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Block Soldiers


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Block Soldiers are an archetype made of blocks...based on massive fusioning.

 

[spoiler=Volume 1]

Block Soldier - Block Cerberus

2800/2000

Level 9

EARTH Attribute

Metal/Effect

When this card attacks, you may add 1 "Block Soldier - Twopiece" from your Deck or Graveyard to your hand.

 

Block Soldier - Twopiece

500/0

Level 2

EARTH Attribute

Metal/Effect

You can have up to 5 "Block Soldier - Twopieces" in your Deck at a time.

 

Block Soldier - Jet Pegasus

2450/2000

Level 6

EARTH Attribute

Metal/Effect

When this card is Summoned, select 1 "Block Soldier" Fusion Monster in your Extra Deck and send it to the Graveyard, then add all of its Fusion Materials from your Deck to your hand.

 

WHAT?! My wings are gone! I'm not a pegasus anymore, I'm just a horse! D:

 

Block Soldier - Sphinx Interceptor

1750/1000

Level 4

EARTH Attribute

Metal/Effect

When this card attacks, Special Summon up to 3 "Block Soldier - Twopiece Tokens" (EARTH Attribute/Metal-Type/0 ATK/0 DEF) to your side of the field. Its name is treated as "Block Soldier - Twopiece".

 

Block Soldier - Tenpiece

2000/1000

Level 10

EARTH Attribute

Metal/Effect

5 "Block Soldier - Twopiece"

This card can be Fusion Summoned by sending the above Fusion Materials from your hand or field to the Graveyard. This card's ATK increases by the total ATK of the Fusion Materials.

 

Block Soldier - Stompede Mount

1800/0

Level 4

EARTH Attribute

Metal/Effect

When this card attacks, increase this card's ATK by 200 for each "Block Soldier - Twopiece" in your Graveyard.

 

Block Soldier - Airship Ruins

Field Spell

During your Standby Phase, you can add 1 "Block Soldier" monster in your Graveyard to your hand.

 

Block Soldier - Block Bombardment

Normal Trap

Tribute 1 "Block Soldier" monster on your side of the field, and inflict 400 damage x the tributed monster's Level to your opponent's Life Points.

 

One Piece

Quick-Play Spell

Activate only when you Fusion Summon a "Block Soldier" Fusion Monster. Draw 2 cards.

 

Block Soldier - Chimera Amalgamate

?/0

Level 11

EARTH Attribute

Metal/Effect

2 Level 5 or higher "Block Soldier" monsters

This card can be Fusion Summoned by sending the above Fusion Materials from your hand or field to the Graveyard. This card's ATK equals thetotal ATK of the Fusion Materials. When this card is Summoned, draw 1 card.

 

[spoiler=Volume 2]

Block Soldier - Terrain Dragon

2000/0

Level 5

EARTH Attribute

Metal/Effect

This card can be Tribute Summoned by removing from play 3 Level 3 or lower "Block Soldier" monsters in your Graveyard. When this card attacks, you may Tribute this card after the Damage Step to inflict 500 damage to your opponent for every face-up Attack Position or face-down Defense Position monsters on your opponent's side of the field.

 

Block Soldier - Rock Airship

2150/1000

Level 5

EARTH Attribute

Metal/Tuner

When this card is sent to the Graveyard, activate 1 "Block Soldier - Airship Ruins" from your Deck. Its activation cannot be negated. This card's ATK increases by 100 for each Level 3 or lower "Block Soldier" monster in your Graveyard.

 

Block Soldier - Defense Tower

1000/1000

Level 3

EARTH Attribute

Metal/Effect

Once per turn, you may add 1 "Block Soldier - Twopiece" to your hand from your Deck and increase this card's ATK by 200. You may discard all "Block Soldier - Twopieces" in your hand to destroy 1 card on your opponent's side of the field.

 

Block Soldier - Underspike

570/0

Level 2

EARTH Attribute

Metal/Effect

You can only activate the following effects if you have a "Block Soldier" monster in your Graveyard other than "Block Soldier -Underspike". When this card is attacked, you can Tribute this card to destroy the opponent's monster. When this card is destroyed by an effect, draw 1 card. When this card is destroyed by the effect of "Dark Armed Dragon", you may Normal Summon or Set any monsters in your hand without Tribute. When this card is destryed by a monster with "Lightsworn" in their name, none of your cards can be destroyed on your opponent's next turn.

 

Block

Continuous Trap

You can discard 1 "Block Soldier" monster from your hand to negate the attack of 1 of your opponent's monster, and inflict 300 damage to your opponent equal to the Level of the attacking monster minus the Level of the discarded monster.

 

Cast Break

Normal Trap

Discard 1 "Block Soldier" from your hand. Destroy 2 cards on your opponent's side of the field.

 

Block Soldier - Meteor Airship

2850/2050

Level 8

EARTH Attribute

Metal/Synchro/Effect

"Block Soldier - Rock Airship" + 1 or more non-Tuner monsters

Thrice per turn, when the effect of one of your opponent's monsters activates that has the cost or effect of moving 1 card to another zone, negate the effect and restrict the monster from attacking until the end of your next Battle Phase.

 

[spoiler=Volume 3]

Breakdown

Quick-Play Spell

Activate when a "Block Soldier" monster is sent to the Graveyard. Special Summon "Block Soldier - Twopieces" from your Deck equal to the Level of the monster sent to the Graveyard divided by 2 rounded down.

 

Brick'd

Quick-Play Spell

This card can be activated from your hand during your opponent's turn. Discard 1 "Block Soldier" monster from your hand. Negate the Special Summoning of a monster and remove the monster from play.

 

Mass Assembly

Normal Spell

Discard 1 card from your hand. During your next 2 turns, you can Normal Summon as many "Block Soldier" monsters as possible as long as the total Level of the monsters you Normal Summon this turn do not exceed 5. You can Normal Summon Level 5 "Block Soldier" monster from your hand without Tribute.

 

Block Soldier - Landmaster

2350/1050

Level 5

EARTH Attribute

Metal/Effect

Discard 3 cards from the top of your opponent's Deck to Special Summon this card from your hand. Discard 5 cards from the top of your opponent's Deck to Special Summon this card from the Graveyard.

 

Everyone has a Landmaster. Do you?

 

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Cerberus: Can't complain. If Twopiece was used as Tribute, good way to get him back for Tenpiece.

 

Twopiece: Can you do that? If so, great Fusion and Synchro fodder.

 

Jet Pegasus: Add it's Fusion Material to your hand....from where?

 

Interceptor: Are the tokens treated as Twopiece, or...?

 

Tenpiece: Possible 4500 ATK monster! Yay!

 

Stompede: Right after you Summon Tenpiece would be awesome.

 

Airship Ruins: I like the effect. Good for gathering some Twopieces

 

Bombardment: This + Chimera = WIN

 

One Piece: This + Chimera/Tenpiece = WIN

 

Chimera: Cerberus + Pegasus = This = WIN

 

This is definitely one of your better sets.

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Cerberus: Can't complain. If Twopiece was used as Tribute' date=' good way to get him back for Tenpiece.

 

Twopiece: Can you do that? If so, great Fusion and Synchro fodder.

 

[b']The general rules of any TCG: If a card rule conflicts with a game rule, follow the card.[/b]

 

Jet Pegasus: Add it's Fusion Material to your hand....from where?

 

D'oh! *fixes*

 

Interceptor: Are the tokens treated as Twopiece, or...?

 

Yes, they are.

 

Tenpiece: Possible 4500 ATK monster! Yay!

 

Err...Prisma + Prisma + Prisma + Hex-Sealed Fusion + Twopiece=6600.

 

Stompede: Right after you Summon Tenpiece would be awesome.

 

True dat.

 

Airship Ruins: I like the effect. Good for gathering some Twopieces

 

Bombardment: This + Chimera = WIN

 

With our current Lv5+ monsters, OTK.

 

One Piece: This + Chimera/Tenpiece = WIN

 

Duh.

 

Chimera: Cerberus + Pegasus = This = WIN

 

Also pretty obvious.

 

This is definitely one of your better sets.

Will put up Series 2.

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Cerberus: Can't complain. If Twopiece was used as Tribute' date=' good way to get him back for Tenpiece.

 

Twopiece: Can you do that? If so, great Fusion and Synchro fodder.

 

[b']The general rules of any TCG: If a card rule conflicts with a game rule, follow the card.[/b]

 

I don't play a lot of TCGs, so... oh well. ^^

 

Jet Pegasus: Add it's Fusion Material to your hand....from where?

 

D'oh! *fixes*

 

8D

 

Interceptor: Are the tokens treated as Twopiece, or...?

 

Yes, they are.

 

Good to know.

 

Tenpiece: Possible 4500 ATK monster! Yay!

 

Err...Prisma + Prisma + Prisma + Hex-Sealed Fusion + Twopiece=6600.

 

-smacks forehead- I don't see things like that.

 

Stompede: Right after you Summon Tenpiece would be awesome.

 

True dat.

 

^^

 

Airship Ruins: I like the effect. Good for gathering some Twopieces

 

Bombardment: This + Chimera = WIN

 

With our current Lv5+ monsters, OTK.

 

Would it take over our meta? Prolly not. Would it affect is in some way? Yes.

 

One Piece: This + Chimera/Tenpiece = WIN

 

Duh.

 

<3

 

Chimera: Cerberus + Pegasus = This = WIN

 

Also pretty obvious.

 

8D

 

This is definitely one of your better sets.

Will put up Series 2.

 

Yay! Series 2!

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Oh snap, the evil duck that happens to be named Joe has been lurking in TCG too long! time to rate these cards!

 

Terrain Dragon: Wait, shouldn't it be Special Summon, or am I wrong? I like its effect, but no one plays face-downs any more.

 

Rock Airship: This card owns.

 

Defense Tower: Where are we adding said Twopieces from? Definitely a good combo though.

 

Underpsike: Don't be so mean to the current meta! XD

 

Block: The fact that it's continuous murders it. I love it though!

 

Cast Break: Meh, archetype specific Raigeki Break.

 

Meteor Airship: I'm thinking this would kill Crystal Beasts, but I'm not sure on the ruling.

 

This Set > Win.

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Oh snap' date=' the evil duck that happens to be named Joe has been lurking in TCG too long! time to rate these cards!

 

Terrain Dragon: Wait, shouldn't it be Special Summon, or am I wrong? I like its effect, but no one plays face-downs any more.

 

[b']No, it's Tribute Summon.[/b]

 

Rock Airship: This card owns.

 

Defense Tower: Where are we adding said Twopieces from? Definitely a good combo though.

 

Fix'd.

 

Underpsike: Don't be so mean to the current meta! XD

 

I always haets (intentional typo) meta. :)

 

Block: The fact that it's continuous murders it. I love it though!

 

Cast Break: Meh, archetype specific Raigeki Break.

 

Boosted effect.

 

Meteor Airship: I'm thinking this would kill Crystal Beasts, but I'm not sure on the ruling.

 

It was designed to hurt DAD a bit. But it could kill Crystal Beasts. Fix'd to better it.

 

This Set > Win.

 

EDIT: Volume 3 released.

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Cerberus: Can't complain. If Twopiece was used as Tribute' date=' good way to get him back for Tenpiece.

 

Twopiece: Can you do that? If so, great Fusion and Synchro fodder.

 

[b']The general rules of any TCG: If a card rule conflicts with a game rule, follow the card.[/b]

 

I don't play a lot of TCGs, so... oh well. ^^

 

Jet Pegasus: Add it's Fusion Material to your hand....from where?

 

D'oh! *fixes*

 

8D

 

Interceptor: Are the tokens treated as Twopiece, or...?

 

Yes, they are.

 

Good to know.

 

Tenpiece: Possible 4500 ATK monster! Yay!

 

Err...Prisma + Prisma + Prisma + Hex-Sealed Fusion + Twopiece=6600.

 

-smacks forehead- I don't see things like that.

 

Stompede: Right after you Summon Tenpiece would be awesome.

 

True dat.

 

^^

 

Airship Ruins: I like the effect. Good for gathering some Twopieces

 

Bombardment: This + Chimera = WIN

 

With our current Lv5+ monsters, OTK. <--THIS.

 

Would it take over our meta? Prolly not. Would it affect is in some way? Yes.

 

One Piece: This + Chimera/Tenpiece = WIN

 

Duh.

 

<3

 

Chimera: Cerberus + Pegasus = This = WIN

 

Also pretty obvious.

 

8D

 

This is definitely one of your better sets.

Will put up Series 2.

 

Yay! Series 2!

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