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Card Idea, need help with OCG


Budrun

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So I am guessing this probably isn't an original idea but I was trying to think of a way to make really weak cards be useful. My first thought was reverse how damage calculations are done and basically came up with "golf" rules. I am having trouble however trying to phrase the card's effect correctly.

 

I want it to be able to cover any battle scenario.

 

ATK vs ATK = greater ATK monster destroyed, player with greater ATK monster takes battle damage.

ATK > DEF = difference between ATK and DEF is subtracted from ATK player

ATK < DEF = destroy DEF monster

 

Thanks to OMGAKITTY.

 

208873ss8.jpg

 

[spoiler=Effect]When a player declares an attack on an Attack Position monster, the monster with greater ATK is destroyed, and the Battle Damage is inflicted on the player whose monster is destroyed. When a player declares an attack on a Defense Position monster, activate 1 of the following effects:

-If the Defense Position monster's DEF is less than the attacking monster's ATK, inflict the difference as Battle Damage from the attacking player's Life Points.

-If the Defense Position monster's DEF is greater than the attacking monster's ATK, destroy the defending monster.

 

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Hmmm...it's a unique idea, I like it.

"When a player declares an attack on an Attack Position monster, the attacking monster is destroyed, and the Battle Damage is inflicted on the attacking player's Life Points. When a player declares an attack on a Defense Position monster, activate 1 of the following effects:

-If the Defense Position monster's DEF is less than the attacking monster's ATK, inflict the difference as Battle Damage from the attacking player's Life Points.

-If the Defense Position monster's DEF is greater than the attacking monster's ATK, destroy the defending monster."

 

Is what I'd put.

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