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legendhiro's first 50 card set, "Rise of the Formchangers"!! Updated. COMMENT PLEASE!!!


legendhiro

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here is my first set. like real sets, the entire thing is not based on one monster type, but has other theme options as well. seven of the cards are character cards from my AWESOME fanfic. READ IT! you can find a link to it in my sig.

 

images were found on photobucket unless a link to another site is provided.

 

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[spoiler=effect] This monster is also treated as a Fairy-type and a Dragon-type. This monster cannot be Normal Summoned or Set. When you activate "Brightest Realm" you can return one Formchanger that you control to your Deck to Special Summon this Monster from your hand or Deck. You can remove six different Field Spell cards in your Graveyard from play to draw cards until you there are 6 cards in your hand. This Monster cannot be targeted by your opponent's Spell or Trap card effects until your second End Phase after this Monster is Summoned. Negate this effect if you do not control a face-up "Brightest Realm". You can only control one Formchanger Monster at a time.

 

 

 

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[spoiler=effect] This monster cannot be Normal Summoned or Set. When you activate "Umiiruka" you can send return one Formchanger that you control to your Deck to Special Summon this Monster from your hand. When this attack position Monster battles with an opponent's Monster, you can send the top card from your Deck to the Graveyard. If you do this Monster cannot be destroyed by battle until the end of the Damage Step. A Monster that battles with this Monster is returned to the owner's hand at the end of the Damage Step. Negate this effect if you do not control a face-up "Umiiruka". You can only control one Formchanger Monster at a time.

 

 

 

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[spoiler=effect] This monster cannot be Normal Summoned or Set. When you activate "Gaia Power" you can send return one Formchanger that you control to your Deck to Special Summon this Monster from your hand. Increase the ATK of this Monster by 200, and when this Monster battles a defense position Monster with lower DEF than this monster has ATK deal the difference as Battle Damage to your opponent's Life Points. If you do not control a face-up "Gaia Power", negate this effect and decrease the ATK of this this Monster by 200. You can only control one Formchanger Monster at a time.

 

 

 

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[spoiler=effect] This monster is also treated as a Fiend-type and a Dragon-type. This monster cannot be Normal Summoned or Set. When you activate "Darkest Realm" you can return 1 Formchanger that you control to your Deck to Special Summon this Monster from your hand or Deck. You can remove six different Field Spell cards in your Graveyard from play to discard a number of cards from the top of your opponent's Deck equal to the number of cards in your hand. This Monster cannot be targeted by your opponent's Spell or Trap card effects until your second End Phase after this Monster is Summoned. Negate this effect if you do not control a face-up "Darkest Realm". You can only control 1 Formchanger Monster at a time.

 

 

 

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[spoiler=effect] This monster cannot be Normal Summoned or Set. this Monster is Special Summoned by returning 1 Formchanger Monster to your Deck and removing 1 copy of "Mystic Plasma Zone" in your Graveyard from play. When this Monster declares an attack you can discard 1 Field Spell card from your Deck. This monster gains 200 ATK x the number of Field Spell cards in your Graveyard. When this Monster battles with a defense position Monster with lower DEF than this Monster has ATK deal the differense as battle damage to your opponents life points. You can only control 1 Formchanger Monster at a time.

 

 

 

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[spoiler=effect] This monster cannot be Normal Summoned or Set. this Monster is Special Summoned by returning 1 Formchanger Monster to your Deck and removing 1 copy of "Gaia Power" in your Graveyard from play. When this Monster declares an attack you can discard 1 Field Spell card from your Deck. This monster gains 100 ATK x the number of Field Spell cards in your Graveyard. When this Monster Destroys a Monster as a result of battle it can attack once again in a row. When this Monster attacks directly, battle damage it deals is reduced by half. You can only control 1 Formchanger Monster at a time.

 

 

 

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[spoiler=effect] This monster cannot be Normal Summoned or Set. This Monster is Special Summoned by returning 1 Formchanger Monster to your Deck and activating 1 copy of "The Black Pit" from your Graveyard. "The Black Pit" cannot be destroyed or removed from the field. You cannot return this Monster to your deck to Summon a Formchanger Monster. When this monster declares an attack, you can remove a Field Spell card in your Deck or Graveyard from play to change the target of the attack to face-up Defense Position (Flip Effects are not activated at this time). You can only control 1 Formchanger Monster at a time.

 

 

 

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[spoiler=effect] This Monster cannot be Normal Summoned or Set. This Monster can only be Special Summoned by Releasing 1 "Michael, Brightest Form" that you control and removing from play up to five Formchanger Monsters in your Graveyard. This Monster gains all of the types and attributes of the removed from play Monsters, and gains 100 ATK and DEF for every type and attribute it possesses in addition to it's printed type and attribute. Once, as long as this card remains face-up on the field, you can remove from play 1 copy of "Brightest Realm" in your Graveyard to destroy any 2 cards on the field. You can only control 1 Formchanger Monster at a time.

 

 

 

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to find the image google search "light"

 

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to find the image google search "darkness"

 

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image: http://newsroom.ucla.edu/portal/ucla/art...g_-prv.jpg

 

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image: http://www.annieb-art.co.uk/dancing-water-spirits.jpg

 

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image was drawn by me.

[spoiler=effect] This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side the field. This card cannot attack in the turn that it is Summoned. When this card is destroyed as a result of battle, destroy a number of Spell or Trap Cards that your opponent controls equal to the number of turn that this card was on the field divided by 4. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, your must select the Toon Monster as an attack target.

 

 

 

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thanks. I appreciate it. i also thought about removing the formchanger from the type, but because i have already posted some of them in other threads, i decided to leave them as they were. what does everyone think of the barrel dragon support cards i made? i'm pretty proud of them.

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