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Dream Team Set


Domi the Mystery

Should i make a fan fic with these cards or not??  

1 member has voted

  1. 1. Should i make a fan fic with these cards or not??

    • Yes you should since these cards are AWSOME!!
    • OK, since these are well made cards.
    • Nah, they are not enough good to deserve a fan fic.
    • You gone crazy or what since these cards SUCK!!!


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Effect:

This card cannot be Special Summoned. This card can only be Advance Summoned by Tributing 2 ''Dream Team'' monsters. When this card destroys a monster, put 1 Dream Counter on this card. You can remove 2 Dream Counters from this card to Special Summon 1 ''Dream Team'' monster from your hand.

 

Pic from Father Wolf.

 

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Effect:

FLIP: Draw cards until you have 6 cards in your hand. In adition if you have a monster card in your hand, you can discard it to increase your Life Points by 500. While this card is in your Graveyard, all battle damage you take involving ''Dream Team'' monsters is halved. If this card is removed from play, you lose 500 Life Points.

 

Pic from Father Wolf.

 

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Pic from Father Wolf.

 

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Effect:

You can discard this card from your hand, to add 1 ''Dream World'' from your Deck to your hand. If this card is on the field and ''Dream Team'' is not, destroy this card. When this card is destroyed(except by its own effect) you can draw 1 card. If the drawn card was a monster, inrease your Life Points by 500. If this card is removed from play, randomly discard 1 card and draw 1 card.

 

Pic from Father Wolf.

 

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Effect:

''Dream Team Synchro'' + 1 or more non-Tuner monster

This card cannot be Special Summoned, except by Synchro Summon. When this card is Synchro Summoned, you can add 1 level 4 or lower ''Dream Team'' monster from your Deck to your hand. Once per turn, you can remove from play 1 ''Dream Team'' monster from your Graveyard, to inflict 500 points of damage. When this card is destroyed, you can draw 1 card.

 

Pic from Father Wolf.

 

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Effect:

''Dream Team Synchro'' + 1 or more non-Tuner monster

This card's Type is also treated as Aqua. When this card destroys a monster, Special Summon 1 ''Sea Token'' (Aqua-Type/WATER/Level 2/ATK 500/DEF 1200) in face-up Defense Position to your opponent's field. When ''Sea Token'' is destroyed, inflict 600 points of damage to your opponent.

 

Pic from Father Wolf.

 

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Effect:

''Dream Team Synchro'' + 1 or more non-Tuner monster

This card cannot be Special Summoned, except by Synchro Summon. This card gains 200 ATK and DEF for each ''Dream Team'' monster on the field. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is destroyed and sent to the Graveyard, you can draw 2 cards.

 

Pic from Father Wolf.

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Effect:

You can Special Summon thsi card from your hand by removing from play 1 ''Dream Team'' monster from your Graveyard. This card can attack your opponent directly. When this card is destroyed, instead of sending it to the Graveyard, remove it from play. When this card is removed from play, add 1 level 3 or lower ''Dream Team'' monster from your Deck to your hand.

 

Pic from Father Wolf.

 

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Effect:

This card cannot be Special Summoned. When this card is Summoned, inflict 300 points of damage to your opponent for each ''Dream Team'' monster in your Graveyard. When this card is destroyed and sent to the Graveyard, draw 1. If the drawn card is a ''Dream Team'' monster, Special Summon it in face-up Defense Position.

 

Pic from Father Wolf.

 

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Effect:

When this card is Summoned, you can discard 2 cards to add 1 Spell card from your Deck to your hand. While this card is face-up on the field, it is treated as Ritual Monster. When this card is sent to the Graveyard, you can remove it from play instead to add 1 Trap card from your Deck to your hand.

 

Pic from Gooooogle. (Its on my computer for a veeeery long time so dont ask me for a link.

 

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Effect:

When this card is Summoned, you can discard 2 cards to add 1 ''Dream Team - Fire Golem''. While this card is face-up on the field, it is treated as Ritual Monster. When this card is destroyed, you can remove it from play to draw 2 cards and destroy 1 card on the field. In adition you lose 700 Life Points.

 

Pic from Gooooogle. (Its on my computer for a veeeery long time so dont ask me for a link.

 

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Effect:

''Dream Team - Ice Golem'' + ''Dream Team - Fire Golem''

This card's Atribute is also treated as WATER. This card's Type is also treated as Aqua. When this card destroys a Defense Position monster, place 1 Golem Counter on this card (max. 5). For each Golem Counter on this card, this card gains 200 ATK. You can Tribute this face-up card with 5 Golem Counters on it, to win the Duel.

 

Pic from Gooooogle. (Its on my computer for a veeeery long time so dont ask me for a link.

 

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Effect:

This card's ATK and DEF is equal to the number of ''Dream Team Left Wing'' monsters in your Graveyard x400. When this card destroys a monster, put 1 Leader Counter on this card(max. 4). For each Leader Counter on this card, increase this card's ATK by 100. If this card is sent to the Graveyard with 4 Leader Counters on it, you can draw 2 cards.

 

Pic from Father Wolf.

 

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Effect:

This card's ATK and DEF is equal to the number of ''Dream Team Right Wing'' monsters in your Graveyard x400. When this card destroys a monster, put 1 Leader Counter on this card(max. 4). You can remove 3 Leader Counters from this card, to destroy 1 monster your opponent controls. If this card is sent to the Graveyard with 0 Leader Counters on it, you must discard 1 card.

 

Pic from Father Wolf.

 

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Effect:

If ''Dream World'' is on the field, this card cannot be destroyed by battle(damage calculation is applied normally). When this card is attacked, place 1 Angel Counter on this card(max.5). You can send this face-up card with 5 Angel Counters to the Graveyard to destroy all monsters your opponent controls. You can use this effect once per Duel.

 

Pic from Father Wolf.

 

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If ''Dream World'' is on the field, this card cannot be destroyed by battle(damage calculation is applied normally). If this face-up card is destroyed and sent to the Graveyard, you can draw 1 card. If the drawn card was a ''Dream Team Right Wing'' monster, you can Special Summon it in face-up Attack Position.

 

Pic from Father Wolf.

 

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Effect:

This card cannot be Summoned except when there are at least 1 ''Dream Team Right Wing'' monster in your Graveyard. When this card is Summoned, you can discard 1 card to gain 300 Life Points. If this card is destroyed and sent to the Graveyard as a result of battle, you can draw 1 card.

 

Pic from Father Wolf.

 

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Effect:

This card cannot be Summoned except when there are at least 1 ''Dream Team Left Wing'' monster in your Graveyard. If this card is in your Graveyard during your Standby Phase, you can discard 1 ''Dream Team Right Wing'' monster from your hand to Special Summon this card. This effect can be used once per Duel.

 

Pic from Father Wolf.

 

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Effect:

When this card is Summoned, it is changed to Defense Position. This card cannot be destroyed by the effect of a Spell or Trap card. When this card is sent to the Graveyard, you can Special Summon 1 level 4 ''Dream Team Left Wing'' monster from your hand. When this card is removed from play, you draw 1 card.

 

Pic from Father Wolf.

 

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Effect:

When this card is Summoned, it is changed to Defense Position. This card cannot be destroyed by the effect of an effect monster. When this card is sent to the Graveyard, you can remove it from play instead, to add 1 ''Dream Team Right Wing'' monster from your Deck to your hand. In adition you gain 500 Life Points.

 

Pic from Father Wolf.

 

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Effect:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 ''Dream Team Right Wing'' monsters from your Graveyard. When this card is Summoned, you can draw 1 card. If the drawn card was a monster, inflict 500 points of damage to your opponent. When this card is destroyed and sent to the Graveyard, you can discard 1 Spell card to add this card to the bottom of your Deck.

 

Pic from Father Wolf.

 

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Effect:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 ''Dream Team Left Wing'' monsters from your Graveyard. When this card is Summoned, you can discard 1 card to gain 600 Life Points. When this card is destroyed and sent to the Graveyard, you can draw 2 cards. In adition, you gain 200 Life Points.

 

Pic from Father Wolf.

 

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Effect:

Activate only if you control at least 1 ''Dream Team Left Wing'' monster. Add 1 ''Dream Team Left Wing'' monster from your hand. If this card is destroyed, you can pay 300 Life Points to add it to the top of your Deck. You must pay 200 Life Points during each of your end Phases. If you cannot, destroy this card.

 

Pic from Gooooogle. (Its on my computer for a veeeery long time so dont ask me for a link.

 

194106ot8.jpg

 

Effect:

Activate only if you control at least 1 ''Dream Team Right Wing'' monster. Add 1 ''Dream Team Right Wing'' monster from your hand. If this card is destroyed, you can pay 300 Life Points to add it to the top of your Deck. You must pay 200 Life Points during each of your end Phases. If you cannot, destroy this card.

 

Pic from Gooooogle. (Its on my computer for a veeeery long time so dont ask me for a link.

 

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Effect:

Increase ATK and DEF of all ''Dream Team'' monsters by 300. When a ''Dream Team'' monster is destroyed, place 1 Dream Counter on this card(max. 5). You can send this card with 5 Dream Counters to the Graveyard to Summon 2 ''Dream Team'' monsters from your hand or Graveyard.

 

Pic from Gooooogle. (Its on my computer for a veeeery long time so dont ask me for a link.

 

 

 

A big thanks to Father Wolf for so beatifull pics

 

I will make more ''Dream Team'' cards.

 

 

I have 1 wish! Comment guys and girls and rate my cards

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