Juuzou Posted December 26, 2008 Author Report Share Posted December 26, 2008 Here is my entrythese don't meet the requirements.... there has to be one fiend and one fairy that have an effect with each other. your card meet none of those requirements Link to comment Share on other sites More sharing options...
Juuzou Posted December 28, 2008 Author Report Share Posted December 28, 2008 BUMPITY BUMP BUMP BUMPITY BUMP BUMP LOOK AT YAMI GO! ontopic: need 4 more contestants Link to comment Share on other sites More sharing options...
Carbon V3 Posted December 28, 2008 Report Share Posted December 28, 2008 I will be judge if it have judge price. Link to comment Share on other sites More sharing options...
Jovi Siagian Posted December 28, 2008 Report Share Posted December 28, 2008 I'm in and points paid. I will post the cards in few hours because it's 10.40 p.m here. Link to comment Share on other sites More sharing options...
iAmNateXero Posted December 28, 2008 Report Share Posted December 28, 2008 Reserved! Link to comment Share on other sites More sharing options...
KnT Posted December 28, 2008 Report Share Posted December 28, 2008 Sign me in ^^ :[spoiler=Air Knight Sky Angel]"Air Knight Sky Warrior" + "Air Knight Divine Soldier" This Monster cannot be Special Summoned except by Fusion Summon. Each time a "Air Knight" monster(s) is Normal or Special Summoned, place 1 Sky Counter on this card (max. 5). You can send this card to the Graveyard to increase the ATK and DEF of "Air Knight Dark Siege" by 500 for each Sky Counter on this card.[spoiler=Air Knight Dark Siege]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 monster with "Air Knight" in there name from your Graveyard. This card cannot be destroyed by battle when "Air Knight Sky Angel" is on the field. Link to comment Share on other sites More sharing options...
Juuzou Posted December 28, 2008 Author Report Share Posted December 28, 2008 Reserved!thanks Sign me in ^^ :[spoiler=Air Knight Sky Angel]"Air Knight Sky Warrior" + "Air Knight Divine Soldier" This Monster cannot be Special Summoned except by Fusion Summon. Each time a "Air Knight" monster(s) is Normal or Special Summoned' date=' place 1 Sky Counter on this card (max. 5). You can send this card to the Graveyard to increase the ATK and DEF of "Air Knight Dark Siege" by 500 for each Sky Counter on this card.Angel" is on the field.[spoiler=Air Knight Dark Siege']This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 monster with "Air Knight" in there name from your Graveyard. This card cannot be destroyed by battle when "Air Knight Sky Angel" is on the field. i normally would not let one stars in a contest this big, but your cards are good enough Link to comment Share on other sites More sharing options...
KnT Posted December 28, 2008 Report Share Posted December 28, 2008 Thnx ^^ Link to comment Share on other sites More sharing options...
Juuzou Posted December 29, 2008 Author Report Share Posted December 29, 2008 Thnx ^^ No problem, Link to comment Share on other sites More sharing options...
Dream Posted December 29, 2008 Report Share Posted December 29, 2008 Entry reserved, sending points. Link to comment Share on other sites More sharing options...
Jovi Siagian Posted December 29, 2008 Report Share Posted December 29, 2008 [spoiler=1 Fiend, and 1 Fairy][align=center] [/align] Link to comment Share on other sites More sharing options...
Juuzou Posted December 29, 2008 Author Report Share Posted December 29, 2008 [spoiler=1 Fiend' date= and 1 Fairy][align=center] [/align] Thank you Link to comment Share on other sites More sharing options...
SushiTheLegend Posted December 29, 2008 Report Share Posted December 29, 2008 Spot reserved. ^^ Link to comment Share on other sites More sharing options...
Juuzou Posted December 29, 2008 Author Report Share Posted December 29, 2008 Spot reserved. ^^There are already full spots, but i forgot to change the sign and you sent your points so ill have 11 Link to comment Share on other sites More sharing options...
SushiTheLegend Posted December 29, 2008 Report Share Posted December 29, 2008 Well here they are, enjoy reading them as they were kinda rushed with limited time and all. [align=center] Cyber Demon QueenThis card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 2 monsters that include "Cyber" in their card name. The original ATK of this card is equal to the combined ATK of the monsters used to Summon it. The Star Level of this card is equal to the ATK of this card divided by 500. Once per turn, while there is a face-up "Frozen Fairy Queen" on the field, you may inflict 200 points of damage to your opponent times the Star Level of this card. Frozen Fairy QueenOnce per turn, you can negate the use of 1 Card Zone on the field until this effect is used again (If there is a Monster Card in that zone that monster is switched to Defense Position and cannot change it's Battle Position). Once per turn, while there is a face-up "Cyber Demon Queen" on the field you can Special Summon 1 Fairy-type monster whose Star Level is equal to or less than your "Cyber Demon Queen" from your hand.[/align] Link to comment Share on other sites More sharing options...
Juuzou Posted December 29, 2008 Author Report Share Posted December 29, 2008 Thanm you. Link to comment Share on other sites More sharing options...
Juuzou Posted December 30, 2008 Author Report Share Posted December 30, 2008 Cards due at 1:00 sharp Link to comment Share on other sites More sharing options...
~Shore Posted December 30, 2008 Report Share Posted December 30, 2008 I'm gonna get my entries in last minute, here they isSelect one Fairy-Type monster your opponent controls and equip it to this card. The selected monster cannot attack. Once per turn, roll a six-sided die. If the result is 1,2,3 or 4, decrease the selected card's ATK by 800 and look at all of your opponent's face-down Spell & Trap cards. If the result is 5 or 6, your opponent can look at all of your face-down Spell & Trap cards. If this monster is destroyed by battle, the monster equipped to it is returned to your opponent and they can look at all of your face-down Spell & Trap cards.credit: http://mythicmktg.fileburst.com/war/us/home/images/conceptart/ConArt0807_39.jpg If this card is face-up on the field, your opponent cannot Set any monsters. If this card is equipped to "Dark Armored Guard" flip a coin instead of rolling a die each turn. If the result is heads, return this card to your control and look at your opponent's hand as well as their face-down Spell & Trap cards.credit: http://www.lisavictoria.net/Images/Fantasy/Full/shyvioletfairy.jpg Link to comment Share on other sites More sharing options...
Juuzou Posted December 30, 2008 Author Report Share Posted December 30, 2008 ALL CARDS BEYONDS THIS POINT ARE NOT ACCEPTED EDIT: here are the contestants kicked out (for thier lack of cards...) 1. DeMeNTeD2. CrimsonWolf8963. Dark Crokan804. Nate123455. Oogle wow, people should actually post cards when they are due... round two will be posted shortly Link to comment Share on other sites More sharing options...
~Shore Posted December 30, 2008 Report Share Posted December 30, 2008 wowzwell, at least with DeMeNTeD out I may actually has a chance. I guess I just barely made it but my time its only about 9:00 Link to comment Share on other sites More sharing options...
Juuzou Posted December 30, 2008 Author Report Share Posted December 30, 2008 oh, well in my time you were 16 minutes late... but i let you in round 2 posted Link to comment Share on other sites More sharing options...
KnT Posted December 30, 2008 Report Share Posted December 30, 2008 This realy was a hard one, but here is my card for round 2: [spoiler=Fusion and FusionMaterial][spoiler=Air Knight Copy Soldier]"Copycat" + "Air Knight Light Soldier"This monster cannot be Summoned except by Fusion Summon. When this card is Summoned, select 1 monster you control and 1 your opponent controls. This card's ATK and DEF become equal to the selected monsters combined ATK and DEF. For each Face-Up monster you control, this card loses 300 ATK and DEF.[spoiler=Air Knight Light Soldier]When this card attacks or is attacked, you draw 1 card. Reveal that card, and based on its type apply the proper effect: ● Monster: Reduce the ATK of the card by 600. ● Spell: Increase the ATK of this card by 600. ● Trap: This monster is changed to Defense Position. EDIT: Cards Posted. :) Link to comment Share on other sites More sharing options...
Juuzou Posted December 30, 2008 Author Report Share Posted December 30, 2008 @insonic: here are the requirements -one monster-one fusion with the created monster and the monster "Copycat" find out what you havent done and do it. Link to comment Share on other sites More sharing options...
KnT Posted December 30, 2008 Report Share Posted December 30, 2008 Oww, you also must have a monster =/ lemme change Link to comment Share on other sites More sharing options...
Juuzou Posted December 31, 2008 Author Report Share Posted December 31, 2008 thank you, and please post cards remaining people, i dont want to take out five more people because they did not post cards... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.