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Road to Destruction set finished...


tommers2008

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I was currently making this Set for Ruby's contest but he has left so i have decided to post it here..

 

i will add cards in sets of 10...

 

please rate e.t.c/ point out any errors/ and if you have any questions about the cards, set e.t.c please ask...

 

[spoiler=Some details about set]

Set name: Road to Destruction

No of Cards in set: 60

Feature Card: Aztec Queen - Dragon Rider

Set features: This set features a new archtype "Aztec". It also features a mini new sub-type Dimensional-Type monsters. It will also provide some Beast-Type support.And the rest will be random cards.

Work on cards: I would like to thank E-hero kyle for his great work on all the holo's done to cards and for the booster.

[spoiler=Card Art]Images: I have got nearly all my art for this set from magic deck vortex. Other 5 or 6 are from deviant. If i must provide credit for each individual piece feel free to lock it until i do so.

 

 

 

 

[spoiler= Booster]

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[spoiler= EN001 - EN010]

EN001 - Aztec Queen - Dragon Rider

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Card Lore - "Aztec Queen" + "Aztec Dragon"

This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control. (You do not use "Polymerization".) This card gains 100 ATK points for each monster in your hand with "Aztec" in their card name. When this card is destroyed as a result of battle randomly send 2 cards from your hand back to the Deck. Once per turn, if their are 2 or more monsters with "Aztec" in their card name in your hand draw 1 card, if the card is a monster card inflict damage to your opponent equal to the cards ATK or DEF.

 

EN002 - The Beast Within

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Card Lore - Pay 1000 points to activate this card. As long as this card is on the field any Beast-Type monster you control that is destroyed as a result of battle is added back to the Deck instead of going to the Graveyard. When this effect has been used 5 times you can remove from play the 5 cards added back to the Deck and this card to inflict 2000 points of damage to your opponent and Special Summon 1 Level 7 or higher Beast-Type monster from your Deck.

 

EN003 - Eye of the Warrior

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Card Lore - Once per turn, if you control a face-up Warrior-Type monster you can look at 1 card in your opponent's hand, or flip 1 face-down monster they control into face-up Attack Position.(Any Card Effects are negated.)

 

EN004 - Aztec Dragon

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Effect - When this card is in your hand you must show it to your opponent at all times. This card gains 400 ATK points for each monster in your hand with "Aztec" in their card name. When this card is destroyed as a result of battle randomly send 1 card from your hand back to the Deck. If this card battles with a Beast-Type monster, send this card back to the Deck and Special Summon 1 "Aztec Prize Fighter" in its place.

 

EN005 - Prototype Destructor

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Effect - Once per turn, you can pay 500 points to increase this cards Level by 1 and increase its ATK by 400. Pay 1000 points to destroy all face-up monsters on the field with a lower Level then this card. If you activate this effect this card is returned to its original Level and ATK.

 

EN006 - Warrior of Light

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Effect - 1 Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned successfully, draw 1 card for each face-up card your opponent controls and then, discard 1 card for each face-down card they control. This card cannot be used in the Synchro Summon of another Synchro-Type monster.

 

EN007 - Aztec Queen

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Effect - When this card is in your hand you must show it to your opponent at all times. This card gains 450 ATK points for each monster in your hand with "Aztec" in their card name. When this card is destroyed as a result of battle randomly send 2 cards from your hand back to the Deck. When this card is Summoned succesfully if you have 2 or more monsters with "Aztec" in their card name in your hand inflict 1000 points of damage to your opponent.

 

EN008 - Cursed Voodoo Doll

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Effect - This card cannot be destroyed by battle (damage calculation is applied normally.) Once per turn, during your opponent's Main Phase 1, select 1 face-up monster your opponent controls and decrease its ATK by 500, the selected monster cannot attack and cannot be removed from the field until your opponent's next Main Phase 1. If your opponent controls no face-up monsters during your Standby Phase, destroy this card.

 

EN009 - Spirit Controller of the Forest

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Effect - Discard 2 cards from your hand to Special Summon 1 Level 5 Beast-Type monster from your Deck.

 

EN010 - Aztec Patroness

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Effect - When this card is in your hand you must show it to your opponent at all times. This card gains 400 ATK points for each monster in your hand with "Aztec" in their card name. When this card is destroyed as a result of battle randomly send 3 cards from your hand back to the Deck. Once per turn, if there are 3 or more monsters with "Aztec" in their card name in your hand, you can draw 1 card.[/align]

 

 

[spoiler=EN011 - EN020]

[align=center] EN011 - Pride of the Pack

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Effect - Once per turn, during your Main Phase 1 you can pay 500 points to activate 1 of the following effects:

- Special Summon 1 Level 4 or lower Beast-Type monster to the field from the Deck that card cannot declare an attack this turn.

- Draw 1 card for every Level 5 or higher face-up Beast-Type monster you control.

- Inflict 250 points of damage to your opponent for every Beast-Type monster you control.

- Add 1 Beast-Type monster in your Graveyard back to the Deck.

- Pay an additional 500 points to add 1 Beast-Type monster from your Deck to your hand.

 

EN012 - Delusion Magician

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Effect - This card cannot be destroyed by battle.(Damage calculation is applied normally). When this card is Tribute Summoned successfully you can discard the top 5 cards from your or your opponent's Deck, for each Monster Card discarded inflict damage to your opponent's Life Points x500 points, for each Spell Card increase your Life Points x250 points, and for each Trap Card increase this cards ATK or DEF x600 points.

 

EN013 - Aztec Chief

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Effect - When this card is in your hand you must show it to your opponent at all times. This card gains 200 ATK points for each monster in your hand with "Aztec" in their card name. When this card is destroyed as a result of battle randomly send 3 cards from your hand back to the Deck. Once per turn if there are 2 or more monsters with "Aztec" in their card name in your hand, Flip 1 face-down Spell or Trap Card negate the activation of it and remove it from play.

 

EN014 - Infernal Battle Cry

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Effect - Increase the ATK of 1 face-up Warrior or Beast-Warrior-Type monster by 1000 points.

 

EN015 - Scientific Sensation

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Effect - Pay 1000 points to Special Summon 1 Level 3 or lower Tuner monster from your Deck.

 

EN016 - Crale and Crone

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Effect - FLIP: Look at the top 5 cards of your Deck and rearrange them in any order and place them back on top of the Deck.

 

EN017 - Ancient Aztec City

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Effect - Increase the ATK and DEF of monsters with " Aztec " in their card name by 300 points.

 

EN018 - Aztec King

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Effect - When this card is in your hand you must show it to your opponent at all times. This card gains 150 ATK points for each monster in your hand with "Aztec" in their card name. When this card is destroyed as a result of battle randomly send 2 cards from your hand back to the Deck. If this card is sent to the Deck directly from the hand Special Summon it to the field.

 

EN019 - Aztec Priest Warrior

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Effect - When this card is in your hand you must show it to your opponent at all times. This card gains 300 ATK points for each monster in your hand with "Aztec" in their card name. When this card is destroyed as a result of battle randomly send 2 cards from your hand back to the Deck. When there are 2 or more monsters with "Aztec" in their card names in your hand this card can attack your opponent directly.

 

EN020 - Aztec Prize Fighter

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Effect- When this card is in your hand you must show it to your opponent at all times. This card gains 200 ATK points for each monster in your hand with "Aztec" in their card name. When this card is destroyed as a result of battle randomly send 1 card from your hand back to the Deck. When this card does battle with a Beast-Type monster it destroys it at the end of the Damage Step.(Damage calculation is applied normally).[/align]

 

 

[spoiler= EN021 - EN030]

[align=center] EN021 - Aztec Pyramid

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Effect - Add 2 monsters with "Aztec" in their card name to your hand from the Deck, skip your next 2 Draw Phases.

 

EN022 - Aztec Calender

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Effect - Roll a die and select a monster from you Deck with "Aztec" in their card name with the same Level as the number rolled if it lands on 1 roll again. Flip a coin if it lands on heads Special Summon the monster to the field in face-up Attack Position if it lands on tails remove the monster from play.

 

EN023 - Aztec Jaguar

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Effect - When this card is in your hand you must show it to your opponent at all times. If this card is targeted by the effect of a Spell Card you can discard the top card of your Deck to negate the activation of the card and destroy it.

 

EN024 - Regeneration Goblin

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Effect - During your Main Phase 1, you can remove this card from play to Special Summon one of your monsters that is currently removed from play, except "Regeneration Goblin". When the monster Special Summoned by this card's effect is removed from the field, you can remove it from play to Special Summon this card in face-up Attack Position.

 

EN025 - All Out War

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Effect - As long as this card remains on the field no monsters can be Set, or placed in Defense Position. Every monster on the field must declare an attack during their controller's turn regardless of Card Effects. This card cannot be targeted by Spell or Trap Cards. Pay 1000 points during each of your Standby Phases if you cannot this card is removed from play.

 

EN026 - Rhinoseron

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Effect - FLIP: Destroy all face-up non Beast-Type monsters on the field with 1800 ATK points or more and increase this cards ATK x300 for each card destroyed.

 

EN027 - Beastly Monstrosity

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Effect - This card gains 100 ATK points for every Beast-Type monster in the Graveyard. Once per turn, remove from play up to 3 Beast-Type monsters from the Graveyard. Activate the following effects based on the number of cards removed from play:

1- Destroy 1 face-down card your opponent controls.

2- Your opponent must discard 2 cards from their hand and then draw 1.

3- Inflict damage to your opponent of the combined Levels of the 3 removed monsters x100.

 

EN028 - Grave Robbin Ghoul

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Effect - Activate this card when your opponent Summons a monster from the Graveyard take control of the Summoned monster, when the monster is destroyed send it to your opponents Graveyard and inflict 1000 points of damage to their Life Points.

 

EN029 - Dimensional Dragon

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Effect - This card cannot be Normal Summoned or Set. This card can only be Special Summoned by paying 1600 Life Points when "Dimensional Vortex" is on the field. This card cannot be destroyed by battle except by a monster with an equal Level to this card.(Damage calculation is applied normally). This card gains 400 ATK points for each Dimensional-Type monster in your Graveyard.

 

EN030 - Aztec High Mage

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Effect - When this card is in your hand you must show it to your opponent at all times. This card gains 150 ATK points for each monster in your hand with "Aztec" in their card name. If their are 2 or more monsters with "Aztec" in their card name in your hand, when this card is destroyed and sent to the Graveyard as a result of battle you can Special Summon 1 Level 4 or lower monster with "Aztec" in their name from your hand.[/align]

 

 

[spoiler=EN031 - EN040]

[align=center] EN031 - Savage Onslaught

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Effect - When this card is sent to the Graveyard as a result of battle, you can remove it from play and pay 2000 Life Points to Special Summon 2 level 4 or lower Warrior-Type monsters to the field.

 

EN032 - Once Again They Rise

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Effect - Pay 1000 points to activate this card. Once per turn, during your Main Phase, select and activate 1 of the following effects:

- Add 1 card to your hand from the Graveyard, and skip your next Draw Phase.

- Add 1 Level 6 or lower monster to your hand from the Deck, and skip your next Battle Phase.

- Special Summon 1 Level 4 or lower monster from your Graveyard. You cannot Summon any monster next turn.

- Add up to 3 monsters from the Graveyard to your Deck. Your next 2 cards that would be sent to the Graveyard are removed from play instead.

 

EN033 - Multi-Dimensional Worlds

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Effect - Pay 500 Life Points to activate this card. As long as this card remains on the field halve the cost of Summoning each Level 4 or lower Dimensional-Type monster, and increase their ATK by 400 points.

 

EN034 - Power From Another Dimension

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Effect - Increase the ATK of 1 Dimensional-Type monster by 600 points.

 

EN035 - Dimensional Juggernaut

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Effect - This card cannot be Normal Summoned or Set. This card can only be Special Summoned by paying 800 Life Points when "Dimensional Vortex" is on the field. This card cannot be destroyed by battle except by a monster with an equal Level to this card.(Damage calculation is applied normally). When this card attacks, or is attacked draw 1 card from your Deck.

 

EN036 - Aztec Jaguar Warrior

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Effect - "Aztec Jaguar" + 1 or more non-Tuner Warrior-Type monsters

This card gains 200 ATK points for each monster in your hand with "Aztec" in their card name. When this card is destroyed as a result of battle randomly send 1 card from your hand back to the Deck. Once per turn if you have exactly 2 monsters with "Aztec" in their card name in your hand you can destroy up to 3 Spell or Trap Cards on the field.

 

EN037 - Dimensional Explosion

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Effect - This card can only be activated in your Main Phase 1 by discarding the top 2 cards from your Deck. You can summon an extra Dimensional-Type monster this turn.

 

EN038 - Fiendish Dust of the Plague

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Effect - Once per turn, pay 1000 points and choose 1 of the following effects:

1- Destroy all face-up monsters your opponent controls.

2- Destroy all face-down monsters your opponent controls.

3- Destroy all face-up Spell and Trap Cards your opponent controls.

4- Destroy all face-down Spell and Trap Cards your opponent controls.

5- Destroy up to 3 cards in your opponents hand, they then draw 2 cards.

 

EN039 - Dimensional Viewer

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Effect - Activate this card when a Dimensional-Type monster on your side of the field is destroyed, add 1 Dimensional-Type monster to your hand from the Deck.

 

EN040 - Dimensional Magician

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Effect - This card cannot be Normal Summoned or Set. This card can only be Special Summoned by paying 1200 Life Points when "Dimensional Vortex" is on the field. This card cannot be destroyed by battle except by a monster with an equal Level to this card.(Damage calculation is applied normally). Place 1 Spell Counter on this card for each Dimensional-Type monster Summoned to the field (max. 5). Apply the following effects for the number of Spell Counters removed.

1- Draw 1 card.

2- Add 1 Spell card from your Deck to your hand.

3- Destroy 1 face-up monster on the field.

4- Double this cards ATK for this turn only.

5- Destroy all your opponents face-up cards and inflict 300 points of damage for each card destroyed.[/align]

 

 

[spoiler=EN041 - EN050][align=center]

EN041 - Aztec Fireborn Warrior

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Effect - When this card is in your hand you must show it to your opponent at all times. This card gains 150 ATK points for each monster in your hand with "Aztec" in their card name. When this card is destroyed as a result of battle randomly send 2 cards from your hand back to the Deck. Once per turn, if there is 3 or more monsters with "Aztec" in their card name in your hand, you can activate 1 of the following effects:

- Remove from play 1 monster on the field.

- Remove from play 2 cards from your opponent's hand.

- Increase your Life Points by 800.

- Inflict 500 points of damage to your opponent.

 

EN042 - Dimensional Halberdier

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Effect - This card cannot be Normal Summoned or Set. This card can only be Special Summoned by paying 600 Life Points when "Dimensional Vortex" is on the field. This card cannot be destroyed by battle except by a monster with an equal Level to this card.(Damage calculation is applied normally). This effect can only be activated in your Main Phase 1, send 1 card to the Graveyard to increase this card's ATK by 500 points, until your next Standby phase.

 

EN043 - Magical Dust

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Effect - Choose 1 of the following effects:

1- Increase your Life Points by 800.

2- Draw 2 cards, then discard 1.

3- Special Summon 1 Level 4 or lower monster from your hand.

4- Add 1 card from your Deck to your hand.

 

EN044 - Dimensional Ravager

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Effect - This card cannot be Normal Summoned or Set. This card can only be Special Summoned by paying 1000 Life Points when "Dimensional Vortex" is on the field. This card cannot be destroyed by battle except by a monster with an equal Level to this card.(Damage calculation is applied normally). When this card is targeted by a Spell or Trap Card negate that card's effect and destroy it then you can add 1 Spell or Trap to your Deck from the Graveyard.

 

EN045 - Aztec Stone Golem

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Effect - When this card is in your hand you must show it to your opponent at all times. This card gains 200 DEF points for each monster in your hand with "Aztec" in their card name. When this card is destroyed as a result of battle randomly send 1 card from your hand back to the Deck. Once per turn if there are 2 or more monsters with "Aztec" in their card name in your hand, destroy 1 Spell or Trap Card on the field.

 

EN046 - Werewolf

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Effect - When this card is switched from Defense Position to Attack Position you can Tribute this card to Special Summon 1 "Werewolf #2" from your hand or Deck.

 

EN047 - Werewolf #2

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Effect - This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Werewolf". Once per turn, during your Standby Phase your opponent must randomly discard 1 card from their hand, if they do not this card can attack directly this turn.

 

EN048 - Bandit Fairy

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Effect - This card cannot be targeted by the effects of Spell, Trap or Effect Monsters. If this card is destroyed by battle and sent to the Graveyard, you can pay 1000 Life Points to add it back to your hand. Once per turn, remove from play either the top card of your Deck or 1 card from your hand to select and activate 1 of the following effects:

- Destroy 1 face-up monster your opponent controls and increase your Life Points by 100 x by the destroyed monsters Level.

- Your opponent must randomly discard 1 card from their hand.

- Your opponent must discard the top card of their Deck.

- Gain Life Points equal to the number of Spell and Trap Cards in both player's Graveyards x 100.

 

EN049 - Aztec Reinforcements

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Effect - Activate this card when you control 1 "Aztec" monster and your opponent controls 3 or more monsters, Special Summon 2 Level 4 or lower monsters with "Aztec" in their card name from your Deck they are destroyed during the End Phase.

 

EN050 - Flaming Aztec Sword

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Effect - Activate this card when your opponent attack's a monster with "Aztec" in their card name. Increase the cards ATK by 300 until the End Phase. [/align]

 

 

[spoiler= EN051 -EN060] [align=center]

EN051 - Foul Smelling Behemoth

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Effect - For every other face-up WATER monster you control, this card gains 600 ATK and 100 DEF. If this card is destroyed by battle, you can pay 1000 points to add it back to your hand. Once per turn, you can pay 500 points for your opponent to randomly discard 1 card from their hand.

 

EN052 - Tempered Tiger

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Effect - FLIP: Increase your Life Points by 500 for each face-up Spell and Trap Card on the field.

 

EN053 - Toxic Cell Virus

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Effect - Pay 1000 Life Points to activate this card, this card cannot be destroyed by Spell or Trap Cards. Once per turn destroy 1 of your opponent's face-up monsters and remove it from play. Inflict 800 points of damage to your opponent for each card destroyed, this card is removed from play during your 4th Standby Phase after this card was activated.

 

EN054 - Aztec Troll Beast

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Effect - When this card is in your hand you must show it to your opponent at all times. This card gains 100 ATK points for each monster in your hand with "Aztec" in their card name. When this card is destroyed as a result of battle randomly send 3 cards from your hand back to the Deck. Once per turn if there is exactly 1 monster with "Aztec" in their card name in your hand you can Special Summon it to the field if you activate this effect this card cannot declare an attack this turn.

 

EN055 - Werewolf's Calling

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Effect - Pay 1000 points to activate this card. Once per turn, select and activate 1 of the following effects:

- Add 1 "Werewolf" to your hand from the Deck or Graveyard.

- Change the Battle Position of 1 face-up "Werewolf" you control.

- Increase the ATK of "Werewolf" or "Werewolf #2" by 500 until the End Phase.

- Discard 2 cards from your hand to have "Werewolf #2" gain its effect.

 

EN056 - Dimensional Vortex

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Effect - This card is used to Summon Dimensional-Type monsters at a cost of double their number of Stars x100.

 

EN057 - Magnus the Axe Wielder

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Effect - When this card is Flip Summoned increase your Life Points by 500 points. This card cannot be destroyed as a result of battle.(Damage calculation is applied normally). When this card is attacked by a Level 6 or higher monster switch this card into face-up Attack Position.

 

EN058 - Shaman Spirit

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Effect - This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up destroy all Spell and Trap Cards on the field and inflict damage to both you and your opponents Life Points x300 for each card destroyed.

 

EN059 - Ambitious Hope

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Effect - This card is unaffected by Spell Cards. Once per turn, you can pay half your Life Points to select up to 3 unoccupied Card Zones on your opponent's side of the field and place 1 Ambition Counter on each of them. When a card is placed in a Zone occupied by a Ambition Counter Flip a coin, if it lands on heads destroy the card if it lands on tails destroy the Ambition Counter.

 

EN060 - Daughter of Poseidon

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Effect - Once per turn instead of entering your Battle Phase choose to activate 1 of these effects:

- Increase the ATK and DEF of all face-up WATER monsters by 200.

- Destroy 2 Spell or Trap Cards on the field.

- Discard 1 card from your hand and your opponent randomly discards 1 from their hand.

- Inflict 800 points of damage to opponent.

- Draw 1 card for every other face-up WATER monster on the field.[/align]

 

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