bury the year Posted October 30, 2008 Report Share Posted October 30, 2008 Needle MothInsect-Type/WIND/Level 4/ATK 1600/DEF 900Whenever a “Needle” monster you control, except “Killer Needle”, “Needle Ball” or “Needle Burrower” inflicts Battle Damage to your opponent, after the Damage Step, send the top card of your opponent’s Deck to the Graveyard for every 600 points of Battle Damage inflicted. Needle in the HaystackNormal TrapActivate only when cards are sent from the top of your opponent’s Deck to the Graveyard. Gain 400 Life Points for every sent card. Needle CurseContinuous SpellYour opponent cannot Summon, Set, or activate cards that have the same name as cards are sent from the top of your opponent’s Deck to the Graveyard by card effects you control while you controlled this face-up card. Needle CrusherInsect-Type/EARTH/Level 5/ATK 2200/DEF 1600When this card destroys a monster by battle, send a number of cards from the top of your opponent’s Deck to the Graveyard equal to the Level of the destroyed monster - 1. Needle CoffinContinuous TrapActivate only when a monster your opponent controls attacks. Negate the attack. While this card and the monster is face-up on the field, the monster cannot attack, and during your opponent’s Standby Phase, send 1 card from the top of your opponent’s Deck to the Graveyard for every 2 Level Stars of the monster. Needle MantisInsect-Type/EARTH/Level 3/ATK 300/DEF 1700You can Tribute 1 “Needle” monster you control, except “Killer Needle”, “Needle Ball” or “Needle Burrower”, to send a number of cards from the top of your opponent’s Deck to the Graveyard equal to the Level of the Tributed monster - 2. Needle RosePlant-Type/EARTH/Level 4/ATK 0/DEF 2000While you control this face-up card, your opponent cannot attack any other “Needle” monsters you control, except “Killer Needle”, “Needle Ball”, “Needle Burrower” or “Needle Rose”. When this face-up card is destroyed by a card effect, send the top 3 cards of your opponent’s Deck to the Graveyard. Needle SpiderInsect-Type/EARTH/Level 4/ATK 1800/DEF 1400When this card is destroyed by battle, send the top 2 cards of your opponent’s Deck to the Graveyard. PincushioningNormal TrapActivate only when cards have been sent from the top of your opponent’s Deck to the Graveyard by a card effect. Destroy 1 monster on the field whose Level is equal to or less than the number of sent cards. ~~~ If I stole your idea by accident, tell me, and I'll remove the cards. Link to comment
Parting Shot Posted October 30, 2008 Report Share Posted October 30, 2008 Moth, Crusher, and Mantis are overpowered. You can send upwards of 4 cards each time you use any of their effects. If they were real they'd get limited just like Needle Worm is. Overall, though, I definitely like the idea, and these cards would make quite the annoying deck together ;) Link to comment
bury the year Posted October 30, 2008 Author Report Share Posted October 30, 2008 If they were real they'd get limited just like Needle Worm is. Wait, Needle Worm is limited?!...No, he's not. I checked. Now, back on topic. I guess you're right; I'll go shift some of the effects around. Link to comment
Parting Shot Posted October 30, 2008 Report Share Posted October 30, 2008 Wait' date=' Needle Worm is limited?!...No, he's not. I checked. Now, back on topic. I guess you're right; I'll go shift some of the effects around.[/quote']He isn't? Hmm, I thought he was. Well, scratch that then, but they still do seem a little overpowered. I'd say keep the maximum possible for any effect at 5 discarded, just to be safe ;) Link to comment
bury the year Posted October 30, 2008 Author Report Share Posted October 30, 2008 Wait' date=' Needle Worm is limited?!...No, he's not. I checked. Now, back on topic. I guess you're right; I'll go shift some of the effects around.[/quote']He isn't? Hmm, I thought he was. Well, scratch that then, but they still do seem a little overpowered. I'd say keep the maximum possible for any effect at 5 discarded, just to be safe ;) But that would be boring... I'm gonna keep them like this. Remember, milling helps some archetypes. Link to comment
Cody Frost Posted October 31, 2008 Report Share Posted October 31, 2008 True and that would be a good deck against this theme. Still at the least make it 6 cards...1 card + Link to comment
Wyhe Posted October 31, 2008 Report Share Posted October 31, 2008 hmm...mill support is quite interesting here 7.4/10 Link to comment
Umbra Posted November 1, 2008 Report Share Posted November 1, 2008 Now, you would have to ask yourself: What would happen if Needle Crusher would destroy a Pitch-Black Zumwalt? Would the opponent send -5 cards from their deck to the Graveyard? Link to comment
Wyhe Posted November 1, 2008 Report Share Posted November 1, 2008 ' pid='1302597' dateline='1225534356']Now' date=' you would have to ask yourself: What would happen if Needle Crusher would destroy a Pitch-Black Zumwalt? Would the opponent send -5 cards from their deck to the Graveyard?[/quote']or rather return 5 cards from teh graveyard to deck Link to comment
Cody Frost Posted November 1, 2008 Report Share Posted November 1, 2008 That'll be intresting... Might make the duel longer if you return those five cards to your opponent's deck. HOWEVER, If the user of that card, who sent the cards back to the top of the opponent's deck, can chose which ones and how they would be arranged...that'd be a bit to overpowered, don't ya think? Link to comment
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