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I don't feel like bumping Ungrateful End just for this...


Umbra

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But I liked them anyway.

 

 

The Spirit of Haunadar

DARK

Zombie

4 / 1000 / 1000

The restless spirit of a once grand warrior, this ghost wanders the plains of the desert.

 

Embodiment of Destruction

DARK

Machine

7 / 2900 / 0

This card cannot be Normal Summoned or Set. By Tributing this face-up card, destroy all face-down cards on the field. If this card is removed from the field except by this effect, add it to your hand during the End Phase.

 

Automatic Synchron

LIGHT

Machine / Tuner

8 / 2000 / 2000

Once per turn, during your Main Phase, select 1 Synchro Monster in your Extra Deck and 1 non-Tuner monster you control. This card's Level becomes equal to the Synchro Monster's Level - the non-Tuner monster's Level, until the End Phase.

 

Ghoulish Delights

Spell Card

Remove 1 Zombie-type monster in your Graveyard from play. Draw 2 cards. While this card is in the Graveyard, discard 1 card during each of your End Phases. If you cannot, send the top 2 cards in your Deck to the Graveyard.

 

Synchro Punisher

DARK

Fiend

4 / 1500 / 1300

When this card destroys a monster by battle, send the top 3 cards in your opponent's Extra Deck to the Graveyard. This card gains 200 ATK for each Synchro Monster in your opponent's Graveyard. When this card is destroyed, you can Synchro Summon a Synchro Monster.

 

Rocket Launcher

EARTH

Warrior

4 / 1900 / 1300

During each of your Standby Phases, place 1 Charge Counter on this card. (max. 2) If there are no Charge Counters on this card, it cannot declare an attack. When this card declares an attack, you can remove any number of Charge Counters from this card to activate one of the following effects:

  • 1 Counter: Increase this card's ATK by 500 points during damage calculation only.
  • 2 Counters: Destroy 1 monster your opponent controls with lower ATK than the attack target.

 

Narga, Creature from the Depths

WATER

Sea Serpent

8 / 3000 / 0

Once per turn, during your Main Phase, you can destroy up to 2 monsters on your opponent's field with lower ATK than this card, and inflict half the difference as Battle Damage to the opponent. If you do, this card is changed to Defense Position and cannot be changed back until the End Phase of your next turn, except by a card effect.

 

Reaper Strike

Equip Spell Card

Equip only to a Warrior-type monster. The equipped monster gains 500 ATK. When the equipped monster destroys a monster by battle, remove the destroyed monster from play and Special Summon 1 “Soul Token” (LIGHT/Zombie/4/0/0) to your opponent's field. “Soul Tokens” cannot be Tributed or used for a Synchro Summon. If the equipped monster destroys a “Soul Token” by battle, inflict 800 damage to the opponent.

 

Envoy of Twilight - Marbux

DARK

Fairy

1 / 800 / 800

If this card battles a LIGHT or Fiend-type monster, increase this card's ATK/DEF by an amount equal to the monster's ATK, until the end of the Damage Step. By Tributing this face-up card, destroy all face-up LIGHT and or Fiend-type monsters.

 

Arcane Jewel

Equip Spell

Equip only to a Spellcaster-type monster. Once per turn, when a Spell Card is activated, increase the ATK/DEF of the equipped monster by 1000 points until the End Phase. This effect can be activated during either player's turn. By discarding 1 Spell Card from your hand, the equipped monster can attack once more during the Battle Phase. If you activate this effect, halve the ATK of the equipped monster during the Damage Step.

 

Gearfried - Armored Knight

EARTH

Warrior / Synchro

6 / 2800 / 2100

1 Tuner monster + “Gearfried the Iron Knight”

This card can attack once more for each Equip Spell in your Graveyard. When this card would be destroyed, you can remove 2 Equip Spell Cards in your Graveyard from play to negate the destruction and destroy the card that would have destroyed this card.

 

Chain Sweeper

WIND

Warrior

3 / 800 / 600

If your opponent controls 3 or more monsters, and you only control this monster, triple this card's ATK/DEF. This card can attack thrice during the same Battle Phase.

 

Brigand Avian

DARK

Warrior

4 / 1500 / 1500

If this card battles a LIGHT or WIND monster, halve that monster's ATK/DEF during damage calculation only.

 

Dand the Mage

LIGHT

Spellcaster

4 / 2000 / 1300

An old wizard that lives by the coast.

 

Gladiator Beast Pompeiani

EARTH

Beast-Warrior

4 / 1700 / 800

If this card is Special Summoned by a “Gladiator Beast” monster, destroy 1 monster your opponent controls. This card can attack twice during the same Battle Phase. At the end of a Battle Phase in which this card has attacked or been attacked, you can return this card to your deck to Special Summon 1 “Gladiator Beast” monster from your deck, except “Gladiator Beast Pompeani”.

 

Injection Fairy Orchid

EARTH

Spellcaster

5 / 1800 / 1900

Pay 2000 Life Points to increase the ATK of a monster you control by 3000 points, until the End Phase. This effect can be activated during either player's turn.

 

Mind Shatter

Spell Card

Pay 1000 Life Points. Select 1 face-up monster. While the selected monster is face-up on the field, it's ATK, DEF and Level is treated as 0, and it's effect is negated and cannot be activated. If the selected monster would be used as a Tribute, the Tribute Summon needs 1 more Tribute.

 

Synchroid Dragon

WATER

Dragon / Tuner

3 / 800 / 300

By Tributing 1 Tuner monster you control, except this card, Special Summon 1 non-Tuner monster from your deck whose Level equals the Tributed monster's Level.

 

Material Collapse

Spell Card

If there are less than 40 cards in your deck, you cannot activate this card. Send 40 cards from the top of your Deck to the Graveyard. If a “Material Collapse” was sent to the Graveyard by this effect, you win the Duel. Otherwise, you lose the Duel.

 

Thunder Head Dragon

LIGHT

Thunder / Synchro

6 / 2600 / 2300

1 Tuner monster + 1 or more non-Tuner monsters

When this card is Synchro Summoned, add any number of Thunder-type monsters from your Graveyard to your hand. At the End Phase, discard 1 card for each card added to your hand by this card's effect. When this card destroys a monster by battle, you can Special Summon 1 Thunder-type monster from your hand.

 

Witchhunter Lord

DARK

Warrior

8 / 2600 / 2200

This card gains 400 ATK for each Spellcaster-type monster in your opponent's Graveyard. This card can attack once more for each Spellcaster-type monster your opponent controls.

 

Shadowbond Summon

Spell Card

Select 1 Dark Synchro Monster in your Extra Deck and Special Summon it, ignoring any summoning requirements. During the End Phase, destroy the summoned monster and take damage equal to the destroyed monster's Level x -500.

 

Magnet Shield

Equip Spell

Change the equipped monster to Defense Position, and increase it's DEF by 1000 points. At the End Phase of your opponent's turn, decrease the ATK/DEF of all face-up monsters that did not attack the equipped monster by 1000 points until the end of their next Battle Phase.

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Material Collapse

Spell Card

Send 40 cards from the top of your Deck to the Graveyard. If a “Material Collapse” was sent to the Graveyard by this effect, you win the Duel. Otherwise, you lose the Duel.

 

good cards all the way,but this one above seems to be somewhat overpowered.

If one person owns 2 of these & plays one,he mills entire deck & the second as well

I suggest lowering the milling to 10 or 20

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