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The Contest Of YCM: No More Contestants! Get Your Cards In!


Cowboy Dan

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[spoiler=[b]Effect[/b]]This card cannot be Summoned except by removing 2 DARK monsters you control from play. This card cannot be Summoned in Attack Position. This card cannot change Battle Positions except by it's own effect. This card is unaffected by the effects of Spell and Trap Cards during the turn it is Summoned. Place 1 Howl Counter (max. 10) on this card each time it battles a monster controlled by your opponent. This card gains 100 DEF for each Howl Counter on it. During your opponent's Battle Phase, if this card is selected as an attack target with 10 Howl Counters on it, you can pay 1000 Life Points to switch this card to Attack Position and switch the ATK and DEF of this card until the end of the Damage Step. If this card destroys the attacking monster by battle, your opponent must end his/her Battle Phase. If you used this effect, remove all Howl Counters from this card and switch this card to Defense Position during your next Main Phase.

 

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here's my Spellcaster Type monster

 

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[spoiler=lore] This card can only be Advance Summoned by Releasing 1 LIGHT monster you control.If this card is Summoned, swicth all monsters on your opponent's field to Attack Position.As long this card is face-up on the field, increase all LIGHT monster on your field ATK by 300.If you have other face-up monster on the field, your opponent cannot select this card as attack target.If this card is sent directly to Graveyard from your hand by effect of a card controller by your opponent, you can Special Summon this card to your field in Defense Position, if this card is Special Summoned this way, this card's effect is not applied.

 

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An Elemental Hero card... It wasn't easy, but I think I got something for this round. Here it is.

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"Elemental Hero Neos" + 1 "Evil Hero" monster

 

Effect: The original ATK of this card is equal to the combined ATK of the Fusion Material Monsters used to Fusion Summon it. If this is the only monster you control, this card is unaffected by the effects of Trap cards. Once per turn, you can send 3 "Elemental Hero" cards from your Deck to your Graveyard to reduce the ATK of your opponent's monsters by half until the End Phase. By paying 2000 Life Points, this card can attack all monsters your opponent controls once each.

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