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Legends Begin! NO MORE ENTRYS!!!!3ND AND 4TH ROUND IN!!!!! BATTLE


.Legend

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Hey guys, this is my next contest :D! It, like most of mine is a story contest :D! To bad my other one was cancelled....Oh well :D!

 

The story behind it all!

The sky was clear. All of a suddun 16 champions were warpped into a immortal land.... The king and his sick games have chossen you to partisipate! If you choose to refuse, you will be stuck there for all eternity! You will battle eachother in artifisial battledome! There will be only 3 survivers!!!

 

Prizes

1st:3 reps

2nd:2 reps

3ed:1 rep + 20 points

 

Contestence

Battle 2:

round 1

1.Megadriver

2.AnchientSpellcaster

4.Dark Crockan 80

 

round 2

5.J123

6.Shradow

8.Tommers2008

 

round 3

9.DeMeNtEd

11.Primal Release

12.I marluxia I

 

round 4

13.Somethingmaker

15.lightdiversion

16.CrimsonWolf

 

Imprisined:

3.yami_moto

7.sharneeda

4.5RoidsMan

10.~Colenel Sanders~

14.marlength

 

Good luck, you will need it...

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I'm so in this

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This card cannot be Normal Summoned or Set. This card can only be Advance Summoned by releasing 1 Level 5 or higher Machine-type monster on your side of the field. During battle between this attacking card and a Defense Position monsters whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys a Level 6 or higher monster in Attack Position as a result of battle, you can pay 800 Life Points to randomly select 1 card in your opponent's Deck and remove it from play.

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Here's my entry.

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Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 Dinosaur-Type monsters from your Graveyard. When this card is successfully Special Summoned, you can select 1 Trap Card from your deck and add it to your hand. If this face-up card is destroyed or removed from the field, you may Special Summon as many Dinosaur-Type monsters from your Graveyard as possible. The monsters Special Summoned by this effect are removed from play during your opponent's next Battle Phase.

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[spoiler=Effect]As long as this card remains face-up on the field, increase the ATK of this card by 300 for each card on the field until the End Phase. During your Main Phase, you can destroy 1 card on your side of the field to draw 2 cards. When this card is sent to the Graveyard, you can Special Summon 2 "Swamp Succubus" from your hand, Deck or Graveyard.

 

 

 

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I think it's time for this monster's reappearance.

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[spoiler=Effect]This card cannot be Summoned by a card effect. This card can only be Advance Summoned by Releasing 3 DARK monsters you control with different names. Pay half your Life Points and remove the top 5 cards in your Deck from play during each of your Standby Phases. As long as this card is face-up on your field, your opponent cannot select any other monsters you control as an attack target. If this card attacks, it is changed to Defense Position at the end of the Damage Step. If this card attacks a Defense Position monster whose DEF is lower than this card's ATK, your opponent loses Life Points equal to the difference. If this card attacks an Attack Position monster, your opponent takes no Battle Damage. Once per turn, during your opponent's Draw Phase, roll a 6-sided die. Activate the following effect based on the result:

-1: Your opponent must discard a card from his/her hand.

-2: Both players must discard their hands and draw 5 cards from their respective Decks.

-3: Discard a Monster Card from your hand. Your opponent cannot Summon a monster this turn.

-4: Change all monsters you control (except this card) to Defense Position. Your opponent cannot attack this turn.

-5: You lose Life Points equal to the number of LIGHT monsters on the field x100. Your opponent loses Life Points equal to the number of DARK monsters on the field x100.

-6: Your opponent's Life Points are halved. Remove this card from play after your opponent's Battle Phase.

 

 

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[spoiler=lore]This card is unaffected by spell cards. When this card attacks, put one Sonic Counter on this card. You may discard one Sonic Counter in order to do one of the following:

 

• Discard one face down spell/trap card on the field

• Increase the ATK of this card by 150

• Increase the DEF of this card by 150

• Attack your opponent directly.

 

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