Death's Seduction Posted October 15, 2008 Report Share Posted October 15, 2008 hi for this contest you must make 7 cards of the following template1 synchro1 tuner1 effect monster2 spells 2 trap cards must work together,pics are as follows 1st:3 rep, be in fanfic(still to come)aelstha mental2nd:2 rep, be in fanfic(still to come)chidori3rd:be in fanfic(still to come)flamingfanfic will be soon Link to comment Share on other sites More sharing options...
J-Max Posted October 15, 2008 Report Share Posted October 15, 2008 Needs a End Date ^_^ Link to comment Share on other sites More sharing options...
Arther Gan Posted October 15, 2008 Report Share Posted October 15, 2008 Once end date is put on I am in. Link to comment Share on other sites More sharing options...
OMGAKITTY Posted October 15, 2008 Report Share Posted October 15, 2008 meh...too many cards...maybe next time. Link to comment Share on other sites More sharing options...
CardAce Posted October 15, 2008 Report Share Posted October 15, 2008 Entry reserved. Gonna get working right away. Link to comment Share on other sites More sharing options...
flaming Posted October 15, 2008 Report Share Posted October 15, 2008 I guess I will join...Reserved Link to comment Share on other sites More sharing options...
Death's Seduction Posted October 19, 2008 Author Report Share Posted October 19, 2008 bump 3 day to go Link to comment Share on other sites More sharing options...
flaming Posted October 19, 2008 Report Share Posted October 19, 2008 Great ! All cards are done !! Enjoy ! Also , just in case if you don't realize it , Tuner monsters that have effects are not written on it's type Link to comment Share on other sites More sharing options...
Chidori Posted October 19, 2008 Report Share Posted October 19, 2008 What date does it end? ~Entry Reserved~ -Chidori EDITED Flash Knight "1 Machine-Type Tuner" + "1 or more non-Tuner(s)" When your Oppenent declares an attack you may change this card's Battle Position to DEF Position to negate the attack. If you activate this Effect this card cannot change Battle Position until the 2nd Main Phase after this card's Effect was activated.Holo Sheet Credit to Asje Stanheld Mech When this card is successfully Summomned inflict 500 points of Direct Damage to your Oppenenet's Lifepoints. Wehn this card is sent to the Graveyard for a Synchro Summon activate 1 of the following Effects: -Destroy 1 Spell or Trap card on the field. -Inflict 1000 points of Direct Damage to your Oppenent's Lifepoints. Angel of Rock Once per Duel, select 1 face-up LIGHT Attribute Syncro Monster on your side of the field.Until your next Main Phase the selected monster cannot be destroyed by the Result of Battle. If a LIGHT Attribute Syncro is selected as an attack target you may send this card to the Graveyard to negate the attack. Holo Sheet Credit to Ashje Unholy Release Select 1 LIGHT Attribute Monster on your side of the field and send it to the Graveyard. Select 1 DARK Attribute Monster in your Deck and Specail Summon it face-up in ATK Position. Inflict Direct Damage equal to the differance in ATK of the selected monsters. Holo Sheet Credit to Ashje Synchro Horror Every time a Syncro Monster destroys a Monster by the Result of Battle you may discard 1 card from your Hand to Special Summon 1 "S.H. Token"(DARK/Level 1/Fiend-Type /ATK 0/ DEF 0). "S.H. Tokens" cannot be used for Tribute. Synchro Restraint You may only activate this card if you have at least 1 face up Synchro Monster on your side of the field. Select 1 Synchro Monster in your Oppenent's Extra Deck and remove it from Play. Select 1 Synchro Moster on your Side of the field and return it to its Owner's Extra Deck. Void When this is activated select 1 Monster in your Oppenenet's Graveyard and remove it from Play. Remove from Play all face-up Monster cards on the field with a Level equal to the removed Monster's. Hope you liked them. -Chidori Link to comment Share on other sites More sharing options...
J123 Posted October 19, 2008 Report Share Posted October 19, 2008 I recently realized that if you make people make too many cards hardly any1 will join... Good Luck! (This doesn't mean I'm joining) Link to comment Share on other sites More sharing options...
flaming Posted October 19, 2008 Report Share Posted October 19, 2008 1st:3 rep' date=' be in fanfic(still to come)2nd:2 rep, be in fanfic(still to come)3rd:be in fanfic(still to come)fanfic will be here soonends next Wednesday night NZ time 5:30[/quote'] it is written clearly , on Wednesday night NZ time 5:30 Link to comment Share on other sites More sharing options...
Death's Seduction Posted October 19, 2008 Author Report Share Posted October 19, 2008 great cards everyone but where is voids cardneed more competitors and skeleton magician should be effect Link to comment Share on other sites More sharing options...
Arther Gan Posted October 19, 2008 Report Share Posted October 19, 2008 I must remove my participation, sorry Link to comment Share on other sites More sharing options...
flaming Posted October 19, 2008 Report Share Posted October 19, 2008 skeleton magician should be effect does it ?I thought tuner monsters always have effects , and the effects wasn't written in the "Type" Link to comment Share on other sites More sharing options...
Death's Seduction Posted October 20, 2008 Author Report Share Posted October 20, 2008 no they must Link to comment Share on other sites More sharing options...
Aelsthla-Mental Posted October 20, 2008 Report Share Posted October 20, 2008 May I please enter? Here are my cards: Effect: 1 "Oblivion Creation" Tuner + 1 or more non-Tuner monstersWhen this card declares an attack, remove the top two cards in your deck from play. This card gains 400 attack for each card removed from play by this effect. When this card would be removed from the field by a card effect, you can return five removed from play cards to your deck to negate the card effect and destroy it. Sorry for the bad OCG, and I hope that I didn't break any rules... Well, good luck with your contest! Link to comment Share on other sites More sharing options...
flaming Posted October 20, 2008 Report Share Posted October 20, 2008 no they must Okay , fixed ^^ Link to comment Share on other sites More sharing options...
Death's Seduction Posted October 23, 2008 Author Report Share Posted October 23, 2008 ok i am extending till monday Link to comment Share on other sites More sharing options...
CardAce Posted October 25, 2008 Report Share Posted October 25, 2008 Almost Finished, should be done by tomorrow or Monday. Link to comment Share on other sites More sharing options...
Death's Seduction Posted October 29, 2008 Author Report Share Posted October 29, 2008 no more entrys card ace your the last entrant Link to comment Share on other sites More sharing options...
Death's Seduction Posted November 2, 2008 Author Report Share Posted November 2, 2008 cardace hurry up or i will neg its been a week since last monday Link to comment Share on other sites More sharing options...
mohdjum Posted November 5, 2008 Report Share Posted November 5, 2008 Flip:(If it is at your Opponent turn) Negate the attack of your Opponent monsters and end his/her turn. (If it is at your turn) Special summon 1 LV4 or less Dark Monster from your Hand to your side of the Field. When this card is used in a Synchro Summon as a non-Tuner component it is treated as 4 Dark Attribute Monsters presented in your Graveyard. 1 Dark Tuner + 1 or more non Tuner MonstersEach increase in this card's ATK and/or DEF Points is doubled. This card may negate the activation of a Trap card by removing 1 Dark Monster in your Graveyard from play. This card can only be equiped to a Dark attribute Synchro Monster. The equipped Monster gains 100 ATK and DEF Points for each Dark Monster in both players Graveyards. As long as this card remains face up on the field, all Monsters in your Opponent's Graveyard are treated as Dark Attribute Monsters This card can only be activated when a Synchro Monster is summoned (including Special Summon). Destroy all the other on Field Synchro Monsters. As long as this card remains face up on the Field Synchro Monsters cannot be summoned (including Special Summon). This card can only be activated when a Dark Attribute Monster is being attacked. Negate the attack of your Opponent's attacking Monster and destroy his/her other Monsters on the Field (if present). Link to comment Share on other sites More sharing options...
Radiant F.U.R.Y.™ Posted November 5, 2008 Report Share Posted November 5, 2008 I know I'm too late to compete, but I thought I'd just toss my ideas out there to see what people think. This monster can not be Special Summoned. If this card is destroyed by battle, equip this card to a monster your opponent controls. When equipped to a monster by this card's effect, the equipped monster's effect becomes the following:Discard 1 card from your hand. Draw 1 card. Link to comment Share on other sites More sharing options...
Death's Seduction Posted November 6, 2008 Author Report Share Posted November 6, 2008 good noaheyl you are joined card ace hurrry or i will neg Link to comment Share on other sites More sharing options...
Aelsthla-Mental Posted November 6, 2008 Report Share Posted November 6, 2008 This contest is still going? LOL, cool, can't wait to see the thrilling conclusion! Good news for me is even if i lose, I still like the idea of the cards I came up with for this contest, may build on the idea later... So... This the first tourny you made SAMBAU? Link to comment Share on other sites More sharing options...
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