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The Dark Masters


AsterikcAde

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The Dark Masters from Digimon Season 1:

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This monster's attribute is also WATER.

You cannot summon Metalseadramon unless you offer as a tribute two monsters that have the type DIGIMON that is the attribute of WATER and DARK. When Metalseadramon attacks, increase his ATK points by 500 until end of turn, your opponent discards his or her hand if Metalseadramon successfully destroys a monster.

 

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This monster's attribute is also FIRE.

You cannot summon Machinedramon unless you offer as a tribute two DIGIMON type monsters that has the attribute of FIRE or DARK. When Machinedramon attacks, increae his ATK points by 500 until end of turn. If you control any MACHINE type monsters, increase his ATK and DEF points by 200 points.

 

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This monster's attribute is also EARTH.

You cannot summon Puppetmon unless you offer as a tribute two DIGIMON type monsters that has the attribute EARTH and DARK. When Puppetmon attacks, increase his ATK points by 500 until end of turn. You may take control of one of your opponent's monsters for two turns if Puppetmon successfully destroys a monster.

 

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You cannot summon Piedmon unless you offer as a tribute two DIGIMON type monsters that has the attribute DARK. When Piedmon attacks, increase his ATK points by 500. Magic and trap cards cannot effect Piedmon, and you may at anytime pay 500 life points to negate an attack, or an effect from a monster or magic/trap card.

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