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§ Digi-Blaze Original § Synchro Contest


Zack Blaze

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Welcome to a Digi-Blaze Original! If your wondering what a Digi-Blaze Original is it is a 3 month long contest but each week I reward the winner(s) and then hold a different contest!

 

[spoiler=Rules]

1. Make 1 Synchro monster and 1 Tuner Monster

2. The ATK and DEF must be well ballanced and may not exceed 3500 ATK and DEF

3. The cards level must not exceed 8 stars

4. The effect must not be overpowered or underpowered

5. If you say 'Entry Reserved' you will be - repped

 

 

 

[spoiler=Rating Scale]

Name - 10%

Balance - 20%

Effect - 25%

OCG - 25%

Picture - 20%

 

 

[spoiler=Prizes]

1st - 3 reps

2nd - 2 reps

3rd - 5 points

 

[spoiler=Contestants]

Spots Open: 15

 

1.

2.

3.

4.

5.

6.

7.

8.

9.

10.

11.

12.

13.

14.

15.

 

 

 

[spoiler=End Date]

November 8th, 2008

 

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I'm in! My cards are ready right now. They're based on a ship that can split into 3 ships when it fights.

 

USSPrometheusCard.jpg137090ni7.jpg

USS Prometheus Effect:

"USS Prometheus (Saucer Section)" + "USS Prometheus (Middle Section)" + "USS Prometheus (Lower Section)"

When this card is Summoned, place 1 counter on this card. If this card would be destroyed by battle, you can remove 1 counter from this card, instead. This card can be Synchro Summoned once during each of your Battle Phases. When this card is destroyed by battle and sent to the Graveyard, roll a six-sided die: 1 or 4: You can Special Summon 1 "USS Prometheus (Saucer Section)" from your Graveyard. 2 or 5: You can Special Summon 1 "USS Prometheus (Middle Section)" from your Graveyard. 3 or 6: You can Special Summon 1 "USS Prometheus (Lower Section)" from you Graveyard.

 

Do you require to see the other 2 pieces?

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78864da4.jpg

 

Static Charged Dragon + 1 or more non-Tuner monsters

For each Thunder-type monster on your side of the field, increase this monsters ATK by 200. During each player's Standby Phase, inflict 100 damage to both players for each Thunder-type monster in each player's Graveyard. Once per turn, you can remove from play 1 Thunder-type monster from your hand or Deck to prevent damage from this card's effect. When the selected monster from your Deck is removed from play, it is placed face-down. This card cannot be destroyed by WATER, Sea-Serpent, Fish, or Aqua-type monsters.

 

78864xt3.jpg

This card cannot be destroyed as a result of battle as long as there is a face-up Level 5 or higher Thunder-type monster on your side of the field (damage calculation is applied normally). When a Thunder-type monster is selected as an attack target by your opponent's monster, you can decrease the ATK and DEF of this card by 300 to increase the ATK and DEF of all Thunder-type monster's on the field by 200 until the end of your Battle Phase.

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Flinsbon...

 

They are right, it is like a Fusion.

 

Name - 7/10

Balance - In my opinion the Tuner is overpowered 4/10

Effect - 'This card can be Synchro Summoned during each of your battle phases' I don't get that. 6/10

OCG - Looks pretty good few errors 9/10

Picture - Looks too real 3/10

 

Total - 29/50 58%

Grade - F

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I don't understand why you think the Tuner monster is overpowered. Its effect simply means that 1 time while it's on the field, it can't be destroyed by battle. After that, it's wide open and a bit on the weak side, too.

 

The synchro monster's effect means that it can be synchro summoned during the battle phase in addition to the main phase (because it would only do so during an attack).

 

Do you want me to find a less "real" picture?

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Sentry ReVerseD! (Wasn't funny:?)

P1.jpg

Image from Google

P2.jpg

Image from Linkmesh

("Super Bad Luck Cat"+1 non-Tuner Monster)

You take all the Battle Damage in a battle involving this card. Each time you take Battle Damage you can discard 1 card from your hand to inflict twice the damage to your oponnent's Life Points as Effect Damage.

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Meh, might aswell:

 

128824ze6.jpg

[spoiler=[b]Card Lore[/b]]

This card is also treated as a Fiend-Type monster. If your opponent control 2 or more monsters than you, you can Special Summon this card from your hand. When this card inflicts battle damage to your opponent's Life Points, flip a coin and activate 1 of the following effects based on the result:

Heads: Search your deck for 2 monster cards and add them to your hand, your deck is then shuffled.

Tails: Send the top 2 cards of your opponent's deck to the Graveyard.

This effect can only be used twice.

 

 

 

128824ei7.jpg

[spoiler=[b]Card Lore[/b]]

Infernal Apocalypse Summoner + 1 or more non-Tuner monster(s)

This card is also treated as a Fiend-Type monster. This card gains 300 ATK Points for every monster used for the Synchro Summon of this card (excluding the Tuner monster). When this card inflicts battle damge to your opponent's Life Points, flip a coin and activate 1 of the following effects depending on the result:

Heads: Search your deck for cards equal to the number of cards used for the Synchro Summon of this card (excluding the Tuner monster) x 1, your deck is then shuffled.

Tails: Reveal the top 5 cards of your opponent's deck and destroy cards equal to the number of cards used for the Synchro Summon of this card (excluding the Tuner monster) x 1, the cards that weren't destroyed are placed at the bottom of your opponent's deck, your opponent's deck is then shuffled.

This effect can only be used twice.

 

 

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i'm in

 

80335dt9.jpg

 

EFFECT:"Rori the Apprentice" + 1 or more non-Tuner monsters

When this card is targeted by the effect of a Spell, Trap, or Effect Monster, you can discard 1 card from your hand to remove this card from play until the End Phase of this turn. When this card is destroyed, destroy all cards on the field. Inflict 200 damage to your opponent for each card that is sent to the Graveyard by this effect.

 

Tuner

 

80335el1.jpg

 

EFFECT:This card cannot be Special Summoned. When this card is Normal Summoned successfully you can Special Summon 1 "Lunar Token" (Rock-Type/LIGHT/Level 3/ATK 100/DEF 200) in Defense Position for every monster on your opponent's side of the field. If this card is used to Synchro Summon a "Rori" Synchro Monster, you can treat this card as a Level 2 monster.

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