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SKS image contest! pictures from wolf


Death's Seduction

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What date does it end?

~Entry Reserved~

-Chidori

 

EDITED

 

Flash Knight

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"1 Machine-Type Tuner" + "1 or more non-Tuner(s)"

When your Oppenent declares an attack you may change this card's Battle Position to DEF Position to negate the attack. If you activate this Effect this card cannot change Battle Position until the 2nd Main Phase after this card's Effect was activated.

Holo Sheet Credit to Asje

 

Stanheld Mech

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When this card is successfully Summomned inflict 500 points of Direct Damage to your Oppenenet's Lifepoints. Wehn this card is sent to the Graveyard for a Synchro Summon activate 1 of the following Effects:

-Destroy 1 Spell or Trap card on the field.

-Inflict 1000 points of Direct Damage to your Oppenent's Lifepoints.

 

Angel of Rock

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Once per Duel, select 1 face-up LIGHT Attribute Syncro Monster on your side of the field.Until your next Main Phase the selected monster cannot be destroyed by the Result of Battle. If a LIGHT Attribute Syncro is selected as an attack target you may send this card to the Graveyard to negate the attack.

Holo Sheet Credit to Ashje

 

Unholy Release

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Select 1 LIGHT Attribute Monster on your side of the field and send it to the Graveyard. Select 1 DARK Attribute Monster in your Deck and Specail Summon it face-up in ATK Position. Inflict Direct Damage equal to the differance in ATK of the selected monsters.

Holo Sheet Credit to Ashje

 

Synchro Horror

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Every time a Syncro Monster destroys a Monster by the Result of Battle you may discard 1 card from your Hand to Special Summon 1 "S.H. Token"(DARK/Level 1/Fiend-Type /ATK 0/ DEF 0). "S.H. Tokens" cannot be used for Tribute.

 

Synchro Restraint

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You may only activate this card if you have at least 1 face up Synchro Monster on your side of the field. Select 1 Synchro Monster in your Oppenent's Extra Deck and remove it from Play. Select 1 Synchro Moster on your Side of the field and return it to its Owner's Extra Deck.

 

Void

When this is activated select 1 Monster in your Oppenenet's Graveyard and remove it from Play. Remove from Play all face-up Monster cards on the field with a Level equal to the removed Monster's.

 

Hope you liked them. -Chidori

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May I please enter? Here are my cards:

 

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Effect: 1 "Oblivion Creation" Tuner + 1 or more non-Tuner monsters

When this card declares an attack, remove the top two cards in your deck from play. This card gains 400 attack for each card removed from play by this effect. When this card would be removed from the field by a card effect, you can return five removed from play cards to your deck to negate the card effect and destroy it.

 

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Sorry for the bad OCG, and I hope that I didn't break any rules...

 

Well, good luck with your contest!

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Flip:(If it is at your Opponent turn) Negate the attack of your Opponent monsters and end his/her turn. (If it is at your turn) Special summon 1 LV4 or less Dark Monster from your Hand to your side of the Field.

 

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When this card is used in a Synchro Summon as a non-Tuner component it is treated as 4 Dark Attribute Monsters presented in your Graveyard.

 

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1 Dark Tuner + 1 or more non Tuner Monsters

Each increase in this card's ATK and/or DEF Points is doubled. This card may negate the activation of a Trap card by removing 1 Dark Monster in your Graveyard from play.

 

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This card can only be equiped to a Dark attribute Synchro Monster. The equipped Monster gains 100 ATK and DEF Points for each Dark Monster in both players Graveyards.

 

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As long as this card remains face up on the field, all Monsters in your Opponent's Graveyard are treated as Dark Attribute Monsters

 

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This card can only be activated when a Synchro Monster is summoned (including Special Summon). Destroy all the other on Field Synchro Monsters. As long as this card remains face up on the Field Synchro Monsters cannot be summoned (including Special Summon).

 

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This card can only be activated when a Dark Attribute Monster is being attacked. Negate the attack of your Opponent's attacking Monster and destroy his/her other Monsters on the Field (if present).

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I know I'm too late to compete, but I thought I'd just toss my ideas out there to see what people think.

 

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This monster can not be Special Summoned. If this card is destroyed by battle, equip this card to a monster your opponent controls. When equipped to a monster by this card's effect, the equipped monster's effect becomes the following:

Discard 1 card from your hand. Draw 1 card.

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