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Strife 52 contest number 2! Final Round Start


Strife52

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Here it is!

Ps: I posted my cards pretty late in your old comp so now im gonna try to post them early!

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[spoiler=The Lonely Lost Mournful Soul's Effect]This card cannot be Normal Summoned or Special Summoned. This card can only be Set by sending 3 monsters on your side of the field to the Graveyard. This card cannot change it's battle position unless you pay 500 Life Points. Each time a Spell Card is activated put 1 Spell Counter on this card (max.5.). This card gains 700 ATK for each Spell Counter on it. When this card inflicts damage to your opponents Life Points remove 1 counter from this card. Once per turn, you may remove 1 Spell Counter from this card to destroy 1 Spell Card on the field.

 

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okay here's my card

 

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EFFECT: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can send the bottom 4 cards of your Deck to the Graveyard. Destroy 1 card on the field for each Spell Card sent to the Graveyard by this effect. When this card would be returned to your hand, you can pay 1000 Life Points to place it in your Field Card Zone and treat it as a Field Spell Card instead. While this card is face-up in your Field Card Zone, all Spirit monsters remain face-up on the field and do not return to their owner's hand during the End Phase even if they are Summoned or flipped face-up. When a Spirit monster on your field is attacked, you can return this card from your Field Card Zone to your hand to negate the attack.

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Is it cool if I post a pop culture-related card? If i can't, PM me so I know to change my entry.

I also reworded the assigned effect, if you dont mind. ^_^

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[spoiler=Effect]This card cannot be Summoned except by removing 3 non-Warrior-Type monsters you control from play. If there are no monsters on your field when this card is Summoned, destroy this card during the End Phase. All Warrior-Type monsters you control gain 300 ATK. If there is another Warrior-Type monster on your field, this card cannot be destroyed by battle (Damage Calculation is applied normally). If this card attacks a non-Warrior-Type Defense Position monster your opponent controls whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If the targeted monster's DEF is higher than the DEF of this card, Battle Damage inflicted to your opponent is halved. If this card is removed from the field, it is sent to the Graveyard.

 

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Here's my card for bracket 2. Pic by Wolfberserker.

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[spoiler= Effect:]When this card inflicts Battle Damage to your opponent's Life Points you can conduct your next Draw Phase twice. Destroy this card during the End Phase of the turn it was Summoned. During your next Standby Phase you can pay 700 Life Points to Special Summon this card and activate 1 of the following effects:

• Draw 1 card. If the drawn card was a monster remove it from play and during your next Standby Phase you can Special Summon it in face-up Attack Position.

• This card can attack twice during the Battle Phase of this turn.

• Remove from play the top 2 cards of your Deck to destroy 1 card on the field. During your 2nd Draw Phase after activation you can select 1 of your removed from play cards and add it to your hand.

 

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