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The Midnight Cup. [The Semi-Finals Have Begun!] Good Luck Remaining Contestants!


Fen.

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Ok, that's everyone.

 

Now, to make things fair, I want each contestant to post one of their best cards to show me how good you are. I will be placing you in the brackets according to how experianced you are. Once The bracket is up, the first Round will start. Ok, Start posting!

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This monster cannot be Normal Summoned or Set. This monster can only be Special Summoned when your opponent destroys 2 Thunder-type monsters on your side of the field and attacks you directly. This monster can be Special Summoned from the Graveyard. When this card is Special Summoned, destroy every card on your opponents side of the Field and in their hand. To attack with this card, you must pay 1000 Life Points.

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here's my card:

 

51314lf7.jpg

 

Lore: As long as this card remains face up on the field, place 1 "Speed and 1 Spell" counter on this card. For every "Speed and Spell Counter" on this card , this card gains 200 ATK. You could remove 1 "Speed and 1 Spell" counter to destroy 1 monster with 2500 ATK or less on the field.

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126334zl5.jpg

This card can only be Summoned if your Life Points are lower than 1500. When this card is Summoned, destroy all Spell and Trap Cards your opponent controls. When your opponent inflicts damage to your Life Points, increase the ATK and DEF of this card equal to the damage inflicted to your Life Points. Only once, send 2 monsters from your hand to the Graveyard and halve your Life Points to double the ATK and DEF of this card. If you do, no monsters can be Special Summoned to your field. When this card is destroyed by battle, send both players hands to the Graveyard. Then inflict damage to your opponent equal to each monster sent to the Graveyard by this effect x200. Then both players draw 3 cards from their respective Decks.

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An entry card...alright, I got one for ya. Here ya go.

176233py4.jpg

 

Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 10 cards from the top of your Deck to your Graveyard. When this card destroys an opponents monster, inflict damage to your opponent's Life Points equal to half of the destroyed monster's ATK and increase your Life Points by the same amount. When this card is destroyed, you can pay half your Life Points to Special Summon this card from your Graveyard.

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emmm my strongest card ...

I have many, but I'll post the card that recieved the highest ratings from the community 10/10 ..

 

190835ag9.jpg

 

This card cannot be Normal Summoned or Set. As long as this card remains in your Graveyard, draw 1 card from your Deck each time a monster is destroyed and sent to your Graveyard. You must remove 1 Monster Card in your Graveyard from play during each of your End Phases if this card is in your Graveyard, if you cannot, remove this card from play. You can remove 2 monsters in your Graveyard from play to Special Summon this card from the Graveyard. The ATK of this card is equal to the number of Monster Cards in your Graveyard X500. If a monster is sent to your Graveyard while this card is face-up on your field, destroy this card.

 

 

Can we post more than 1 card ?

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So the first card will be placing us in our specific brackets?

 

78864ts6.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control 1 "Elemental Hero Neos" on your side of the field. As long as this card remains face-up on the field, its card name is also treated as "Elemental Hero Neos". If a monster on your side of the field with "Hero" in its card name is selected as an attack target, you can pay 1000 Life Points to change the attack target to this card.

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Alright guys, these cards look really good! This is making my job of placing you in brackets a whole lot easier.

 

PEOPLE WHO STILL NEED TO POST AN ENTRY CARD:

lightdiversion

maximate

megadriver

J123

DarkForce™

 

 

Get these cards in soon so the contest can start!

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Heres My Card

 

28978cz6.jpg

[spoiler=card effect]

This Card may not be Normal Summoned or Set this card may not be Special Summoned Except by sacrificing one face up monster with "Gladiator Beast" in its name. If this card is destroyed and sent to the graveyard you may special summon one gladiator beast from your deck except for "Gladiator Beast Hermodithious".If this Card Destroys a monster inflict 500 damage to your opponents life points.

 

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[align=center]Gi en Støkk, Lord of the Shadows

 

6jn1o6.jpg[/align]

 

Effect:

This monster cannot be Advance Summoned except by Releasing 2 DARK Fiend-Type monsters you control. If this monster is Summoned in Defense Position, it is destroyed during the End Phase. When this monster is Summoned successfully, destroy all monsters on your field (except this card). Each time you lose Life Points, Summon 1 "Shade Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) To an unoccupied Monster Card Zone on your field. If all Monster Card Zones on your field are occupied, this monster gains 100 ATK and DEF instead. If a "Shade Token" has been Released by the effect of a Spell or Trap Card you control, you cannot Advance Summon a monster this turn. If this Attack Position monster is selected as an attack target while there are 1 or more "Shade Tokens" on your field, you can change the attack target to a "Shade Token" you control. The Battle Damage inflicted to your Life Points is equal to the attacking monster's ATK -2400. If you lose Life Points this way, you cannot Summon a "Shade Token" to your field. During each of your End Phases, if there are no "Shade Tokens" on your field, this monster loses 200 DEF. If this monster's DEF reaches 0 this way, it is removed from play. If this monster is removed from play by this effect, you lose half your Life Points.

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here's my entry card

129512jc4.jpg

 

[spoiler=lore] This card cannot be Normal Summoned or Set. This card only can be Special Summoned by Releasing 3 FIRE monster you control. This card ATK and DEF is equal than amount of level of the monster Released to Special Summon this card x200.If this card is Sumoned successfully inflict 300 damage to your opponent's Life Point for each Face-Down Spell and Trap card on your opponent's field.Once per turn you can Remove from play 1 FIRE monster in your Graveyard to place 1 Blazing Counter on this card. Increase this card ATK and DEF by 100 for each Blazing Counter on this card.Each time this card destroy a Defense Position level 4 or lower monster on your opponent's field by battle, inflict 400 damage and additional 100 damage for each Blazing Counter on this card to your opponent's Life Points.

 

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The round hasn't even started yet.

 

We are waiting for Megadriver and J123 to post their entry cards. If they don't by tonight as in 5 hours, I'l just start the contest right then and there.

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I got mine holoed and OCG fixed.

Sorry for teh wait :/

 

27y63oi.png

 

[spoiler=Effect:]This card's type is also treated as ''Fiend''. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 4 Fiend-Type monsters in your Graveyard and sending 1 DARK Dragon-Type monster from your side of the field to the Graveyard. When this card is Special Summoned, put 3 Chaos Counters on this card (max. 3). Increase this monster's ATK by 900 points for each Chaos Counter on this card. If this monster declares an attack, remove 1 Chaos Counter from this card or send 1 monster on your side of the field to the Graveyard. Once per turn, during your Battle phase, if this card is in Defense Position, you can negate the effects of all face-up Trap Cards on the field. If this card would be destroyed by a card effect, Special Summon 1 Beast-Type monster from your hand. If this card successfully attacks your opponent directly, flip a coin. If the result is Tails, decrease your Life Points by an amount equal to half of the damage your opponent took from the direct attack.

 

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