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Haseo

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winner gets 3 reps second gets 2 reps and 3rd gets 1 rep this contest closes once they is 6 people entered card must make sense and i will be the only judge to enter post your cardCan be a magic trap or monster

It can be from any show just has to be a good card you will get mmore points if it is my favorite shows like pokemon naruto finalfantasy and sonic etc

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ok....... ill join

 

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[spoiler=Effect]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 DARK monsters from your Graveyard. Once during your Main Phase 2, you can remove from play 1 Outcast Monster from your Deck to destroy 1 monster and 1 Spell or Trap Card controlled by your opponent. If you activated this effect, this card loses 500 ATK until your next Standby Phase.

 

 

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[spoiler=Effect]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 2 LIGHT monsters from your Graveyard. Each time this card destroys a monster by battle, you can return 1 of your removed from play Outcast Monster to your Graveyard, or Special Summon 1 Level 4 or lower Outcast Monster form your hand.

 

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I'm in

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As long as this card remains face-up on the field, all Warrior-type monsters cannot be targeted by Spell or Trap cards. If this card is removed from play, you can pay 1500 Life Points to place this card on the bottom of your Deck. When this card is destroyed and sent to the Graveyard, you can activate one of the following effects:

*Destroy 1 face-down card on the field

*Inflict 500 damage to your opponent

*Special Summon 1 Level 4 or lower Warrior-type monster from your hand to the field.

 

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As long as this card remains face-up on the field, this card is also treated as Insect-Type. When this card is Summoned, Special Summon 2 "Bug Swarm" Tokens (Insect-Type/WIND/Level 3/ATK 1200/DEF 1000) to your side of the field in Attack Position. When this card is selected as an attack target, you can switch the target to 1 "Bug Swarm" Token on your side of the field. During your End Phase, you can pay 1500 Life Points to Special Summon 1 "Bug Swarm" Token in Attack Position to your side of the field. You can only have a total of 2 "Bug Swarm" Tokens on the field. By destroying 2 "Bug Swarm" Tokens, you can Special Summon 1 Insect-Type monster with "Swarm" in its name in face-down Defense Position.

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K im done

 

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Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play "Veemon" and 2 LIGHT monsters from your field or Graveyard. While this card is face-up on your side of the field, decrease the ATK and DEF of all DARK monsters by 200. Each time you and your opponent activates the effect of a Spell Card, place 1 Shine Counter on this card (Max 5). Increase the ATK of this card by 100 for each Shine Counter on it. Remove 1 Shine Counter from this card to increase your Life Points by 300. Remove 2 Shine Counters from this card to Special Summon 1 LIGHT monster from your hand to the field. Remove 3 Shine Counters from this card to draw the top card from your Deck. Remove 4 Shine Counters from this card to destroy 1 Spell or Trap Card your opponent controls. Remove 5 Shine Counters from this card to remove from play 1 monster your opponent controls.

 

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Effect: When this card destroys a monster by battle, you can switch this card into Defense Position at the end of the Battle Phase. Pay 800 Life Points to send 1 Spell or Trap Card your opponent controls to the Graveyard. Then increase your Life Points by 1000. Once per turn, place 1 Leech Counter on a card your opponent controls. There can only be 1 Leech Counter on the field. During each Standby Phase, inflict direct damage to your opponents Life Points equal to each Spell and Trap Card your opponent controls x500. During your Battle Phase, send all cards on the field, except this card, back into the owners hand. Then decrease this cards ATK by 500,

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Alright geez, Magnamon was my best card soo

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 Warrior-Type monster and 1 Machine-Type you control. When this card destroys a monster by battle, it can attack once again in a row. Send 1 Equip Spell Card to the Graveyard to increase this cards ATK by 200. When this card destroys a Defense Position monster by battle, flip a coin. If heads, inflict damage to your opponents Life Points equal to the destroyed monsters ATK. If tails, decrease this cards ATK and DEF by 100. Once per turn, during your Standby Phase, roll a six-sided die. If the outcome is 1 or 3, destroy 1 Spell Card your opponent controls. If the outcome is 2 or 4, this card can attack 3 times during the Battle Phase of this turn. If the outcome is 5 or 6, this card can attack your opponents Life Points directly. If it does, apply half of this cards original ATK for Damage Calculation.

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