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Chaos Sorcerer: Discussion


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ChaosSorcererSD6-EN-C-1E.jpg

 

This card is about as powerful as Tytannial and REZD, and about as hard to summon. But for some reason, Chaos Sorcerer is banworthy and the cards that can summon Tytannial and REZD so easily (or even the cards themselves) aren't banworthy at all.

 

I'd like to know exactly why.

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About as powerful as Tytannial or REZD? First of all, this guy is way beyond REZD. I don't even know where that came from. As for Tytannial, I'd have to say this guy is way beyond her too. He's far more splashable (basically any deck can run a few lights and darks). He comes to the field, gets rid of whatever's bothering you (probably something like Stardust), then you just teleport in a Krebons or, hell, normal summon a tuner and synchro him into a level 8, and since he's semi-nomi, he can even be reborned after that. Tytannial and REZD don't have near that much going for them.

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About as powerful as Tytannial or REZD? First of all' date=' this guy is way beyond REZD. I don't even know where that came from. As for Tytannial, I'd have to say this guy is way beyond her too. He's far more splashable (basically any deck can run a few lights and darks). He comes to the field, gets rid of whatever's bothering you (probably something like Stardust), then you just teleport in a Krebons or, hell, normal summon a tuner and synchro him into a level 8, and since he's semi-nomi, he can even be reborned after that. Tytannial and REZD don't have near that much going for them.

[/quote']

 

Yeah, REZD is somewhat weaker than the others, and less splashable too, but Tytannial has amazing stats, is splashable and even though her effect isn't offensive but rather defensive, it's still very remarkable. It is especially good with Plants, but even when it's the only Plant you're gonna have on the field, it can tribute itself to destroy the Monarch or whatever was used to destroy it. And since you were mentioning a 2-card combo for Tytannial, here's mine:

Tytannial + Black Garden.

This almost assures that Monsters won't be the ones to destroy Tytannial, via battle OR targetting monster effects. And we're still talking about a 'splashable engine', NOT per se about a Plant Deck.

 

 

EDIT: I can't recall why I said that REZD is less splashable than Tytannial. Ignore that.

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Guest PikaPerson01

"Dark and Light" monsters are much more splashable then "Zombie" and "Plant".

 

Removing a face up monster from play is a much more powerful effect then reviving a Zombie moster that you destroy by battle or negating an effect that targets by tributing a plant.

 

Much more easy to summon compared to the other two. Much more powerful effect compared to the other two. And since we now have Synchros, we also have that going for it.

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"Dark and Light" monsters are much more splashable then "Zombie" and "Plant".

 

Removing a face up monster from play is a much more powerful effect then reviving a Zombie moster that you destroy by battle or negating an effect that targets by tributing a plant.

 

Much more easy to summon compared to the other two. Much more powerful effect compared to the other two. And since we now have Synchros' date=' we also have that going for it.

[/quote']

 

This.

 

Also, it's a floater.

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"Dark and Light" monsters are much more splashable then "Zombie" and "Plant".

 

Removing a face up monster from play is a much more powerful effect then reviving a Zombie moster that you destroy by battle or negating an effect that targets by tributing a plant.

 

Much more easy to summon compared to the other two. Much more powerful effect compared to the other two. And since we now have Synchros' date=' we also have that going for it.

[/quote']

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"Dark and Light" monsters are much more splashable then "Zombie" and "Plant".

 

Removing a face up monster from play is a much more powerful effect then reviving a Zombie moster that you destroy by battle or negating an effect that targets by tributing a plant.

 

Much more easy to summon compared to the other two. Much more powerful effect compared to the other two. And since we now have Synchros' date=' we also have that going for it.

[/quote']

 

This.

 

Also, it's a floater.

 

 

you forgot the [/topic]

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"Dark and Light" monsters are much more splashable then "Zombie" and "Plant".

 

Removing a face up monster from play is a much more powerful effect then reviving a Zombie moster that you destroy by battle or negating an effect that targets by tributing a plant.

 

Much more easy to summon compared to the other two. Much more powerful effect compared to the other two. And since we now have Synchros' date=' we also have that going for it.

[/quote']

 

This.

 

Also, it's a floater.

 

 

you forgot the [/topic]

 

That's because the topic isn't over.

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"Dark and Light" monsters are much more splashable then "Zombie" and "Plant".

 

To use Chaos Sorcerer' date=' you need multiple Light and Dark monsters in your deck, while you only need 3 Lonefire Blossoms + 1-3 Tytannials to use Tytannial, and 3 Pyramid Turtles + 1-3 REZDs to use Tytannial. Why are the latter two harder to splash than the first one?

 

 

Removing a face up monster from play is a much more powerful effect then reviving a Zombie moster that you destroy by battle or negating an effect that targets by tributing a plant.

 

Instead of that offensive effect, Tytannial and REZD both have a completely different effect from Chaos Sorcerer, but they do have higher ATK. Why is the one with the destroying effect more powerful than the ones with higher ATK?

 

 

Much more easy to summon compared to the other two.

 

Not per se.

 

 

Much more powerful effect compared to the other two.

 

Not in ATK power per se.

 

 

And since we now have Synchros' date=' we also have that going for it.

[/quote']

 

REZD can do that trick too with a LV1 tuner. Is he banworthy now too?

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To use Chaos Sorcerer, you need multiple Light and Dark monsters in your deck, while you only need 3 Lonefire Blossoms + 1-3 Tytannials to use Tytannial, and 3 Pyramid Turtles + 1-3 REZDs to use Tytannial. Why are the latter two harder to splash than the first one?

 

Because Lonefire Blossom is only there to summon Tytannial. There's the case where you draw it and Tytannial at the same time, then you're screwed. Not to mention that fact that, since this isn't a dedicated plant deck, after Tytannial's used her effect once, she's probably not coming back. Same goes with Turtle and REZD, pretty much. Chaos Sorcerer's food is a light monster and a dark monster. These cards don't just support the other things you splashed in to make Sorcerer work, like the things you splash for the other dudes do. Sangan, almost any Lightsworn, snipe hunter, marshmallon, krebons, there are many more lights and darks that you can put into your deck that will serve more of a purpose than just to get this guy out.

 

Also, level 1 tuners aren't that useful, unless you're running a deck full of odd numbered guys or have a thing for black rose dragon/magical android.

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