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Legendary Cardmakers 2009 - Where Legends Gather


Huntar!

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Here is my crap for the LCM thing.

 

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This card can only be activated if a monster you control is destroyed by battle. Switch the Battle Position of the attacking monster to Defense Position and all Battle Damage is 0 this Battle Phase and your next Battle Phase. The monster cannot switch its battle Position or used for Tribute Summon until the 2nd Standby Phase after this effect is activated.

 

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Special Summon 1 Level 4 or lower Warrior-Type monster from your Deck and equip it with this card. The equipped monster cannot be removed from the field except by battle or by the effect of a Spell or Trap Card your opponent controls. Once per turn, you can remove from play 2 cards from your top of your Deck, the equipped monster can attack your opponent directly. If this card is destroyed, you can return the equipped monster to your hand.

 

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As long as this card is face-up on the field no monsters can be Special Summoned except by the effect of a Monster Card. Once per turn, You can discard 1 card from your hand, this card can attack twice during your Battle Phase. If you do, this card cannot attack your opponent directly. If this card inflicts 1400 or more Battle Damage to your opponent, you can add 1 WIND monster from your Deck, to your hand. During the 2nd Standby Phase this effect is activated, you can skip your Battle Phase to Special Summon the WIND monster from your hand.

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Could I possibly join Hunter? If you don't know me I was formerly known as Lord_Charmander.

post a card.

 

May I join. Please?

PS: Darth Duelist rockz!

post a card

 

Did i ever join this in the end?

you said you were going to' date=' but never did. ^_^

 

He doesn't need to be added O_o he was the original.

God Kaze came before him. >_>

 

I don't suppose I could join.

post a card.

 

at this moment, no one has impressed me. >_>

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Hey guys will you help me fix the OCG on this card, thanks. Plz comment and tell me what you think as well.

 

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Lore:

"1 Tuner monster + 1 or more non Tuner monsters"

Once per turn during your Stand-by Phase you can toss a coin and call it, if you called it correctly add 1 Infectious Counter to this card, if you called it wrong remove 1 Infectious Counter from this card. When this card inflicts Battle Damage you can discard 3 cards to increase the damage by 1000 and treat the Battle Damage as Effect Damage. If this card would be destroyed as a result of battle, you can remove 5 Infectious Counters from this card to Special Summon it to your field, if you do not, Special Summon this card to your opponent's side of the field during their next Battle Phase.

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