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Jikoku the Time Rogue


K.B. strategist

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Here he is; made all of his effects revolve around time.

 

Image credit to Father Wolf.

115006nt7.jpg

[spoiler= Effect:]When you Summon this card, destroy it during the End Phase. During your next Standby Phase you can pay 800 Life Points to Special Summon this card and activate 1 of the following effects:

• Draw 1 card. If the drawn card was a monster, remove it from play and during your next Standby Phase you can Special Summon it in face-up Attack Position. Destroy it during the End Phase.

• This card can attack twice during the Battle Phase of this turn.

• Remove from play the top 2 cards of your Deck to destroy 1 card on the field. During your 2nd Draw Phase after activation you can discard 1 card to add 1 of your removed from play cards to your hand.

• Conduct your next Draw Phase twice.

 

 

Overpowered?

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this card is very overpowered. it can escape destruction, from it staying in the Graveyard until next turn, and it can let you draw three times with its effect, and then have the ability to have a new reinforcement next turn. or it can destroy cards, or it can put more of your removed cards back in your hand. :|

 

this card's only downside seems to be that you have to wait a lot. but that isnt much of a downside... try adding costs or more negative aspects to the effect to balance it.

 

My rating (in my sig): Cafe au Lait

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Interesting effect' date=' Yes, And you could abuse this with the right cards.

D.D. SCOUT HINT HINT~

[/quote']

D.D. Scout Plane?

 

I assume you mean a combo using that and several other cards, because I fail to see how that card could be abused more with this card then with any other cards that remove monsters from play.

 

Elaborate?

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