Nighthawk14 Posted February 1, 2009 Report Share Posted February 1, 2009 Dragons Need a really good Field spell instead of the card "Mountain" [spoiler=Effect]All Dragon-Type monsters on the field gain 500 ATK. A Dragon-Type monster cannot be destroyed during the turn it is Summoned. By removing from play 1 Dragon-Type monster in your Graveyard from play, put 1 Dragon Counter on this card. By removing 3 Dragon Counters from this card, draw 1 card. When a Dragon-Type monster's effect is activated, Special Summon 1 Level 4 or lower Dragon-Type monster from either player's Graveyard, this card's effect can only be activated once per turn. PLEASE DO NOT READ THE EFFECT ON THE CARD I DID THE ENDING WRONG Link to comment Share on other sites More sharing options...
Choke Posted February 1, 2009 Report Share Posted February 1, 2009 Effect seems like a good idea for me. But if your still in the phase of fixing it up, why post an incomplete version? FIX: All Dragon-Type monsters on the field gain 500 ATK. A Dragon-Type monster cannot be destroyed during the turn it is Summoned. By removing from play 1 Dragon-Type monster in your Graveyard from play, put 1 Dragon Counter on this card. By removing 3 Dragon Counters from this card, draw 1 card. When a Dragon-Type monster's effect is activated, Special Summon 1 Level 4 or lower Dragon-Type monster from either player's Graveyard, this card's effect can only be activated once per turn. Whenever you're talking about Card Types, always capitalize and dash it. Example: Dragon-Type, Fiend-Type, Spellcaster-Type. If your doing Attributes capitalize the whole word. Example: This card is also treated as a LIGHT monster. Always capitalize words like these also: Normal SummonSpecial SummonGraveyardDeckTributeTributingLevel(Blank) Counter Also, be careful when you use commas, if they're used wrong, it will sound very confusing and/or change the actual effect. Overall, 8.5/10, fix the OCG. Link to comment Share on other sites More sharing options...
Tabris Posted February 1, 2009 Report Share Posted February 1, 2009 Remove the second sentence, and you've accomplished your intent. Link to comment Share on other sites More sharing options...
Nighthawk14 Posted February 1, 2009 Author Report Share Posted February 1, 2009 Effect seems like a good idea for me. But if your still in the phase of fixing it up' date=' why post an incomplete version? FIX: All [b']Dragon-Type[/b] monsters on the field gain 500 ATK. A Dragon-Type monster cannot be destroyed during the turn it is Summoned. By removing from play 1 Dragon-Type monster in your Graveyard from play, put 1 Dragon Counter on this card. By removing 3 Dragon Counters from this card, draw 1 card. When a Dragon-Type monster's effect is activated, Special Summon 1 Level 4 or lower Dragon-Type monster from either player's Graveyard, this card's effect can only be activated once per turn. Whenever you're talking about Card Types, always capitalize and dash it. Example: Dragon-Type, Fiend-Type, Spellcaster-Type. If your doing Attributes capitalize the whole word. Example: This card is also treated as a LIGHT monster. Always capitalize words like these also: Normal SummonSpecial SummonGraveyardDeckTributeTributingLevel(Blank) Counter Also, be careful when you use commas, if they're used wrong, it will sound very confusing and/or change the actual effect. Overall, 8.5/10, fix the OCG. Thanx for the OCG 1 Rep comin your way any more comments Link to comment Share on other sites More sharing options...
Choke Posted February 1, 2009 Report Share Posted February 1, 2009 Your welcome. Thanks for the rep. I forgot to mention my rating on the pic. It looks very good, name fits the pic, so good job on that aspect. Also, shouldn't this be a Continuous Spell Card? I think it has to be if your talking about once per turn effects. Link to comment Share on other sites More sharing options...
Nighthawk14 Posted February 1, 2009 Author Report Share Posted February 1, 2009 Your welcome. Thanks for the rep. I forgot to mention my rating on the pic. It looks very good' date=' name fits the pic, so good job on that aspect. Also, shouldn't this be a Continuous Spell Card? I think it has to be if your talking about once per turn effects.[/quote']No they do not have to be continuous spell cards if they say once per turn i think Link to comment Share on other sites More sharing options...
Choke Posted February 1, 2009 Report Share Posted February 1, 2009 It's like a mix between a Field Spell and Continuous. :P Link to comment Share on other sites More sharing options...
Nighthawk14 Posted February 8, 2009 Author Report Share Posted February 8, 2009 Bump Link to comment Share on other sites More sharing options...
Skyson Posted February 8, 2009 Report Share Posted February 8, 2009 It seems much more oriented towards being a Continuous Spell. Oh yeah, it's also obscenely good. The Dragon Counter thing is what should make this a Continuous Spell. The effects of Field Spells are free for both players to use unless the field spell specifically declares that a certain portion of its effect can only be used by the player who activated the card. If both players can remove a Dragon-type monster to get Dragon Counters on it, then it becomes something like a battle to who can get to 3 on their turn so they can get the draw on their turn, since a "By removing counters from this card" is an ignition effect, and ignition effects have to be done by the turn player, e.g. Exiled Force. This card does a load of good things. The last effect is unnecessarily good. Whenever any Dragon activates its effect, you get a free Graveyard Dragon. Once per turn, who cares? This does way too many good things without a single drawback. It's over the top. I agree that Dragons need some kind of support, and I like field spells, but this is too much. 4/10. Link to comment Share on other sites More sharing options...
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