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Anime card contest -Finished-


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Just make a card that is based off of an anime character.

 

only make 1 card

 

don't spam.

 

 

1st place: 40 points & 1 rep

2 place: 30 points & 1 rep

3rd place: 20 points

 

 

end date= After i get 10 people

 

[spoiler=people who have entered]

[spoiler=rodri666 ]27671xw5.jpg

 

[spoiler=OMGAKITTY]22767pb1.jpg

This card cannot be Normal Summoned or Set. This card can only be Ritual Summoned by the Ritual Spell card "Contract of the Flame". While this card remains on the field, you are limited to 4 Monster Zones. If you do not have 2 empty Monster Zones when this card is Summoned, destroy this card. This card cannot attack on the turn it was Summoned. Once per turn, you can Release 1 monster in your control to destroy 1 Set Trap or Spell card. When this card destroys a monster by battle, place 1 Alastor Counter on this card. When this card is sent to the Graveyard, deal damage to your opponent's Life Points equal to the number of Alastor Counters on this card x300.

 

[spoiler=konnie5400]87897sb1.jpg

Effect:

When this card is summoned put 3 "Hero Couneters" on this card. You can pay 500 life points to remove 1 "Hero Counter" off this card to send 1 card on the field out of play. The card you destroy can not have more stars then this card ( 8 ).If this card is destoyed from your hand to the graveyard you can pay 800 lifepoints to put it on the bottom of your deck. When this card is destroyed send it out of play.

 

[spoiler=Chavo50]163161iw2.jpg

 

[spoiler=littlem101]RyukCard.jpg

Effect: This Card Cannot Be Destroyed By Battle. When This Card Destroys A Monster Your Opponent Must Discard His/Her Hand. He/She Loses 600 Life Points For Each Card Discarded By This Effect.

 

[spoiler=K.B. strategist]115006se7.jpg

[spoiler= Effect:]When this card declares an attack flip a coin. Heads: Negate the attack and place 1 Barrier Counter on the attack target. Monster(s) with Barrier Counter(s) cannot declare an attack or activate their effect(s). During your next Standby Phase destroy all monster(s) with Barrier Counter(s). Tails: The attack continues as normal. Once per duel, when this card is selected as an attack target, destroy the attacking monster and inflict damage to your opponent equal to the monster's Level x300.

 

 

 

[spoiler=XEVILCl0wnX (2nd place)]129530ob7.jpg

 

[spoiler=cardcrazyboy]Reserved

 

[spoiler=nelsn3]Lancia.jpg

 

[spoiler=cardcrazyboy]122132rw7.jpg

 

[spoiler=Monkeybuoy2 (3rd place)]

anbuad2.png

As long as this card remains face-up on the field, all Warrior-type monsters cannot be targeted by Spell or Trap cards. If this card is removed from play, you can pay 1500 Life Points to place this card on the bottom of your Deck. When this card is destroyed and sent to the Graveyard, you can activate one of the following effects:

*Destroy 1 face-down card on the field

*Inflict 500 damage to your opponent

*Special Summon 1 Level 4 or lower Warrior-type monster from your hand to the field.

 

 

[spoiler=lookfun78]

120697pw6.jpg

 

 

[spoiler=nubcakez (1st place)]

151809bv4.jpg

When this card is destroyed by battle, you can pay 400 Life Points to flip it into face-down Defense Position instead of sending it to the Graveyard. When a "Mamodo" monster on your field is destroy and send to your Graveyard, you can flip this card face-up and increase the level of this monster by 1(This effect is accumulative). Then increase the ATK of this monster by 200 for each level gained by this effect. When this card becomes level 8, send it to you Graveyard and return up to 4 "Mamodo" monsters in your Graveyard to your hand, then increase your opponent's Life Point by 400 x the number of "Mamodo" monsters returned to your hand.

 

 

 

 

 

 

 

 

 

 

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22767pb1.jpg

This card cannot be Normal Summoned or Set. This card can only be Ritual Summoned by the Ritual Spell card "Contract of the Flame". While this card remains on the field, you are limited to 4 Monster Zones. If you do not have 2 empty Monster Zones when this card is Summoned, destroy this card. This card cannot attack on the turn it was Summoned. Once per turn, you can Release 1 monster in your control to destroy 1 Set Trap or Spell card. When this card destroys a monster by battle, place 1 Alastor Counter on this card. When this card is sent to the Graveyard, deal damage to your opponent's Life Points equal to the number of Alastor Counters on this card x300.

 

 

Based off of Shakugan no Shana.

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Can i enter, if yes here :)

 

87897sb1.jpg

 

Effect:

When this card is summoned put 3 "Hero Couneters" on this card. You can pay 500 life points to remove 1 "Hero Counter" off this card to send 1 card on the field out of play. The card you destroy can not have more stars then this card ( 8 ).If this card is destoyed from your hand to the graveyard you can pay 800 lifepoints to put it on the bottom of your deck. When this card is destroyed send it out of play.

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115006fe7.jpg

[spoiler= Effect:]When this card declares an attack flip a coin. Heads: Negate the attack and place 1 Barrier Counter on the attack target. Monster(s) with Barrier Counter(s) cannot declare an attack or activate their effect(s). During your next Standby Phase destroy all monster(s) with Barrier Counter(s). Tails: The attack continues as normal. Once per duel, when this card is selected as an attack target, destroy the attacking monster and inflict damage to your opponent equal to the monster's Level x300.

 

 

Yoshimori from Kekkaishi

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