Nighthawk14 Posted January 28, 2009 Report Share Posted January 28, 2009 I am just putting this out there and should this card have a sub-type Like Moon or something the effect can be very very very confusing, but keep reading it over and you might get it so is this card overpowered P.S. PLEASE READ THE FIELD SPELL FIRST it will help you understand the effect more [spoiler=Effect of Moon of the Dark Angel]1 Dark tuner monster + 1 or more non-Tuner monstersIf the phases Waxing Gibbous or Waning Gibbous Is active this cards ATK is increased by 1000. If this card destroys a monster in defense mode change the phase of Moon Phase Night by 1. When this card is destroyed special summon 1 of the Dark Synchro Material monsters used to summon this card from your graveyard. [spoiler=Effect of Selene the Moon Goddess]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Removing from Play 5 Moon monsters in your graveyard if you summon this card you cannot Normal Summon this turn. By paying 800 Life points you can change the Phase of Moon phase Night to Ant phase. When this card attacks while Full Moon or New Moon phase is active That monsters ATK and DEF are halved. If this card attacks While Waning or Waxing Crescent are active you can activate 1 Normal spell card in your graveyard. If this card attacks while Waxing or Waning Gibbous is active no spell or trap cards can be activated until the end phase. [spoiler=Effect of Moon Shine Dragon]1 Tuner monster + 1 or more non-Tuner monsterDepending on the phase of the moon apply the proper Effect. Full moon: If this card destroys a monster as a result of battle gain Life points equal to that monsters ATK. New Moon: Once per turn Remove from play 1 Synchro Material in your graveyard used to summon this card to have this card gain the effect of the removed monster until the end phase. If any other phase exist on the field this card looses 300 ATK and DEF. [spoiler=Effect of Midnight Moon Dragon]1 Tuner + 1 or more non-Tuner monstersDepending on the Moon Phase of Moon Phase Night apply the proper Effect. New moon: When this card destroys a monster this card gains 300 ATK. Waning Crescent: All Monsters you control cannot be destroyed the turn they are summoned. Third Quarter: All monsters on the field ATK are halved. Waning Gibbous: Once per turn draw 1 card if its a level 4 or lower monster special summon it. Full moon: This card ATK is doubled. Waxing Gibbous: Once per turn Your opponent draws 1 card if its a Level 3 or lower monster summon it to your side of the field. First Quarter: All monsters on the field gain 1000 ATK. Waxing Crescent: Monster you control that destroyed a monster this turn gain 300 ATK. [spoiler=Effect of Moon phase Night]When this card is activated this card is in New Moon Phase. During each of your standby phases change the phase of this card in this order New moon, Waning Crescent, Third Quarter, Waning Gibbous, Full Moon, Waxing Gibbous, First Quarter, and Waxing Crescent. All cards that include Midnight Moon or Moon in there card names gain 300 ATK and cannot be destroyed by trap cards the turn they are summoned. Link to comment Share on other sites More sharing options...
Bsip026 Posted January 28, 2009 Report Share Posted January 28, 2009 looks good, but da 1st one i cant read Link to comment Share on other sites More sharing options...
Nighthawk14 Posted January 28, 2009 Author Report Share Posted January 28, 2009 looks good' date=' but da 1st one i cant read[/quote']The effect is under the card ^ ^ Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted January 28, 2009 Report Share Posted January 28, 2009 Some OCG corrections: Midnight Moon Dragon Correct OCG: 1 Tuner + 1 or more non-Tuner monstersDepending on the Moon Phase of "Moon Phase Night", apply the appropriate Effect. New moon: When this card destroys a monster increase the ATK of this card by 300. Waning Crescent: All monsters you control cannot be destroyed the turn they are Summoned. Third Quarter: Halve the ATK of all monsters on the field. Waning Gibbous: Once per turn, draw 1 card. If it is a Level 4 or lower monster, Special Summon it. Full moon: Double the ATK of this card. Waxing Gibbous: Once per turn, your opponent draws 1 card. If it is a Level 3 or lower monster Special Summon it to your field. First Quarter: All monsters on the field gain 1000 ATK. Waxing Crescent: Increase the ATK of monsters that destroy a monster by battle by 300 ATK. Moon Phase Night Correct OCG: When this card is activated, this card is in New Moon Phase. During each of your standby phases change the phase of this card in this order New Moon, Waning Crescent, Third Quarter, Waning Gibbous, Full Moon, Waxing Gibbous, First Quarter, and Waxing Crescent. All "Midnight Moon" or "Moon" monsters gain 300 ATK and cannot be destroyed by Trap Cards the turn they are Summoned. I quite like this idea. Link to comment Share on other sites More sharing options...
Radiant F.U.R.Y.™ Posted January 28, 2009 Report Share Posted January 28, 2009 instead of having 1 monster w/ an effect for each phase, you should make several monsters with effects for 1 or 2 of the phases. Just a thought. Link to comment Share on other sites More sharing options...
Goldeneagle Posted January 28, 2009 Report Share Posted January 28, 2009 Ok idea, maybe make more cards to do with it. You could do an Artemis card, she's the mythical huntress of the moon. Link to comment Share on other sites More sharing options...
Nighthawk14 Posted January 28, 2009 Author Report Share Posted January 28, 2009 Ok idea' date=' maybe make more cards to do with it. You could do an Artemis card, she's the mythical huntress of the moon.[/quote']Thanx i will look that up Link to comment Share on other sites More sharing options...
Domi the Mystery Posted January 28, 2009 Report Share Posted January 28, 2009 Judgement Dragon posted the OCG errors. Good pics and well balanced cards so 8.5/10 Link to comment Share on other sites More sharing options...
De pharoah Posted January 28, 2009 Report Share Posted January 28, 2009 good pics, but very long effect, try and shorten the effects.9/10 Link to comment Share on other sites More sharing options...
Nighthawk14 Posted January 28, 2009 Author Report Share Posted January 28, 2009 Thanx any more comments Link to comment Share on other sites More sharing options...
OMGAKITTY Posted January 28, 2009 Report Share Posted January 28, 2009 instead of having 1 monster w/ an effect for each phase' date=' you should make several monsters with effects for 1 or 2 of the phases. Just a thought.[/quote'] I thinks this is a good idea. That way, you don't have quite so much text bunched into every card. Plus, then you have to watch when you play which card, to gain maximum power from the monster. Link to comment Share on other sites More sharing options...
Namo™ Posted January 28, 2009 Report Share Posted January 28, 2009 instead of having 1 monster w/ an effect for each phase' date=' you should make several monsters with effects for 1 or 2 of the phases. Just a thought.[/quote'] I thinks this is a good idea. That way, you don't have quite so much text bunched into every card. Plus, then you have to watch when you play which card, to gain maximum power from the monster. I also agree great cards though i give...8/10 Link to comment Share on other sites More sharing options...
Dragon13 Posted January 28, 2009 Report Share Posted January 28, 2009 all right card i'll give them a 7/10 Link to comment Share on other sites More sharing options...
Spire Posted January 28, 2009 Report Share Posted January 28, 2009 A very nice idea, though I think summoned should be Summoned. Not too sure, but great idea none the less. Link to comment Share on other sites More sharing options...
De pharoah Posted January 28, 2009 Report Share Posted January 28, 2009 A very nice idea' date=' though I think summoned should be Summoned.[/quote']it is, gd point Link to comment Share on other sites More sharing options...
§hadow §triker Posted January 28, 2009 Report Share Posted January 28, 2009 I like them. Good idea. 9.5/10 Link to comment Share on other sites More sharing options...
Nighthawk14 Posted January 28, 2009 Author Report Share Posted January 28, 2009 instead of having 1 monster w/ an effect for each phase' date=' you should make several monsters with effects for 1 or 2 of the phases. Just a thought.[/quote']I was going to do that with my Level 4 or lower monster im making Link to comment Share on other sites More sharing options...
Guest Tiger Posted January 28, 2009 Report Share Posted January 28, 2009 Very nice card. ^-^Pic could be better, though. =/ -Tiger's Overall Rating: 9/10 Link to comment Share on other sites More sharing options...
Radiant F.U.R.Y.™ Posted January 28, 2009 Report Share Posted January 28, 2009 instead of having 1 monster w/ an effect for each phase' date=' you should make several monsters with effects for 1 or 2 of the phases. Just a thought.[/quote']I was going to do that with my Level 4 or lower monster im making I look forward to seeing them. Link to comment Share on other sites More sharing options...
LiAM Posted January 28, 2009 Report Share Posted January 28, 2009 interesting idea, although, your OCG on the moon card could be better, and it should be easier to determine the moons phases, with moon counters (like CLOCKTOWER) or extra moon field spell cards (like the FINAL) Link to comment Share on other sites More sharing options...
Nighthawk14 Posted January 28, 2009 Author Report Share Posted January 28, 2009 New card added and should they have there own Sub-Type?Any recommendations Link to comment Share on other sites More sharing options...
OMGAKITTY Posted January 28, 2009 Report Share Posted January 28, 2009 Moon Demon: I'd take out the 200 ATK/DEF gain. And possibly make it so that these cards can only be Summoned when "Moon Phase Night" is active. Link to comment Share on other sites More sharing options...
Nighthawk14 Posted January 28, 2009 Author Report Share Posted January 28, 2009 Moon Demon: I'd take out the 200 ATK/DEF gain. And possibly make it so that these cards can only be Summoned when "Moon Phase Night" is active.Wouldn't that make them underpowered any way I made another card i Forgot to add Link to comment Share on other sites More sharing options...
AsterikcAde Posted January 28, 2009 Report Share Posted January 28, 2009 Cool and very original concept for the phase part of the game, I think Konami should do somthing similar to this, it's kinda like the function of the Destiny Hero Concept, pretty well-thought up and very innovative, 10/10 and an extra 10/10 for an awesome idea! ^^ Link to comment Share on other sites More sharing options...
Nighthawk14 Posted January 28, 2009 Author Report Share Posted January 28, 2009 Cool and very original concept for the phase part of the game' date=' I think Konami should do somthing similar to this, it's kinda like the function of the Destiny Hero Concept, pretty well-thought up and very innovative, 10/10 and an extra 10/10 for an awesome idea! ^^[/quote']Thanx for the comments any more Link to comment Share on other sites More sharing options...
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