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Wicked Minion Recrution


arako

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This card cannot be normal summoned or set. This card can only be special summoned by tributing 4 dark monster and 1 is a Fiend-type. When this card is special summoned, special summon 1 "wicked minion" tokens (Dark/fiend/LV4/1500/1000) in attack position. Once per turn by discarding 1 card from your hand, Special summon 1 "wicked minion" token(Dark/fiend/LV4/1500/1000)

 

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If this card is discarded by a "Memphis" monster you may special summon 1 "Evil Minion" token(DARK/Fiend/lv2/0/0) on your field, during this turn you may tribute the token and remove this card from play to draw 1 card during your end phase. While this card is removed from play increase the ATK of all "Wicked Minion" monsters on the field by 400.

 

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When this card battles a monster this card is equipped to that monster(damage calculation is not applied), when this card is equipped by its own effect the equipped monster cannot attack and when the equipped monster is destroyed, special summon this card in attack position and increase this cards ATK by an amount equal to the number of turns it was equipped to a monster(s) X400.

 

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Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a "Wicked Minion" monster as an Equip Spell Card, OR change it back to a monster in face-up Attack Position. When equipped to a monster by this card's effect, the equipped monster gains 500 ATK/DEF(1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed in battle, this card is destroyed instead.). If this card is discarded by a "Memphis" card you may equip it to an appropriate monster during the next end phase.

 

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here comes another wave of cards

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This card can only be activated if you have atleast 1 "Wicked Minion" monster on your field. You may activate this card's effect equal to the number of "Wicked Minion" monsters on your field. You may remove this card and 1 "Wicked Minion" monster from your graveyard or field from play to destroy 1 spell or trap card. Choose and activate 1 of the following effects.

*Destroy 1 spell or trap card on the field.

*Increase the ATK of 1 "Wicked Minion" by 300 until the end of the turn.

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(I´m not sure if this is broken or not, 7 star 1500 and can triple its ATK for a turn then it dies and you lose 2250 LP)

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Once per turn you may discard 1 "Wicked Minion" monster to increase the ATK of all "Wicked Minion" monsters on the field with a lower level then the discarded monster by 500 until the end of the turn. When a "Wicked Minion" monster is attack you may remove 1 "Wicked minion" with a higher level then the the attacked monster to negate the destruction(damage is applied normally).

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