Umbra Posted November 1, 2008 Report Share Posted November 1, 2008 But I liked them anyway. The Spirit of HaunadarDARKZombie4 / 1000 / 1000The restless spirit of a once grand warrior, this ghost wanders the plains of the desert. Embodiment of DestructionDARKMachine7 / 2900 / 0This card cannot be Normal Summoned or Set. By Tributing this face-up card, destroy all face-down cards on the field. If this card is removed from the field except by this effect, add it to your hand during the End Phase. Automatic SynchronLIGHTMachine / Tuner8 / 2000 / 2000Once per turn, during your Main Phase, select 1 Synchro Monster in your Extra Deck and 1 non-Tuner monster you control. This card's Level becomes equal to the Synchro Monster's Level - the non-Tuner monster's Level, until the End Phase. Ghoulish DelightsSpell CardRemove 1 Zombie-type monster in your Graveyard from play. Draw 2 cards. While this card is in the Graveyard, discard 1 card during each of your End Phases. If you cannot, send the top 2 cards in your Deck to the Graveyard. Synchro PunisherDARKFiend4 / 1500 / 1300When this card destroys a monster by battle, send the top 3 cards in your opponent's Extra Deck to the Graveyard. This card gains 200 ATK for each Synchro Monster in your opponent's Graveyard. When this card is destroyed, you can Synchro Summon a Synchro Monster. Rocket LauncherEARTHWarrior4 / 1900 / 1300During each of your Standby Phases, place 1 Charge Counter on this card. (max. 2) If there are no Charge Counters on this card, it cannot declare an attack. When this card declares an attack, you can remove any number of Charge Counters from this card to activate one of the following effects:1 Counter: Increase this card's ATK by 500 points during damage calculation only.2 Counters: Destroy 1 monster your opponent controls with lower ATK than the attack target. Narga, Creature from the DepthsWATERSea Serpent8 / 3000 / 0Once per turn, during your Main Phase, you can destroy up to 2 monsters on your opponent's field with lower ATK than this card, and inflict half the difference as Battle Damage to the opponent. If you do, this card is changed to Defense Position and cannot be changed back until the End Phase of your next turn, except by a card effect. Reaper StrikeEquip Spell CardEquip only to a Warrior-type monster. The equipped monster gains 500 ATK. When the equipped monster destroys a monster by battle, remove the destroyed monster from play and Special Summon 1 “Soul Token” (LIGHT/Zombie/4/0/0) to your opponent's field. “Soul Tokens” cannot be Tributed or used for a Synchro Summon. If the equipped monster destroys a “Soul Token” by battle, inflict 800 damage to the opponent. Envoy of Twilight - MarbuxDARKFairy1 / 800 / 800If this card battles a LIGHT or Fiend-type monster, increase this card's ATK/DEF by an amount equal to the monster's ATK, until the end of the Damage Step. By Tributing this face-up card, destroy all face-up LIGHT and or Fiend-type monsters. Arcane JewelEquip SpellEquip only to a Spellcaster-type monster. Once per turn, when a Spell Card is activated, increase the ATK/DEF of the equipped monster by 1000 points until the End Phase. This effect can be activated during either player's turn. By discarding 1 Spell Card from your hand, the equipped monster can attack once more during the Battle Phase. If you activate this effect, halve the ATK of the equipped monster during the Damage Step. Gearfried - Armored KnightEARTHWarrior / Synchro6 / 2800 / 21001 Tuner monster + “Gearfried the Iron Knight”This card can attack once more for each Equip Spell in your Graveyard. When this card would be destroyed, you can remove 2 Equip Spell Cards in your Graveyard from play to negate the destruction and destroy the card that would have destroyed this card. Chain SweeperWINDWarrior3 / 800 / 600If your opponent controls 3 or more monsters, and you only control this monster, triple this card's ATK/DEF. This card can attack thrice during the same Battle Phase. Brigand AvianDARKWarrior4 / 1500 / 1500If this card battles a LIGHT or WIND monster, halve that monster's ATK/DEF during damage calculation only. Dand the MageLIGHTSpellcaster4 / 2000 / 1300An old wizard that lives by the coast. Gladiator Beast PompeianiEARTHBeast-Warrior4 / 1700 / 800If this card is Special Summoned by a “Gladiator Beast” monster, destroy 1 monster your opponent controls. This card can attack twice during the same Battle Phase. At the end of a Battle Phase in which this card has attacked or been attacked, you can return this card to your deck to Special Summon 1 “Gladiator Beast” monster from your deck, except “Gladiator Beast Pompeani”. Injection Fairy OrchidEARTHSpellcaster5 / 1800 / 1900Pay 2000 Life Points to increase the ATK of a monster you control by 3000 points, until the End Phase. This effect can be activated during either player's turn. Mind ShatterSpell CardPay 1000 Life Points. Select 1 face-up monster. While the selected monster is face-up on the field, it's ATK, DEF and Level is treated as 0, and it's effect is negated and cannot be activated. If the selected monster would be used as a Tribute, the Tribute Summon needs 1 more Tribute. Synchroid DragonWATERDragon / Tuner3 / 800 / 300By Tributing 1 Tuner monster you control, except this card, Special Summon 1 non-Tuner monster from your deck whose Level equals the Tributed monster's Level. Material CollapseSpell CardIf there are less than 40 cards in your deck, you cannot activate this card. Send 40 cards from the top of your Deck to the Graveyard. If a “Material Collapse” was sent to the Graveyard by this effect, you win the Duel. Otherwise, you lose the Duel. Thunder Head DragonLIGHTThunder / Synchro6 / 2600 / 23001 Tuner monster + 1 or more non-Tuner monstersWhen this card is Synchro Summoned, add any number of Thunder-type monsters from your Graveyard to your hand. At the End Phase, discard 1 card for each card added to your hand by this card's effect. When this card destroys a monster by battle, you can Special Summon 1 Thunder-type monster from your hand. Witchhunter LordDARKWarrior8 / 2600 / 2200This card gains 400 ATK for each Spellcaster-type monster in your opponent's Graveyard. This card can attack once more for each Spellcaster-type monster your opponent controls. Shadowbond SummonSpell CardSelect 1 Dark Synchro Monster in your Extra Deck and Special Summon it, ignoring any summoning requirements. During the End Phase, destroy the summoned monster and take damage equal to the destroyed monster's Level x -500. Magnet ShieldEquip SpellChange the equipped monster to Defense Position, and increase it's DEF by 1000 points. At the End Phase of your opponent's turn, decrease the ATK/DEF of all face-up monsters that did not attack the equipped monster by 1000 points until the end of their next Battle Phase. Link to comment
Christian-Exodia Posted November 1, 2008 Report Share Posted November 1, 2008 Nice cards! I give them 10/10. Link to comment
♫Griffinsusername♫ Posted November 1, 2008 Report Share Posted November 1, 2008 awesome 9/10 Link to comment
Darth killa Posted November 1, 2008 Report Share Posted November 1, 2008 Nice job 10/10 no OCG nothing wrong :). Link to comment
LiAM Posted November 1, 2008 Report Share Posted November 1, 2008 PERFECT CARDS !!! 10.0/10, i only give 10 if the cards are absaloutly perfect. Link to comment
Cody Frost Posted November 1, 2008 Report Share Posted November 1, 2008 These are some nice cards. 9.75/10You got my highest rating so far. Link to comment
Wyhe Posted November 2, 2008 Report Share Posted November 2, 2008 Material CollapseSpell CardSend 40 cards from the top of your Deck to the Graveyard. If a “Material Collapse” was sent to the Graveyard by this effect, you win the Duel. Otherwise, you lose the Duel. good cards all the way,but this one above seems to be somewhat overpowered.If one person owns 2 of these & plays one,he mills entire deck & the second as wellI suggest lowering the milling to 10 or 20 Link to comment
Umbra Posted November 2, 2008 Author Report Share Posted November 2, 2008 WYHE: You need to be able to mill 40 cards in the first place. If you can't mill 40, the effect fizzles. (I'll add a clause with that to the card, just to avoid confusions.) Link to comment
Wyhe Posted November 2, 2008 Report Share Posted November 2, 2008 ok,now I see how it works... Link to comment
Skarlet Posted November 2, 2008 Report Share Posted November 2, 2008 *plays SJ on Matierial Colapse* you just decked out XD 9/10 Link to comment
Umbra Posted November 2, 2008 Author Report Share Posted November 2, 2008 *plays SJ on Matierial Colapse* you just decked out XD 9/10 Actually, the milling is part of the effect, not a cost. Link to comment
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