Jump to content

§ "Divine Wind" § Set: 21/60 §


Dr.Pain

Recommended Posts

2usd345.png


[spoiler=Pack]

2gtp8k3.png

 

 


[spoiler=About]

Divine Wind is a set that introduces 2 new archtypes! You'll find support for my new "Holy" monsters and "Elelord" monsters. "Holy" cards focus on milling your deck to Special Summon monsters from your deck and give them powerful abilities (yes, i know it sounds like lightsworn.) If you don't notice, the "Holy" monsters are based after vowels. The "Elelord" monsters are foucused on summoning the Elelord dragons. Once you get one of these in play, you can keep swaping them out from your deck for another. All the "Elelord" dragons are based on the attributes, having 1 for each.

 

 


[spoiler=Artwork/Credit]

Artwork is from

Deviant Art: http://www.deviantart.com/

and

Magic Deck Vortex: http://www.magicdeckvortex.com/art.htm

and

Pack and Presentation from

E-Hero Crimson Shop : http://forum.yugiohcardmaker.net/thread-90366.html

 

 


[spoiler=Promos]

120961wl5.jpg

120961xe5.jpg

120961df5.jpg

 

 


[spoiler=Cards]

120961wl5.jpg

When this card is Summoned, you gain 500 life points for each monster on the field (exluding this one.) When this card destroys a monster as a result of battle, increase your life by half of the monster's ATK. When you take damage, you can tribute this card to gain life points equal to the life points you lost. This card then is Special Summoned on the End Phase of the turn. You can return this card to your deck to Special Summon a "Elelord" from your deck on the End Phase of the turn.

120961xe5.jpg

Once per turn, you can increase the attack of all face-up "Holy" monsters you control by 350 by sending the top 3 cards of your deck to the graveyard. When this card is destroyed as a result of battle, send the top 2 cards of your deck to the graveyard and all "Holy" monsters on the field lose 300 ATK.

120961df5.jpg

When this card is Summoned to the field, you can destroy 1 spell or trap card. When this card successfully destroys a monster, you can destroy 1 spell or trap card on the field. You can send this return this card to your deck to Special Summon a "Elelord" from your deck at the end of the turn.

120961kb4.jpg

Once per turn, you can send the top 3 cards of your deck to the graveyard. Then your opponent shows you their hand. Select one of the cards and send it to the graveyard. When this card is destroyed by battle, send the top 2 cards of your deck to the graveyard.

120961ct2.jpg

Once per turn, you can send the top 2 cards of your deck to the graveyard. Then draw 1 card. If it is a "Holy" monster, then Special Summon it. If it is a Spell or Trap Card, send the top 2 cards of your deck to the graveyard. When this card is destroyed as a result of battle, send the top 2 cards of your deck to the graveyard.

120961if5.jpg

You can tribute this card to Special Summon an "Elelord" monster from your hand. If this card is destroyed by battle, Special Summon a Draegon Hatchling from your deck or hand.

120961fd5.jpg

If this card is Special Summoned, increase this card's attack by 500.

120961rh0.jpg

When this card is Summoned, you can put 2 Earth Counters on face-up monsters you control. When a monster with an Earth Counter is selected as an attack target, you can remove a Earth Counter from that monster to negate the attack. You can send this card to your deck to Special Summon a "Elelord' monster from your deck on the End Phase of that turn.

120961nc1.jpg

When this card is sucessfully Summoned, you can change the battle position of 2 face-up monsters. When this card attacks a monster in DEF Position, Destroy all face-up DEF Position monsters on your opponent's side of the field. You can return this card to your deck to Special Summon a "Elelord" from your deck to the field on the End Phase of the turn.

120961av2.jpg

When this card is summoned, select 1 of the following effects:

• This card can by tributed as 2 tributes for a "Elelord" monster.

• When this card is destroyed and sent to the graveyard, you can send an "Elelord" monster from your deck to your hand

120961ca9.jpg

This card can only be equiped to a "Elelord" monster. Decrease the ATK of the equiped monster by 200. When the equiped monster is selected as an attack target, you can send this card to the graveyard to remove from play the attacking monster. If the equiped monster is sent to your deck by its effect, return this card to your hand.

120961cj1.jpg

You can only activate this card during your Main Phase 1. Tribute 1 "Elelord" monster. Destroy 2 card's on the field. During the End Phase of the turn this card was activated, Special Summon an "Elelord" monster from your deck equal to or less than the level of the tributed monster.

120961kj0.jpg

If this card is Special Summoned by the effect of a "Holy" monster, you can destroy 1 card on the field. Once per turn you can send the top 2 cards of your deck to the graveyard. Then you can destroy 1 face-up monster on the field. If you activate this card's effect, you cannot attack with this card. When this card is destroyed by battle, send the top 3 cards of your deck to the graveyard

120961ub2.jpg

Once per turn, you can send the top 2 cards of your deck to the graveyard. Then increase this card's ATK by 450. In addition, this card is unaffected by Trap Cards during your next Battle Phase. When this card is destroyed by battle, send the top 3 cards of your deck to the graveyard.

120961ya2.jpg

Once per turn, you can send the top 2 cards of your deck to the graveyard. Then send 5 cards from your graveyard and return them to your deck. If this card is destroyed by battle, send 1 card from your graveyard to your deck.

120961xi2.jpg

When a LIGHT monster is sent to your graveyard from your deck by the effect of a card on your side of the field, Special Summon it.

120961ge5.jpg

When an "Elelord" is Special Summoned by another card's effect, you can Special Summon this card from your graveyard. You can tribute this card and an "Elelord" to Special Summon a "Elelord" monster from your deck.

120961ji6.jpg

You can only activate this card when your opponent draws a card(s) from his/her Deck. Send those cards to the top of your opponent's Deck. Then your opponent shows you the top 5 cards of his/her Deck. Put the cards in any order on top of your opponent's Deck.

120961yz3.jpg

Once per turn, you can send the top 3 cards of your deck to the graveyard to prevent your "Holy" monsters from being destroyed by Spell and Trap Cards until the end of your turn. When this card is destroyed by battle, send the top 3 cards of your deck to the graveyard.

120961gl6.jpg

Send the top 2 cards of your deck to the graveyard. Then draw 1 card. If it is a "Holy" monster, then Special Summon it. If it is not, send it to the graveyard.

120961by1.jpg

Once per turn, you can look at the top 3 cards of your deck. Then you can Special Summon 1 "Holy" monster from those cards and send the rest to the graveyard. When this card is destroyed as a result of battle, you must tribute 1 "Holy" monster and Special Summon this card. If you cannot, send the top 5 cards of your deck to the graveyard

120961lp5.jpg

If this card is sent from your hand or deck to the graveyard, Special Summon this card. When this card is destroyed by battle, you can send the top 3 cards of your deck to the graveyard to Special Summon this card.

 

 


[spoiler=Final Notes]

You May:

Rate

Suggest

Comment

Constructive Criticism

OCG

 

Note that this set is currently In Progress

 

 


Thank You


Link to comment
Share on other sites

Cool Cards!

Nice ideas with the two new archtypes asnd you have followed them up very well. I did notice some OCG errors though.

Good images aswell however I had an instant dislike to Aou - Holy Summoner's image!

 

You clearly put a lot of effort into the whole idea of the booster packs the cards and the promos and a lot of work into the whole thing!!

 

So overall I'll rate them 9.5/10

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...