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Krazy-Kid-Ac3 Contest( Round 1 Ends Tomorrow Next Rounds 2-3 Days Long )


krazy_kid_ac3

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Sorry I forgot about this here are my cards:

[spoiler=Card]

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This card cannot be Normal Summon or Set. This card can only be Special Summoned by removing 2 Zombie-Type monsters you control from play. Once per turn, you can discard 1 card from your hand to randomly select 1 card from your opponent's hand. If the selected card is a monster, send all monsters on the field back to the respective owner's hand, except this card. If a LIGHT monster battles this card, negate that attack. If this card is is sent to the Graveyard by the effect of a Spell or Trap Card, remove 1 monster on the field from play.

 

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During your Standby Phase, discard 1 card. If you do not, remove this card from play. Both Players can Special Summon 1 Level 6 or lower Zombie-Type monster from their Graveyard to their side of the field in face-up Attack Position. At the End Phase of the turn a monster is Summoned by this effect, send that monster to the Graveyard.

 

 

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Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up monster on your field as an Equip Spell Card, or change it back to a monster in face-up Attack Position. When equipped by this Card's Effect, the equipped monster cannot attack, change the equipped monster to Defense Position. When the equipped monster is an attack target, increase the DEF on the equipped monster by 1000 until the End Phase. You can remove this card from play to inflict 500 to your opponent.

 

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Activate this card only when there are 4 or more face-up WIND monsters on the field, send all monsters on the field to the Graveyard. Then both players draw 4 cards from the top of their respective Decks and Special Summon all level 4 or lower monsters in face-down Defense Position. Send the remaining cards to the Graveyard, and increase each player's Life Points by 300 for each Spell Card sent to the Graveyard by this effect.

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My new zombie and spell cards:

 

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[spoiler=Card Lore:]

This card cannot be destroyed by Trap Cards. This card cannot be destroyed unless your opponent has 3 or more LIGHT monsters on the field. This card can only be destroyed by a LIGHT monster. If your opponent controls 1 or less LIGHT monsters, this card can attack your opponent directly. When this card is destroyed, search your deck for 1 Zombie-Type monster, and add it to your hand. The deck is then shuffled.

 

 

(He is five stars because of his great effect.)

 

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