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COMPLETE! PLZ LOCK!!!


.Legend

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OK...

I'll do it soon...

In 2 minutes...

;)


Here it is:

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[spoiler=Effect]This card can only be Special Summoned by discarding 2 Spell Cards from your hand to the Graveyard. This card gains 100 ATK for each Spell Card in your Graveyard. As long as this card remains face-up, negate the activation of Spell Cards on your side of the field. Each time a Spell Card's activation is negated, put 1 Negation Counter on this card. During the turn you removed 3 Negation Counters from this card, negate the effect of all effect cards on your opponent's field until your opponent's next Main Phase. You can use this card's effect during either player's turn. If this card is destroyed by battle, you can Special Summon it to your field by removing from play 2 Spell Cards in your Graveyard during your next Standby Phase.

 

So, Zoraida is a monster that negates the activation of Spell Cards on your field and gains 100 ATK for each Spell Card in your Graveyard. Like it's effect says for each Spell Card's activation negated, you put 1 Negation Counter on Zoraida. By removing 3 Counters from it, you gain a huge advantage for 1 turn. But, you can activate this effect during your opponent's turn as well, since there are some monsters that activate their effects during the Battle Phase only or when they attack. Zoraida's effect ends during the opponent's Main Phase - Main Phase 1 or 2, whatever comes first. If Zoraida is destroyed by battle, it can be returned to the field by removing from play 2 Spell Cards in your Graveyard. It's ATK will be lowered by 200, since 2 Spell Cards are removed from play which balances things a bit.

 

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OK Look at this neddy this is dedicated to you

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[spoiler=[b]Effect[/b]]When this card is Normal Summoned, Flipped Summoned, or flipped face-up, you lose 400 Life Points. As long as you control a Nexus Monster, except this card, during a battle between this attacking card and a Defense Position monster whose DEF is Lower than this card's ATK, inflict the difference as Battle Damage to your opponent's Life Points. When 1 Nexus monster you control becomes target of 1 of your opponent's Spell cards, remove this card from play to negate the effect of that card. Special Summon this card during the End Phase of a turn it is remove from play by its own effect, then for each Nexus monster you control increase this card's ATK by 100.

 

 

It's best I could so...Let's finish it...

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