Jump to content

The Restless Spirits.


Tabris

What do you think of my creations?  

1 member has voted

  1. 1. What do you think of my creations?



Recommended Posts

Uzume

 

LIGHT/LV4/Warrior/Spirit/1600/1700

 

This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned, Flip Summoned, or flipped face-up. When this card is Normal Summoned, Flip Summoned, or flipped face-up, reveal 1 Spirit Monster in your hand to add Spirit Monster from your Deck or Graveyard to your hand. If the Spirit Monster you reveal is "Uzume", draw 1 card. The revealed monster remains revealed in your hand until it leaves your hand.

 

 

Yagami

 

DARK/LV6/Fairy/Spirit/1900/1600

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 Spirit Monster in your Graveyard from play. This card returns to your hand during the End Phase of the turn it is Special Summoned. Monsters destroyed by this card as a result of battle cannot be played by either player for the rest of the Duel (cards of the same name as the destroyed monster already on the field are not included).

 

 

Benten

 

FIRE/LV8/Fairy/Spirit/3100/1900

 

This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned, Flip Summoned, or flipped face-up. You can Normal Summon or Set this card without Tributes. In this case, the original ATK of this card becomes 2100. If this card is targeted by the effect of a Spell, Trap, or Effect Monster Card, destroy this card.

 

 

 

Amaterasu

 

FIRE/LV10/Pyro/Spirit/3300/1700

 

This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned, Flip Summoned, or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, select 1 card in your Deck and add it to your hand.

 

 

Daikoku

 

LIGHT/LV8/Fairy/2850/2400

 

You can Special Summon this card from your hand by removing 2 Spirit Monsters on your side of the field and/or in your hand from play. When a Spirit Monster leaves or returns to your hand while this card is face-up on the field, draw 1 card.

 

 

Ryujin

 

WIND/LV3/Dragon/Union/1200/800

 

You can Special Summon this card from your hand if you control at least 1 Spirit Monster. Once per turn during your Main Phase if you control this card, you can equip it to a Spirit Monster as an Equip Spell Card, OR unequip it and Special Summon this card in Attack Position. Increase the ATK of the equipped monster by 100 points x its Level. A Spirit Monster equipped with this card does not have to activate its effect during the End Phase. (Only 1 Union Monster can be equipped to a monster at a time. When the equipped monster would be destroyed, destroy this card.)

 

 

Ukiyo-e

 

Quick-Play Spell

 

Reveal 1 Spirit Monster in your hand. Take control of all face-up monsters on the field whose Level is equal to or lower than the Level of the revealed monster until the End Phase. Non-Spirit Monsters you control cannot attack or be Tributed except for the Tribute Summon of a Spirit Monster.

 

 

Kami-no-Tsurugi

 

Equip Spell

 

Equip only to a Spirit Monster. When the equipped monster inflicts Battle Damage to your opponent's Life Points, select 1 card on the field and send it to the top of your opponent's Deck. When the equipped monster is removed from the field, send this card to the top of your opponent's Deck.

 

That'd be all for now.

Link to comment

I'll just add a few more cards:

 

The Shaker

 

EARTH/LV3/Psychic/Tuner/1100/800

 

This card is treated as a Spirit Monster while not on the field. Pay 600 Life Points to Normal Summon or Set 1 Spirit Monster from your hand.

 

 

Spirit's Respite

 

Continuous Trap

 

When a Spirit Monster(s) is returned from the field to your hand, Special Summon 1 "Hotei Token" (EARTH/LV4/Fairy/1500/1500) to your side of the field in Attack Position. While this card is face-up on the field, non-Spirit Monsters cannot attack.

Link to comment

Archived

This topic is now archived and is closed to further replies.

Guest
This topic is now closed to further replies.
×
×
  • Create New...