7, 2008 Entry Reserved :DEDIT: Here is my Synchro and Tuner monster ^_^ [align=center]Mechanizer N.O.S. 2.0[/align]When this card is Normal Summoned' date=' you can Special Summon 1 Level 3 or lower monster from your Graveyard. When this card destroys 1 monster your opponent controls, place 1 Mechanizer Counter on this card. You can remove 2 Mechanizer Counters from this card and increase the Level of all monsters you control by 1. When this card is used for a Synchro Summon, increase the ATK of the Synchro Summoned Monster by 300. [align=center']Ultimate Mecha Flame Trooper 2.3.4[/align]"Mechanizer N.O.S. 2.0" + 1 or more non-Tuner monstersWhen this card is Synchro Summoned, destroy all Machine-Type monsters you control and increase the ATK of this card for every monster destroyed x100. When an this card is targeted by an effect of a Spell or Trap Card, negate it's effect and decrease the ATK of this card by 600. Everytime the ATK of this card is decreased, you can discard 1 card from your hand and destroy 1 Spell or Trap Card on the field. As long as this card remains face-up on the field, increase the ATK of all Machine-Type monsters you control by 300. Tuner Monster:[align=center]Blood Reign Vampire of Renemnance[/align]This card cannot be Normal Summoned or Set from your hand. This card can only be Special Summoned by removing 1 Level 4 or higher Fiend-Type monster in your Graveyard from play. When this card is Summoned, both player's can Special Summon 1 monster from their hand. The Special Summoned monsters are destroyed during the End Phase of the turn they were Summoned. Once per turn, during your End Phase, when a Fiend-Type monster you control is destroyed, you can place 1 Blood Reign Counter on this card (max. 6). Decrease the ATK of this card for every Blood Reign Counter it has x100. When this card is used for a Synchro Summon of a Synchro Monster, you can place Blood Reign Counter(s) on the Synchro Summoned monster by the number of Counter(s) on this card. When a monster your opponent controls attacks a monster you control with Blood Reign Counter, you can remove 2 Blood Reign Counters from the attacked monster to negate its attack and remove it from play until the End Phase of this turn.[align=center]Vamplord of the Dark Empire[/align]"Blood Reign Vampire of Renemnance" + 1 or more Fiend-Type non-Tuner monster(s)When this card is Synchro Summoned, double the Counters on this card. If this card has 3 or lower Counter(s), decrease the ATK and DEF of this card by 500. All Fiend-Type monster(s) you control cannot be removed from play. You can discard all Fiend-Type monster(s) in your hand to Special Summon 1 Level 5 or lower Fiend-Type monster from your Graveyard and inflict damage to both player’s Life Points equal to the DEF of the Summoned monster. Once per turn, if this card is targeted by a Spell or Trap Card, you can Tribute 1 monster you control and remove 1 Counter from this card to negate its effect and destroy it. When this card is destroyed, Special Summon 1 non-Tuner monster from your Graveyard that was used for the Synchro Summon of this card. Disclaimer: I do not own the artwork of my cardMedium OCG was usedHope Ya Like It:D :) :LOL: :P :O :MRGREEN:~Silent Hunter Link to comment Share on other sites More sharing options...
Protoman Posted October 7, 2008 Report Share Posted October 7, 2008 my card Link to comment Share on other sites More sharing options...
Spiff! Posted October 7, 2008 Report Share Posted October 7, 2008 i have a couple synchros i like..i may as well put em to work! effects: Lord of Swords:1 Tuner monster + 1 non-Tuner monster.When this card is destroyed by battle,you may send 1 Equip Spell Card from your Deck to the Graveyard to Special Summon this card during your next Standby Phase.When this card is Special Summoned this way,decrease its ATK by 200 for each Equip Spell card in your Graveyard.Once per tun,you may Send 1 Equip Spell Card on your side of the field to the Graveyard to destroy 1 monster on the field. Blade Minion:Each time an Equip Spell Card is activated,place 1 Blade Counter on this card.You can remove any number of Blade Counters from this card to Special Summon 1 Warrior-Type monster from your hand or Graveyard whose Level is equal to the number of removed counters. Sunstar Mage1 Tuner monster + 1 or more non-Tuner monsters.When this card is Synchro Summoned,you can place 1 Sunstar Counter on this card for each monster used in the Synchro Summon of this card.This card gains 300 ATK for each Sunstar Counter on it.You may remove 1 Sunstar Counter from this card to negate the attack of your one of your opponent's monsters. Link to comment Share on other sites More sharing options...
Sparta™ Posted October 9, 2008 Report Share Posted October 9, 2008 Entry ReservedBam' date=' not even a half hour later and I'm already posting the card that's gonna win.[A Card Called Garulla Here'] (No offense) In your dreams dude. My cards will be #1! Ho ho, I'm always up for some competition!you're going down ^^''' Angus, YOU are going down, My cards are #1 even if they aren't dark synchro. My cards are coolest!^_^! This contest is going to be AWESOME! Link to comment Share on other sites More sharing options...
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