Zini Posted January 3, 2009 Report Share Posted January 3, 2009 Greetings Card Makers I have "finished" my first cards but the OCG seems ... well just see for your self. I would appreciate if anyone could help me fix the flaws in this one. S.B. stands for Sacred Battalion and it is based upon my own creation. They are mostly Redeemed Villains now serving the light and stuff. Thanks in advanced. New Cards S.B. Summoning Fiend When this Card is tributed for a synchro summon Draw 2 Cards. As long as this Card is in Face up Position Draw a Card when a level 5 or higher Monster is normal Summoned. S.B. Celestrial Knight This gains effects based on the number of S.B. cards. not including this Card. on your side of the Field.1: Search your Deck for a Monster Card with 500 Def or less, shuffle your Deck afterwards place the Card on top of your Deck.2: When a S.B. Card, not including this card, is send to the Graveyard by your opponent. Destroy one of your opponents Cards.3: Your opponent must discard 1 Card in his End Turn.4: Instead of Discarding 1 Card your opponent must Discard all Cards in his Hand and the First Card of his Deck S.B. Blessed Swordsman 1 Tuner + 1 non TunerThis Card gains 750 Atk for every S.B. Spell and Trap Card on the Field and 500 Atk for every face down Spell or Trap Card on your side of the Field. As long as this Card is in Face up Attack Position negate any Effect-, Spell- or Trap Card that would destroy more then one Spell or Trap Card. S.B. Hall of Faces When this Card is activated draw 2 Cards. As long as this Card is on the Field no other Field Spell can be Activated or Set. Once per turn you can discard a S.B. Card to Draw a Card. S.B. Death Sphinx When ever your attacks he must say: Monster, Trap or Spell. Show the first Card of your Deck, if it is the type your opponent said. The Card is send to your Graveyard. If he is wrong add it to your Hand. Level 4 Monsters S.B. Scout When this Card is Normal Summoned in Atk Mode Draw a Card.This gains effects based on the number of S.B. cards. not including this Card. on your side of the Field. 1: Once per Turn you can Flip up one Face Down Card on your opponents side of Field2: Once each third Turn your opponent must Show you his Hand Cards.3: Once per Turn you can look at the top 3 Cards of your Deck. Choose one of these Cards and add it to your Hands place the other Cards below your Deck.4: Tribute this Card to add a S.B. Card from either your Graveyard or Deck to your Hand. S.B. Time Mage This gains effects based on the number of S.B. cards. not including this Card. on your side of the Field. 1: Once per turn you can Special Summon one S.B. Monster card with a Atk of 1800 or less2: this card cannot be Attacked3: Draw a card when ever your opponent Draws a card4: Destroy one Card on your opponents side of the field S.B. Obsidian Soldier This gains effects based on the number of S.B. cards. not including this Card. on your side of the Field. 1: all S.B Monsters gain 300 Def this card gains 4002: Your opponent must Attack this card first. 3: When this card is Attacked by a monster with higher Atk Points it switches to Def Mode4: When your opponent Attacks this card negate the effect of your opponents equip cards till the End Phase. S.B. Flanker This gains effects based on the number of S.B. cards. not including this Card. on your side of the Field. 1: When this card Attacks a Face Down card, destroy that card before damage calculation.2: This card gains 750 Atk Points3: Once per turn, destroy a Spell or Trap Card. If you use this cards effect this Monster cannot Attack4: This card can Attack your opponent directly Level 5+ Monster S.B. Berserker This card can be Normal Summoned if you Control a S.B Monster Card on your side of the Field.This gains effects based on the number of S.B. cards. not including this card. on your side of the Field. 1: This Card cannot be destroyed by a Spell or Trap Card2: This Card gains 400 Atk Points3: This Card gains additional 600 Atk Points. All S.B. Monster Cards gain 200 Atk Points, not including this Card. 4: This Card can Attack twice each battle phase. This Card can only Attack your Opponents Life Points once per Turn. S.B. Commander This card can be Normal Summoned without Tribute if you control at least 2 S.B. Monster Cards on your side of the Field.This gains effects based on the number of S.B. cards. not including this Card. on your side of the Field. 2: This Monster Card gains penetration3: This Card gains 1000 Atk Points and can Attack twice4: This Card can increase the Atk Points of a S.B. Monster (not including itself) by 1100 Spellcards S.B. Secret of Time and Space The Effect of this Card is based on the number of Turns that have passed.1-10 Turns: Special Summon 1 S.B. Time Mage from your Deck or Graveyard to the Field.11-20 Turns: Special Summon 1 S.B. Monster Card with 2000 ATK or less from your Deck or Graveyard to your side of the Field.21 or more: Special Summon a S.B. Monster Card from your Deck or Graveyard to your Side of Field. S.B. Glyphe of the Eye Pay a multiple of 100 Life Points. Draw a number of Cards equal to the Life Points you have Payed divided by 100. Choose one these Cards and add it to your Hand shuffle the other Cards back into your Deck. If you have chosen a S.B. Card you can reveal it to your opponent, if you do you will regain half of the Life Points you payed. S.B. Raven Blade This Card can only be equipped to a S.B. Monster. The Monster equipped with this Card gains 300 Atk and Def Points. Destroy after Damage Calculation both Monster Cards. Special Summon in the End Phase this effect was used a S.B. Monster Cards whose Level is equal to half of the destroyed Monster Cards. S.B. Angel Order Special Summon 1 S.B. Monster Card from your Graveyard with a Atk of 2000 or less. S.B. Blood Blade This Card can only be equipped to a S.B. Monster. The Monster equipped with this Card gains 300 Atk and Def Points. The equipped monster can also use its effect as if one additional S.B Monster is on the Field. Trap Cards S.B. Summoned Striker After activation, Special Summon this card in Attack Position; it is treated as a Effect Monster Card (Fiend-Type/Light/Level 4/ATK 1500/DEF 000). (This card is no longer treated as a Trap Card.)This card gains 250 Atk for every S.B. Monster Card (not including this card) on the Field. You may discard this and a second S.B. Card from you Hand to the Graveyard to draw 3 Cards. S.B. Mind Twisting Virus Activate this Card when one of your S.B. Monster Cards is send to the Graveyard as a result of Battle. For the next three turns Special Summon any S.B. Monster you draw in your Draw Phase. This Summoning can not prevented by your opponent. Link to comment Share on other sites More sharing options...
Flexh Posted January 3, 2009 Report Share Posted January 3, 2009 most of the card are underated Link to comment Share on other sites More sharing options...
pitchblack64 Posted January 3, 2009 Report Share Posted January 3, 2009 stop saying besides this card and say not including this cardenice pics Link to comment Share on other sites More sharing options...
Zini Posted January 3, 2009 Author Report Share Posted January 3, 2009 stop saying besides this card and say not including this card Ok thank you anything else? most of the card are underated could you explain this a little more ? Link to comment Share on other sites More sharing options...
D. Gray Man Posted January 3, 2009 Report Share Posted January 3, 2009 some cards are bad some are good ocg alot....so...3/10 Link to comment Share on other sites More sharing options...
Soul Legacy Posted January 3, 2009 Report Share Posted January 3, 2009 These Cards Are Good But There Are Some Bad Points For The OCG: Level 4 Monsters[spoiler=] S.B. Time Mage 1. special summoned ---> Special Summoned2. Monster ---> monster3. attack ---> Attack OR Atk-------------------------------------------- S.B. Obsidian Soldier 1. defence ---> Defence OR Def Points2. when this monster is attacked by a monster with higher a attack points it changes to defense position ---> When this card is Attacked by a monster with higher Atk Points it switches to Def Mode3. Opponent ---> opponent4. end turn ---> End Phase------------------------------------------------------------------------------------ S.B. Flanker 1. When this card battles a face down card destroy that card before damage Calculation. --->When this card Attacks a Face Down card, destroy that card before damage calculation.2. attack points ---> Attack Points OR Atk Points3. Once per turn destroy a face down spell or trap card. If you use this effect this monster cannot attack. ---> Once per turn, destroy a Spell or Trap Card. If you use this cards effect this monster cannot Attack4. attack ---> Attack------------------------------------------------------------------------------------------ I'll Help You With These, Others Can Do The Rest Link to comment Share on other sites More sharing options...
Zini Posted January 3, 2009 Author Report Share Posted January 3, 2009 Thank you for the Input i have updated the OCG. some cards are bad some are good ocg alot....so...3/10[/Quote] Could you please name the bad things? Link to comment Share on other sites More sharing options...
Soul Legacy Posted January 3, 2009 Report Share Posted January 3, 2009 Your Very Welcome Link to comment Share on other sites More sharing options...
Zini Posted January 4, 2009 Author Report Share Posted January 4, 2009 Regarding the underrated statements. Do you thing that because of the limited special summon? Or are the 3+ effects still to weak? Link to comment Share on other sites More sharing options...
Soul Legacy Posted January 4, 2009 Report Share Posted January 4, 2009 No There Fine, But Your Cards Effects Have To Be Different, Not All Just 3+ Effects Link to comment Share on other sites More sharing options...
Bloodrun Posted January 4, 2009 Report Share Posted January 4, 2009 Where is your image credit? Link to comment Share on other sites More sharing options...
Zini Posted January 4, 2009 Author Report Share Posted January 4, 2009 Where is your image credit? [/Quote] The Artist is named on each card check circulation No There Fine, But Your Cards Effects Have To Be Different, Not All Just 3+ Effects [/Quote] Do you mean by this uniqueness of the effects ? Link to comment Share on other sites More sharing options...
Zini Posted January 8, 2009 Author Report Share Posted January 8, 2009 Bump please give me some feedback. Thanks in advance and stuff Link to comment Share on other sites More sharing options...
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