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Hunter's Mahl Zenn Zhong | Average rating is 9/10


Huntar!

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ummm... very nice, but usable? Not really... this card seems a lot like another one of those cover cards they use for advertisement (that really can't do crap, you know the ones..).

 

It doesn't seem like this card could really get out onto the field. Sure, if you had it in your hand and your opponent conveniently tried to remove cards in your Graveyard from play, then you could do it. But that would be (like I said) very convenient, and in turn very rare as well. Getting this card on the field would be very hard. After that, it's secure after its first attack. But up to that point, I have to say there isn't much use this card has.

 

So I don't really see how the card is useful.. however, I could be wrong. And the rest of the effect balances with it. I guess some things have to be divided by zero *sigh* :mrgreen:

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OCG fix:

 

You can Special Summon this card from your hand when your opponent activates the effect of a card that removes a monster(s) in your Graveyard from play. When this card is Summoned by its own effect, you can send up to 6 Level 6 or higher DARK monsters from your Deck to the Graveyard. Each time this card destroys a monster your opponent controls by battle, equip 1 DARK monster from your Graveyard to this card. If you cannot, destroy this card. This card gains ATK equal to the combined DEF of the monsters equipped to it. If this card has more than 3 cards equipped to it, it is destroyed. When this card would be destroyed by the effect of a card other than "Mahl Zenn Zhong," you can destroy 1 card equipped to this card instead.

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Your OCG is kind of weird. I'd make some changes.

 

 

 

FIX: You can only Special Summon this card from your hand when your opponent activates an effect that removes monsters in your Graveyard from play. When this card is Summoned by its own effect, you can send 6 Level 6 or higher DARK monsters from your Deck to the Graveyard. Each time this card destroys a monster your opponent controls by battle, you must equip 1 DARK monster from your Graveyard to this card. If you cannot, destroy this card. This card gains ATK equal to the DEF of the equipped card. If this card has more than 3 cards equipped to it, destroy this card. When this card can be destroyed by a card effect, you can destroy 1 Equip Card equipped to this card instead.

 

That's how I would fix it, maybe your right about all of it I don't know. I love the new holo alot and the name/effect.

 

9.7/10.

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