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Finished!!!!!!!!!!!!!!!


-Lightray Daedalus-

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Make way...

For the Evil Beast Of Chaos!!! XD Heres my card! BTW Happy 400 Posts! XD

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[spoiler=Effect:]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 5 Beast-Type monsters in your Graveyard and paying half your Life Points. When this card is Special Summoned put 3 counters on this card. This card gains 900 ATK points for each counter on this card. If this card attacks, remove 1 counter from this card or send 1 monster on your side of the field to the Graveyard. Once per turn, during your battle phase, if this card is in defence position you my negate the effects of all Face-up Trap Cards on the field. If this card would be destroyed by a card effect remove 1 counter from it instead. If this card inflicts direct damage to your opponents Life Points, flip a coin. If tails, you take half the damage this card inflicted to your opponents Life Points.

 

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i'm in and congratz

 

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EFFECT: This card cannot be Special Summoned. When this card is Normal Summoned successfully you can Special Summon 1 "Lunar Token" (Rock-Type/LIGHT/Level 3/ATK 100/DEF 200) in Defense Position for every monster on your opponent's side of the field. You can Tribute 1 "Lunar Token" on your side of the field to return 1 card on your opponent's side of the field to your opponent's hand. If this card is used to Synchro Summon a Warrior-Type Synchro Monster, you can treat this card as a Level 2 monster.

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Entry Reserved.

 

Here is my card:

 

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This card is also treated as DARK. This card is not destroyed by battle (Damage Calculation is applied normally). When this card is selected as an attack target' date=' you can pay 500 Life Points to place 1 Eventide Counter on this card (max. 3). You can remove 3 Eventide Counters from this card to send this card to the Graveyard and Special Summon up to 2 Level 4 or lower Fairy-Type monsters from your hand or Deck in face-up Attack Position. The Summoned monsters cannot attack until your next Battle Phase and cannot attack your opponent directly. [/i']

 

Enjoy!

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hmmm a lot of good card makers in this contest so I don't think I'll win, but...

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[spoiler= Effect:]You can Special Summon this card from your hand. If you Special Summon it this way your opponent can Special Summon 1 monster from his/her hand. Once per turn you can pay 500 Life Points to select 1 monster from your Graveyard and Special Summon it. That monster cannot declare an attack and is sent to the Graveyard at the End Phase of the turn you activated this effect. If this card is destroyed by battle, during your next Standby Phase you can Special Summon it and place 1 Illusion Counter on it. When there are 3 Illusion Counters on this card, remove it from play.

 

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[spoiler=Effect]This card cannot be Summoned except by the effect of a Spell Card you control. This card is unaffected by the effects of Trap Cards your opponent controls. Once per turn, by discarding 2 Trap Cards from your hand, this card cannot be selected as an attack target until the next Battle Phase. If this card is targeted by the effect of a Spell Card controlled by your opponent, you can return this card to your hand to negate the activation of the Spell Card and destroy it. You cannot Summon this card during the turn it was returned to your hand. If this card is destroyed by battle, you can pay 700 Life Points to have your opponent shuffle this face-up card into his/her Deck. If your opponent draws this face-up card, he/she must discard a number of cards from his/her Deck equal to the number of Cards in his/her hand -1. This effect can only be used once in the Duel. If this effect is used, remove this card from play.

 

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