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A Contest for Intermediates


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Card will be up today!

 

 

EDIT:

 

Card:

 

 

194106n.jpg

 

Effect:

This monster can only be Ritual Summoned with the Ritual Spell Card, "Grand Ritual". You must also offer monsters whose total Level is equal or more than 5 as a Tribute from the field or your hand. While this card is face-up on the field, each time a card is sent from the hand to the Graveyard, you can pay 200 Life Points to draw 1 card.

 

Pic from Father Wolf.

 

194106m.jpg

 

Effect:

This card is used to Ritual Summon "Ter Zavuk, the Grand Warrior". You must offer monsters whose total Level is equal or more than 5 as a Tribute from the field or your hand. If you Tribute exactly 2 Effect Monsters, increase ''Ter Zavuk, the Grand Warrior'''s ATK points by 400.

 

Pic from Father Wolf.

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[align=center]186158.jpg186158bpx.jpg

Gamble

Three Soldiers Joker Card

Here ya go!

[spoiler=Lore for The Gambling Witch]This card can only be summoned by Ritual Summon. This card can only Ritual Summoned by the effect of "Gamble". You must also offer Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are attempting to Ritual Summon. Once per turn you and your opponent must roll a dice. The player with the highest number then must select one monster on their opponent's field and send it to the Graveyard. The owner of that card must take direct damage equal to it's total level stars x100. If there are no monsters on your opponent's field, this card is removed from play. If you take damage during your opponent's battle phase, toss a coin.

-Heads: All battle damage is negated and you gain Life Points equal to the original ATK of the attacking monster.

Tails: All battle damage is negated and your opponent must randomly select one card and remove it from play. If this card is attacked by a LIGHT Attribute monster, roll a dice. If the result is greater than 3, that monster is removed from play and all battle damage is negated.

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here are my cards

196000z.jpg

Effect:

This card can only be Ritual Summoned with the Ritual Spell card, "The Phantom Arrives." You must also offer monster whose total Level Stars are greater than or equal to 8. This card is treated as a Spell Card when it is Ritual Summoned. When this card is Ritual Summoned put it in your Field Card Zone . While this card is in the Field Card Zone, you can activate 1 of the following affects once per turn:

-Your opponent loses 100 Life Points

-You draw one card

-Your opponent must select one card in their hand and remove it from play.


196000m.jpg

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[spoiler=beckoning of the necromancer]>

 

[spoiler=effect]This card is used to Ritual Summon "Necromai". You must also offer monsters whose total stars equal 8 or more as a tribute.

 

[spoiler=necromai]>

 

[spoiler=effect]This card cannot be Normal Summoned or Set. This card can only be Ritual Summoned by the effect of "Beckoning of the Necromancer." Once per turn, you can Special Summon 1 Level 4 or lower DARK monster from your Graveyard to the field. The ATK/DEF of "Necromai" are double the selected monsters ATK/DEF until the End Phase of the turn. During the End Phase, the selected monster is removed from play and the ATK/DEF of "Necromai" becomes 0.

 

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