TotalObelisk Posted November 10, 2008 Report Share Posted November 10, 2008 Yeah, so I'm a SC fan....Actually, make that an SC nut XD...Anyhow, here's a set I made for the Soul Calibur series. Please note that, since this is based off a fighting game, there are way too many cards to put in a single deck and make it work and that some of the following effects may be overpowered since they're based off the actual characters and their skills/abilities. So cards like Abyss and Night Terror are terribly broken cause...Well let's face it, Night Terror is f****** hard to beat ><....and I did it with Cassandra XD The Soul Counter effect comes from the actual idea of a fighting game and makes it seem more like the characters are hitting each other again and again... All images taken from http://soulcalibur.wikia.com/wiki/Soulcalibur_Wiki... [spoiler=001]Lore:When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. When this card is sent to the Graveyard, return it to your Deck.Explanation: Zasalamel is cursed in such a way that he reincarnates over and over again. He is also known as the enigma in SCIII and so his habit of popping up mysteriously gave birth to his Sp summon effect. [spoiler=002]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. When this card is Summoned, you can add 1 "Soul Calibur" to your hand. If this card is equipped with "Soul Calibur" this card is unaffected by your opponent's Spell Cards.Explanation: If you follow the series then you'll known that Siegfried is currently the master of Soul Calibur, and as such his effect allows him to summon the sword and also gives him an extra power upon while wielding it that no other character has. [spoiler=003]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. When this card is Summoned, you can add 1 "Soul Edge" to your hand. If this card is equipped with "Soul Edge" this card is unaffected by your opponent's Trap Cards.Explanation: Nightmare is the main villain of the series and, of course, is completely opposite to Siegfried and so has the opposite effect, allowing him to add Soul Edge to your hand instead and giving him a different power up. [spoiler=004]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. If you draw this card outside of your Draw Phase you can Special Summon this card. If you control another face-up "Soul Monster" this card gains 500 ATK. If you control a face-up "Soul of Pride, Yun-Soeng, this card gains an extra 300 ATK.Explanation: Okay, I might have a bit of bias here since Mina here is my favourite Soul Calibur character...Or at least she will be till I get SCIV (Hilde FTW) so I've kinda broken her. She's always chasing after Yun-Soeng, hence the Swamp/Lava Battleguard style effect and...Well, that's pretty much it... [spoiler=005]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. Once per turn, you can select 1 Set card on the field, flip the selected card face-up and then return it to its original position. If "Soul Edge" is face-up on your side of the field this card must attack during each of your Battle Phases.Explanation: Why is Yun-Soeng, a good guy, a DARK monster? It's simple, Yun here is seeking Soul Edge to try and save his homeland (little ****). Oh and the Patroid effect? His sword, white storm, reflects a person's true essence or something and that's the best I could come up with. [spoiler=006]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. If you control a face-up "Soul of Truth, Sphitia" you can Special Summon this card from your hand. Once per turn you can destroy 1 face-up Spell Card. If this card destroys both "Soul Edge" and "Soul Calibur" increase this card's ATK by 1000.Explanation: This one was easy. Sohpitia is Cassandra's sister and she's practically in love with her, so as you can see, instant Sp summon. The last effect? <_< >_>...[spoiler=warning, SCIV spoilers, do not read if you don't want me to screw up your enjoyment]In Cassandra's ending in SCIV she destroys Soul Edge and then Soul Calibur for what it's done for her sister...Yeah, I was thinking the same thing >< [spoiler=007]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. You can reveal 1 "Soul Edge" in your hand to change this card to a DARK monster. This card cannot be destroyed by battle if it battles a monster with equal ATK.Explanation: I deliberately made this one useless because I absolutely hate Sophitia...Gods? I'll show you a f******* God you *****...Anyway basically in SCIV she goes after Soul Edge instead after pestering from Tira and...Well I kinda got stuck after that. [spoiler=008]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. If "Soul of Domination, Raphael" is face-up on your side of the field, this card cannot be destroyed by battle. If this card is equipped with "Soul Edge" this card's ATK becomes 2000.Explanation: Amy once saved Raphael from a bunch of soldier hunting him (mainly out of spite) and Raphael felt eternally grateful and adopted Amy and is now trying to create a new world with her...Oh and, they're infected by the evil seed and have become vampires XD [spoiler=009]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. If "Soul of Loyalty, Amy" is face-up on your side of the field, you can Normal Summon this card without Tribute. When this card destroys a monster by battle, increase this card's ATK by the destroyed monster's level x100.Explanation: Same as above really, Amy saves Raphael, Raphael adopts Amy, they get infected by the evil seed and become vampires and Raphael goes off hunting Soul Edge to try and create a new world...Did I mention he's a vampire? [spoiler=010]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. When this card is summoned, if "Soul of Redemption, Siegfried" is face-up on your side of the field, this card gains 400 ATK. When you opponent designates a monster you control as the target for an attack, you can change the target to this card instead.Explanation: Another thing I'm looking forward to in SCIV is this pretty little red-head. She basically follows Siegfried around and tries to convince him he can't destroy Nightmare by himself...He of course ignores her. She's probably the only female character to wear something practical. [spoiler=011]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.Explanation: What's Soul Calibur without its Ivy? Boring, that's what! Trouble is I was kinda stuck for her effect so I just gave her piercing, well she has a snake sword....Okay, you come up with something better ><... [spoiler=012]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. This card gains 500 ATK each time it loses a Soul Counter. A monster that battles with this card is destroyed after Damage Calculation.Explanation: Miturugi up here is known as the strongest samurai in Japan...Yeah. His quest is basically to get stronger and stronger (so if he met Kurogane it would be one hell of a match XD), hence his auto destruction effect. [spoiler=013]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. When this card changes from Defense Position to Attack Position, destroy 1 card your opponent controls. During your End Phase, you can change this card into face-up Defense Position.Explanation: Setsuka keeps her sword up her umbrella (anybody ever seen the avengers?) and uses a Laido style of fighting, where she draw her sword to attack then returns it to its scabbard. [spoiler=014]Lore:When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. Once per turn, you can destroy 1 card on the field. If you use this effect this card cannot attack this turn.Explanation: No, I didn't screw up, Rock and Mitsurugi have the same thing in their soul...Kinda lazy, huh? Anyways, Rock is known as the White Giant and was raised in the new world. He's also a power house and that's the best I can come up with. [spoiler=015]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. When this card declares an attack, destroy 1 card on the field after Damage Calculation.Explanation: Astaroth is a golem created by a cult to seek out Soul Edge. He was modeled after Rock, the White Giant, which is why his stats are so similar to his. He is also known as the Black Giant. He has recently betrayed the cult and is seeking Soul Edge for himself. [spoiler=016]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. This card must attack each turn if able. If "Soul Edge" is equipped to this card, destroy any monster that battles with this card after damage calculation.Explanation: Originally a Spartan soldier chosen to destroy Soul Edge. However he was captured and turned into an experimental lizardman, a sort of henchmen, hence he must attack each turn. He eventually recovered his mind and found his soul was trapped in Soul Edge so he is now seeking it out to recover his soul... [spoiler=017]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. When this card is selected as an attack target, flip a coin. If the result is heads the attack is negated.Explanation: Anybody who plays Tekken may recognize this name...Yeah, it's the same guy O_O...Yoshimitsu here is a very confusing and tricky fighter, hence his coin flip effect and....He really creeps me out >< [spoiler=018]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. If this card is equipped with "Soul Calibur" this card is unaffected by your opponent's Spell Cards.Explanation: Ah, isn't she cute <3...Ergh, anyway. Xianghua, together with Kilik and Maxi, stormed Ostrheinsburg castle, fought Inferno and saved the day. At least until SCIII came out. Xianghua also has the original form of Soul Calibur when she wields it and so she gets the same effect Siegfried has when using it. Oh and she's in love with Kilik. [spoiler=019]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. If "Soul of Valor, Kilik" is face-up on your side of the field, this card gains 500 ATK.Explanation: Maxi and Kilik are the best of buddies, hence the Lava/Swamp Battleguard effect. Maxi also has a shard of Soul Edge in his body which keeps him alive after his fight with Astaroth but because of it he's lost his memories. [spoiler=020]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. If "Soul of Retribution, Maxi" is face-up on your side of the field, this card gains 500 ATK.Explanation: Well, you should know by now ><. [spoiler=021]Lore:When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. Once per turn, you can return 1 card on the field to the owner's hand. If you use this effect, this card cannot declare an attack this turn.Explanation: Talim is the only WIND monster in the set. Since she's a Wind priestess, and I hate her, I've given her a generic WIND effect. [spoiler=022]Lore:When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. Once per turn, you can activate 1 of the following effect:@ Draw 1 card. Discard 1 card.@ If this card is equipped with "Soul Edge" destroy 1 face-down card on the field.Explanation: Possibly the best character in the Soul series. Tira basically has two personalities, hence the two effects and....That's about it ><. [spoiler=023]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. If this card attacks a face-down Defense Position monster, destroy that monster without applying Battle Damage. You can Discard 1 Spell Card from your hand to flip 1 face-up monster on the field into face-down Defense Position.Explanation: Taki is a ninja, and therefore by default is better than Cervantes (Ninjas are better than Pirates XD). Yeah, anyway, ninja = stealth = can kill anything without actually fighting = the effect above, follow? [spoiler=024]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. Tribute 1 monster you control to activate 1 of the following effects based on the monster's Attribute:@ LIGHT: Draw 1 card.@ DARK: Your opponent discards 1 card.Explanation: This guy is one big WTF...Seriously, what has master Verses been teaching this dude O_O...Anyway, because of his random fighting style I gave him some pretty random attack points and a pretty random...if pointless...effect... [spoiler=025]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. If this card is equipped with "Soul Edge" this card is unaffected by your opponent's Trap Cards. When this card destroys a monster and sends it to the Graveyard by battle, you can Special Summon that monster to your side of the field in Defense Position.Explanation: You remember Taki from before? This is the guy she pwns...Anyway, Cervantes is a pirate and the original wielder of Soul Edge till he got his @$$ kicked by Sophitia of all people (O_O), hence his effect is similar to Nightmares. He also can bring people he's slain back to life and make them his servants, hence the zombie effect. [spoiler=026]Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 "Soul Edge" in your hand, field or Graveyard from play. During your Standby Phase you can remove 1 "Soul" monster in your Graveyard from play. This card gains the effect of the removed monster until the End Phase.Explanation: A seriously broken card, I know ><. Inferno is basically Soul Edge itself and is the final boss of SCII. In his fight he copies the moveset of a random character, kinda like a more powerful version of charade really. [spoiler=027]Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 "Soul of Anguish, Zasalamen" equipped with "Soul Edge" and "Soul Calibur" from the field to the Graveyard. This card cannot be destroyed by battle or your opponent's card effects. If "Soul Edge" or "Soul Calibur" do not exist in your Graveyard, destroy this card.Explanation: Abyss is the alter ego of Zasalamel that appears as the final boss of SCIII. He appears after Zasalamel performs a ritual and separates Soul Embrace back into Soul Edge and Soul Calibur in an attempt to end his immortality. Not really much else to say really. [spoiler=028]Lore: "Soul of Evil, Inferno" + "Soul of Damnation, Nightmare"This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck (You do not use "Polymerization".) When this card is Summoned, equip 1 "Soul Edge" from your Graveyard, Deck or field to this card. This card cannot be destroyed by the effect of "Soul Edge" this card cannot be removed from the field except by battle. This card gains 100 ATK for each Soul Counter on this card.Explanation: Night Terror is basically what happens when Nightmare and Soul Edge become complete once more, he's the secret boss of SCIII and is terribly broken, and what's more he can't be ringed out hence the only way to kill him is by battle (and I beat him with Cassandra on only my second try XD). [spoiler=029]Lore: This card cannot be equipped to a DARK monster. This card can only be equipped to a "Soul" monster. During your Standby Phase, place 1 Soul Counter on the equipped monster (the number of Soul Counters of the equipped monster cannot exceed the monster's level). A monster equipped with this card gains 500 ATK. When this card is sent to the Graveyard, you can return it to the bottom of your Deck.Explanation: The holy blade itself, Soul Calibur. In the game it has a healing effect, hence the recovering of Soul Counters. [spoiler=030]Lore: This card cannot be equipped to a LIGHT monster. This card can only be equipped to a "Soul" monster. During your Standby Phase, remove 1 Soul Counter from the equipped monster, if the equipped monster has no Soul Counters during your Standby Phase it is destroyed. When the equipped monster destroys a monster by battle, add 1 Counters to the equipped monster for every 500 points of Battle Damage your opponent received. A monster equipped with this card gains 500 ATK. When this card is sent to the Graveyard, you can return it to the bottom of your Deck.Explanation: The evil blade itself. Opposite of Soul Calibur in the way it takes away Soul Counters, however there is an upside in the form of recovering them when the equipped monster battles. [spoiler=031]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. Tribute 1 "Soil of Power, Astaroth" you control to have this card gains 1000 ATK until the End Phase.Explanation: A robotic doll created to hunt down the treacherous Astaroth...That's all there is to it really. [spoiler=032]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. After the fifth Standby Phase after this card was Summoned you can destroy all cards on the field. If you use this effect you cannot Summon any monsters this turn.Explanation: My personal favourite among the bonus characters from SCIV. Angol is basically created to destroy the world if she deems it unfit hence the absolute destruction effect. Also, she's based off a Sgt. Frog character O_O... [spoiler=033]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. If you control no monsters when this card is Summoned this card gains 500 ATK. When this card destroys a monster and sends it to the Graveyard by battle, increase this card's ATK by 500.Explanation: Long story short, she's an Onii (demon). But all her friends are gone and she's all alone, hence her effect. [spoiler=034]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.Explanation: Happy now? Here is Necrid, possibly the second-best-thing from the SCII game (the first being Link XD). Unfortunately, since he's not in SCIV, I had to make up his Soul Element, I think rage fits nicely. I was stuck for his effect too so I just gave him a generic one, still kickass though ^_^... [spoiler=035]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. Remove 1 monster in your Graveyard from play. This card gains the effect of the removed monster until the End Phase.Explanation: Same problem with Necrid, not in SCIV so I made up his Soul Element. I gave him Ancient because by beating him you unlock the ancient version of the characters' weapons, that and he's hell old. He also uses every fighting style so I gave him the same effect as Inferno and Charade. [spoiler=036]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. When this card is destroyed and sent to the Graveyard by battle, you can return it to your Deck.Explanation: She's an elf so she's immortal which is why she shares Zasalamel's return effect. No relation to Link despite being an elf... [spoiler=037]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. If this card destroys 1 of your opponent's monsters and sends it to the the Graveyard by battle it can attack once again in a row.Explanation: She duel wields, so I gave her a double attack effect, pretty generic really ><. [spoiler=038]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. If "Soul Edge" and "Soul Calibur" are in your Graveyard, this card is unaffected by your opponent's Card Effects.Explanation: Awesomely broken, just like the real Algol ><. [spoiler=039]Lore: Once per turn, remove 1 monster in your Graveyard from play. This card's ATK, DEF and Effect become the same as the removed monster until your next Standby Phase.Explanation: Charade is one of those characters that uses random fighting styles, hence his effect. [spoiler=040]Lore: If you control a face-up "Soul of Anguish, Zasalamel" you can Special Summon this card from your hand.Explanation: Revenant is Zasalamel's puppet, hence his SP Summon effect. [spoiler=041]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. If you draw this card outside of your Draw Phase, you can Special Summon it. If this card battles a DARK monster, destroy that monster with this card's effect without applying Battle Damage.Explanation: Link is the guest character for the Gamecube version of SCII and originates from Legend of Zelda. His Sp Summon effect comes from the fact that he comes from another dimension and the DARK destruction effect comes from his master sword which is the sword of evil's bane...That and Link just pwns... [spoiler=042]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. Remove this card in your hand from play. During your second Standby Phase after this effect is used, you can Special Summon this card.Explanation: Guest character for the Playstation 2 version of SCII and originates from Tekken. His Sp Summon effect comes from the fact that he came back in time to fight the Soul characters. That and I gave him a crud effect because I hate him ><. [spoiler=043]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. This card gains 300 ATK each time a card is sent from the field to the Graveyard.Explanation: Spawn is the guest character for the Xbox version of SCII and originates from the Spawn comics. His graveyard effect comes from the fact that he's basically a hellspawn. [spoiler=044]Lore:When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. If your opponent controls more than 1 monster, this card can attack twice during the same Battle Phase.Explanation: Lloyd is the guest character for Soul Calibur Legends and originates from Tales of Symphonia. His double battle effect comes from the fact that he dual wields. [spoiler=045]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. This card gains 1000 ATK during your Battle Phase only.Explanation: Yoda is the guest character for the Xbox 360 version of SCIV originating from Star Wars. His ATK increase originates from his force based fighting style. [spoiler=046]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. Tribute 1 monster you control to halve the ATK of 1 monster your opponent controls until the End Phase.Explanation: Guest character from the Playstation 3 version of SCIV originating from Star Wars. The ATK 1/2 effect is an attempt to mimic his force choke. [spoiler=047]Lore: When this card is Summoned, place a number of Soul Counters on this card equal to this card's level. This card cannot be destroyed by battle if it has 1 or more Soul Counters. When this card battles a monster with equal or higher ATK, remove 1 Soul Counter from this card. If you control a face-up "Soul of Fear, Darth Vader" you can Special Summon this card from your hand. If this card battles a LIGHT monster, destroy that card with this card's effect without applying Battle Damage.Explanation: A guest character for SCIV originating from Star Wars: The Force Unleashed. He's Darth Vader's secret apprentice so that should explain his effect right? Okay, I actually tried to give him an opposite effect to Link, it works...I think. [spoiler=048]Lore: If you control no monsters, you can Special Summon this card from your hand. This card cannot be used as Tribute for a Tribute summon.Explanation: A character from SCII, SCIII and Soul Calibur Legends. Basically a generic opponent hence the generic effect. [spoiler=049]Lore: If this card is in Defense Position, this card cannot be destroyed by battle.Explanation: A character from SCII, SCIII and Soul Calibur Legends. Basically a generic opponent hence the generic effect. [spoiler=050]Lore: If you control a face-up "Soul of Resentment, Lizardman" you can Special Summon this card from your hand.Explanation: Since these guys become Lizardman's minions in SCIV I gave him a less generic effect than the other two. A total of 50 cards created from Namco's fighting series, Soul Calibur...And d'you know what? I'm not done *evil cackle* Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted November 10, 2008 Report Share Posted November 10, 2008 The pics could use better backgrounds, but other than that, not too bad. So far.8.5/10 Link to comment Share on other sites More sharing options...
TotalObelisk Posted November 11, 2008 Author Report Share Posted November 11, 2008 K, thnx for the comments ^_^... More cards added, thanks for reading... Link to comment Share on other sites More sharing options...
LuigiFan#1 Posted November 11, 2008 Report Share Posted November 11, 2008 Kool cardz, i recongnize sum of these from SCII. I think Rock reminds me of Berserker in SCII. Also, ya Yoshimitsu iz creepy, but he's awesum 2 fight with. O ya where's Yoda and Darth Vader man? 8/10And I nearly 4got, where's Necrid, and Assasin? They were awesum 2! Link to comment Share on other sites More sharing options...
.Legend Posted November 11, 2008 Report Share Posted November 11, 2008 Dude, you rock :D 8.7/10 Link to comment Share on other sites More sharing options...
TotalObelisk Posted November 11, 2008 Author Report Share Posted November 11, 2008 Kool cardz' date=' i recongnize sum of these from SCII. I think Rock reminds me of Berserker in SCII. Also, ya Yoshimitsu iz creepy, but he's awesum 2 fight with. O ya where's Yoda and Darth Vader man? 8/10[hr']And I nearly 4got, where's Necrid, and Assasin? They were awesum 2! I'll make the guest characters later, right now I'm just sticking to the main characters... Link to comment Share on other sites More sharing options...
Chaotic Angel Posted November 11, 2008 Report Share Posted November 11, 2008 How about Darth Vader and his apprentice? But still, great job! EPIC/10 Link to comment Share on other sites More sharing options...
TotalObelisk Posted November 11, 2008 Author Report Share Posted November 11, 2008 I just said in the above post I'll do them later...I'm kind of still updating....> Link to comment Share on other sites More sharing options...
LukiTiki Posted November 11, 2008 Report Share Posted November 11, 2008 jus wunderin y voldo is soul of greed, in sc4 all he wanted to do was please his creator Link to comment Share on other sites More sharing options...
Manjin Ninja Posted November 12, 2008 Report Share Posted November 12, 2008 this is way too cool n.nlove the series and hope to get a set of my own some day Link to comment Share on other sites More sharing options...
TotalObelisk Posted November 12, 2008 Author Report Share Posted November 12, 2008 Bonus characters, cards 31 - 40 are now added, enjoy ^_^... Link to comment Share on other sites More sharing options...
Wuu. Posted November 12, 2008 Report Share Posted November 12, 2008 Revenant is Zasamel's puppet? How come i never knew that? Link to comment Share on other sites More sharing options...
Zendarren Posted November 13, 2008 Report Share Posted November 13, 2008 I Love The CARDDDDS =D10/10NICE PICTURES Link to comment Share on other sites More sharing options...
TotalObelisk Posted November 13, 2008 Author Report Share Posted November 13, 2008 Guest characters, Assassin, Berserker and Lizradman (generic) have been added...But more cards are still to come... Link to comment Share on other sites More sharing options...
Wuu. Posted November 16, 2008 Report Share Posted November 16, 2008 Is Heihachi a gues char in soul calibur? Link to comment Share on other sites More sharing options...
Ira08 Posted December 23, 2008 Report Share Posted December 23, 2008 Well done comrade! 9.5/10 Link to comment Share on other sites More sharing options...
Neo-kill Posted December 23, 2008 Report Share Posted December 23, 2008 There are really cool cards. Like them alot. If you sold them together I wouldn't be surprised if you got millions of points. LOL Link to comment Share on other sites More sharing options...
Susie Posted December 23, 2008 Report Share Posted December 23, 2008 I'm not really that big of a fan to soul calibur, but I do have to admit those cards are really good! Link to comment Share on other sites More sharing options...
naruto card master 21 Posted December 23, 2008 Report Share Posted December 23, 2008 I like it.Your cards rules 10/10 Link to comment Share on other sites More sharing options...
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