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The Contest Of YCM: No More Contestants! Get Your Cards In!


Cowboy Dan

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Welcome, to the Contest Of YCM! Here is how it will work...

HOW IT WILL WORK:

I will tell you what kind of card you need to make, and you make it.

There will be 14 people.

Each round, 2 people will be eliminated.

There will be 7 rounds, but don't worry, it'll pass more quickly than you think.

PRIZE:

The prize is 6 reps. No more, no less. Only one person can win.

END DATE

It's over when it's over.

[spoiler=CONTESTANTS]

[spoiler=Flavour]Will Make A WATER Monster

 

[spoiler=Dark Crokan 80]Will Make A FIRE Monster Score: 6.5/10

 

[spoiler=Rabidhamster1 ]Will Make An EARTH Monster: Score: 8.7/10

 

[spoiler=megadriver]Will Make A Synchro (PS: I'm Not Changing Prizes) Score: 4/10

 

[spoiler=conker 99]Will Make A Fusion Monster Fusing 1 Spellcaster And 1 Dragon

 

[spoiler=CrimsonWolf896 ]Will Make A Monster With 2500 or more ATK & DEF

 

[spoiler=DeMeNtEd]Will Make A DARK Monster Score: 9/10

 

[spoiler=EnterTheRandomHero]Will Make An Elemental Hero

 

[spoiler=kingduel1]Will Make A LIGHT Monster

 

[spoiler=Seto Kaiba666]Will Make ANY Monster (That's The Luck Slot, Mr. #10!)

 

[spoiler=lightdiversion]Will Make A Spellcaster- Type Monster

 

[spoiler=J0V1]Will Make A Warrior- Type Monster

 

[spoiler=sonic_zach]Will Make An Aqua- Tpe Monster Score: 9/10

 

[spoiler=SomethingMaker]Will Make A Beast-Warrior- Type Monster Score: 6/10

 

[spoiler=Primal Release](I Forgot You, Couldn't Find You In My List, If You Are In My List And I Just Don't See You, Alert Me) Score: 9.5/10

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

NO ENTRY FEE!

PLEASE ENTER!

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[align=center]In for the long haul. Whoops being careless...:lol:

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Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 2 LIGHT cards in your Graveyard from play. This card cannot attack the turn it is Special Summoned. You may not Normal Summon any cards the turn this card is Special Summoned. When this card is Special Summoned, destroy all cards besides this card. Both players take 500 Life Point damage for each card sent to the Graveyard by this card's effect. As long as this card remain Face-Up your opponent cannot select another target to attack. When this card is removed from play your opponent must discard their hand.

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My Card:

 

201603wl2.jpg

 

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 EARTH monsters from your Deck. Each Stanby Phase, you can remove from play 1 monster in your hand to place 1 Block Counter on 1 monster on your field (max. 1 per monster). If a monster on your field with a Block Counter on it is selected as an attack target, you can remove one Block Counter to redirect the attack to this card. If this card is attacked, put 1 Pain Counter on it (max. 3). During your End Phase, if this card has 3 Pain Counters on it, inflict 2000 damage to your Life Points and remove this card from play.

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scarletenrisevampirevz7.png

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 1 Level 7 or higher Zombie-Type monster you control. When this card is destroyed by a Card Effect, instead of sending it to the Graveyard, remove it from play. By Releasing 1 Level 5 or higher Zombie-Type monster on your side of the field, you can remove from play 1 Spell or Trap Card on your opponent's field. For each Spell or Trap Card removed from play by this card's effect, place 1 Enrise Counter on this card (Max. 3). During your Main Phase, you can remove 3 Enrise Counters from this card to remove from play 2 cards in your opponent's hand.

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