-Lightray Daedalus- Posted December 28, 2008 Author Report Share Posted December 28, 2008 OK Here I go Again...this time I found a lot of this throught my long made cards...and there you got them...This are based on this 3 cards.[spoiler=[color=#FF4500]Darkfire[/color]] And this are the cards_This 4 by now[spoiler=[b]Darkfire Annihilator[/b]]Darkfire Soldier X + Darkfire Burning CrusherThis card can only be Special Summoned from your Extra Deck by sending the above cards on your side of the field to the Graveyard. (You do not use "Polymerization") Once per turn by sending a "Darkfire" monster from your hand to the Graveyard, destroy a face-up monster whose Level is Equal or Less than the sent monster. When this card destroys a monster by battle, inflict 700 Damage to your opponent's Life Points. [spoiler=[b]Darkfire Burning Crusher[/b]]Once per turn you can change this card from ATK to DEF Position. By sending a "Darkfire" monster you control to the Graveyard to Switch the ATK and DEF of this card until the End Phase of your turn. When this card attacks with an ATK of 1500 or lower, if this card destroy a monster as result of a battle, inflict 1000 Damage to your opponent's Life Points. [spoiler=[b]Darkfire Dragon X[/b]]Once per turn by removing a "Darkfire" monster from your Graveyard from play, inflict 700 Damage to your opponent's Life Points. If you have no cards in your hand, when this card attacks a Defense Position monster whose DEF is lower than the ATK of this monster, inflict the difference as Battle Damage to your opponent. [spoiler=[b]Darkfire Meteor Dragon[/b]]"Darkfire Dragon #2" + 1 or more Darkfire Non-Tuner monsters.Once per turn you can remove a "Darkfire" monster in your Graveyard. If you removed a card named "Darkfire Soldier", destroy your opponent's face-up monster with the highest ATK. If you removed a monster named "Darkfire Dragon", your opponent sends 2 cards from his field, hand or deck to the Graveyard. [spoiler=[b]Darkfire Necro Pyromancer[/b]]Each time a "Darkfire" monster from your Graveyard is removed from play, you can remove this card from play instead. Special Summon this card in face-up Attack Position during the End Phase of a turn this card was removed from play this way. Each time this card is removed from the field, except by its own effect remove up to 2 cards from any players Graveyard. [spoiler=[b]Darkfire Dragon #2[/b]]Once per turn you can send a Fusion Monster named "Darkfire Dragon" from your Extra Deck to your Graveyard, then increase this card's ATK by 1500, until the End Phase. As long as there is a face-up "Darkfire Soldier" on your side of the field, this card is cannot be declared as an attack target. As long as there is any other "Darkfire Dragon" on your side of the field this card can attack twice in a turn. [spoiler=[b]Darkfire Soldier X[/b]]This card can be Special Summoned by sending a "Darkfire" monster from your hand to the Graveyard. When this card is target of a monster's Effect, negate it and Special Summon 1 "Darkfire Token" (Pyro-Type/FIRE/Level 1/ATK 0/DEF 0) in DEF Position. Increase this card's ATK by 300 for each "Darkfire" monster you control.By Releasing 2 "Darkfire" monster on your side of the field, inflict 500 damage to your opponent's Life Points. [spoiler=[b]Path of the Heated Heart[/b]]Once per turn, by sending a "Darkfire" monster from your Deck or Extra deck to the Graveyard you can increase the ATK of each "Darkfire" monster on the field by 300. If any of your "Darkfire" monsters would be destroyed by a card's effect that designated that monster as a target by sending this card to the Graveyard you can negate the effect. During your End Phase, if this card is in your Graveyard and there is no "Darkfire" monster on it, you can add this card to your hand. You can only control 1 face-up "Path of the Heated Heart". [spoiler=[b]Darkfire Goblin Squad[/b]]When this card is sent from your hand or Deck to the Graveyard, Special Summon this card in face-up Attack Position. Each time this card is Special Summoned both players ramdoly discards a card from his/her hand. Increase this card's ATK by 200 x the level of each monster sent by this card's effect to the Graveyard. During a turn this card is Special Summoned by its own effect you cannot attack. [spoiler=[color=#000000]Darkfire Archangel[/color]]1 non-Tuner monster - 1 Dark Tuner monsterIn order to Special Summon this card, subtract the Level of a Dark Tuner monster from the Level of 1 other monster you control; the value must equal the Level of this card.This card cannot be destroyed by battle. When this card inflicts Battle Damage to an opponent, remove the top card of your opponent's deck. Each time a card is removed from play increase this card's ATK by 100. When this card's ATK is 3100 or higher destroy it, then inflict 300 Damage to your opponent's Life Points for each card removed by this card's effect. Image Credit to Google....plus any fix in the card by me Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted December 28, 2008 Report Share Posted December 28, 2008 OK Here I go Again...this time I found a lot of this throught my long made cards...and there you got them...This are based on this 3 cards.[spoiler=[color=#FF4500]Darkfire[/color]] And this are the cards_This 4 by now[spoiler=[b]Darkfire Annihilator[/b]]Darkfire Soldier X + Darkfire Burning CrusherThis card can only be Special Summoned from your Extra Deck by sending the above cards on your side of the field to the Graveyard. (You do not use "Polymerization") Once per turn by sending a "Darkfire" monster from your hand to the Graveyard, destroy a face-up monster whose Level is Equal or Less than the sent monster. When this card destroys a monster by battle, inflict 700 Damage to your opponent's Life Points. [spoiler=[b]Darkfire Burning Crusher[/b]]Once per turn you can change this card from ATK to DEF Position. By sending a "Darkfire" monster you control to the Graveyard to Switch the ATK and DEF of this card until the End Phase of your turn. When this card attacks with an ATK of 1500 or lower, if this card destroy a monster as result of a battle, inflict 1000 Damage to your opponent's Life Points. [spoiler=[b]Darkfire Dragon X[/b]]Once per turn by removing a "Darkfire" monster from your Graveyard from play, inflict 700 Damage to your opponent's Life Points. If you have no cards in your hand, when this card attacks a Defense Position monster whose DEF is lower than the ATK of this monster, inflict the difference as Battle Damage to your opponent. [spoiler=[b]Darkfire Meteor Dragon[/b]]"Darkfire Dragon #2" + 1 or more Darkfire Non-Tuner monsters.Once per turn you can remove a "Darkfire" monster in your Graveyard. If you removed a card named "Darkfire Soldier", destroy your opponent's face-up monster with the highest ATK. If you removed a monster named "Darkfire Dragon", your opponent sends 2 cards from his field, hand or deck to the Graveyard. [spoiler=[b]Darkfire Necro Pyromancer[/b]]Each time a "Darkfire" monster from your Graveyard is removed from play, you can remove this card from play instead. Special Summon this card in face-up Attack Position during the End Phase of a turn this card was removed from play this way. Each time this card is removed from the field, except by its own effect remove up to 2 cards from any players Graveyard. [spoiler=[b]Darkfire Dragon #2[/b]]Once per turn you can send a Fusion Monster named "Darkfire Dragon" from your Extra Deck to your Graveyard, then increase this card's ATK by 1500, until the End Phase. As long as there is a face-up "Darkfire Soldier" on your side of the field, this card is cannot be declared as an attack target. As long as there is any other "Darkfire Dragon" on your side of the field this card can attack twice in a turn. [spoiler=[b]Darkfire Soldier X[/b]]This card can be Special Summoned by sending a "Darkfire" monster from your hand to the Graveyard. When this card is target of a monster's Effect, negate it and Special Summon 1 "Darkfire Token" (Pyro-Type/FIRE/Level 1/ATK 0/DEF 0) in DEF Position. Increase this card's ATK by 300 for each "Darkfire" monster you control.By Releasing 2 "Darkfire" monster on your side of the field, inflict 500 damage to your opponent's Life Points. [spoiler=[b]Path of the Heated Heart[/b]]Once per turn, by sending a "Darkfire" monster from your Deck or Extra deck to the Graveyard you can increase the ATK of each "Darkfire" monster on the field by 300. If any of your "Darkfire" monsters would be destroyed by a card's effect that designated that monster as a target by sending this card to the Graveyard you can negate the effect. During your End Phase, if this card is in your Graveyard and there is no "Darkfire" monster on it, you can add this card to your hand. You can only control 1 face-up "Path of the Heated Heart". [spoiler=[b]Darkfire Goblin Squad[/b]]When this card is sent from your hand or Deck to the Graveyard, Special Summon this card in face-up Attack Position. Each time this card is Special Summoned both players ramdoly discards a card from his/her hand. Increase this card's ATK by 200 x the level of each monster sent by this card's effect to the Graveyard. During a turn this card is Special Summoned by its own effect you cannot attack. [spoiler=[color=#000000]Darkfire Archangel[/color]]1 non-Tuner monster - 1 Dark Tuner monsterIn order to Special Summon this card, subtract the Level of a Dark Tuner monster from the Level of 1 other monster you control; the value must equal the Level of this card.This card cannot be destroyed by battle. When this card inflicts Battle Damage to an opponent, remove the top card of your opponent's deck. Each time a card is removed from play increase this card's ATK by 100. When this card's ATK is 3100 or higher destroy it, then inflict 300 Damage to your opponent's Life Points for each card removed by this card's effect. Image Credit to Google....plus any fix in the card by me Link to comment Share on other sites More sharing options...
-Berserker- Posted December 28, 2008 Report Share Posted December 28, 2008 good idea. turning darkfire into an archetype.i had darkfire soldier1 long time ago. i forgot it existed. Link to comment Share on other sites More sharing options...
-Berserker- Posted December 28, 2008 Report Share Posted December 28, 2008 good idea. turning darkfire into an archetype.i had darkfire soldier1 long time ago. i forgot it existed. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted December 28, 2008 Author Report Share Posted December 28, 2008 First update 8/?...enjoy.... Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted December 28, 2008 Report Share Posted December 28, 2008 damage as a result of battle = by battle Deck selected as an attack target side of the field = field DEF Position = Defense Position_________________________________________________ Not bad, though I've seen "Darkfire" being used at the beginning of monster names by a few other people (they didn't make it an archetype though) 7.5/10 Link to comment Share on other sites More sharing options...
Bridge Posted December 28, 2008 Report Share Posted December 28, 2008 nice cards 10/10 Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted December 28, 2008 Author Report Share Posted December 28, 2008 damage as a result of battle = by battle Deck selected as an attack target side of the field = field DEF Position = Defense Position_________________________________________________ Not bad' date=' though I've seen "Darkfire" being used at the beginning of monster names by a few other people (they didn't make it an archetype though) 7.5/10[/quote'] Oops I forgot some of them had very old OCG...I made these long time ago I'll correct them thanks Demented.... More coment please? Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted January 1, 2009 Author Report Share Posted January 1, 2009 Bump...and Updates..... There will be a last update to finish the set....then I'll put the structure deck here too.... Link to comment Share on other sites More sharing options...
Brendano Harns Posted January 2, 2009 Report Share Posted January 2, 2009 This is a very good idea. I really like it. You should make a deck out of this. They just kind of dropped a lot of monsters like the Dark Fires. Kudos to you for thinking of something like this, and building on something already made, and bringing it into the new era of Yu-Gi-Oh. Great idea on the Dark Synchro, if someone used a card that removed a whole bunch of cards from play at once, it makes and awesome combo. Anyways, great job! :D Link to comment Share on other sites More sharing options...
Zorc: The Dark One Posted January 2, 2009 Report Share Posted January 2, 2009 i like the idea.its really unique7/10OCG errors Link to comment Share on other sites More sharing options...
Man0waR Posted January 2, 2009 Report Share Posted January 2, 2009 me no like archtypes Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted January 2, 2009 Author Report Share Posted January 2, 2009 Thanks for all the comments right now I'm working on the lastest cards and the structure deck box...I'll be updating this soon...XD Link to comment Share on other sites More sharing options...
Dream Posted January 2, 2009 Report Share Posted January 2, 2009 nice work. turning a bunch of old cards with the same thing in there name into an archtype? Nice Job! I should do this with the Inpachi's... Link to comment Share on other sites More sharing options...
Master Red Posted January 2, 2009 Report Share Posted January 2, 2009 I've checked through most of the cards and I like it, some OCG errors but nothing that is unfixable ;P Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.