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Custom Deck Making and Tourny Challange


Father Wolf

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i didnt know where else to put this but if it is in the wrong section kindly move this =D

 

Alright me and my friend Setojim talked about doing this a while ago and with out his ok im just going to do it.

 

in this Contest u must make a Deck Listing! for any of ur custom sets/cards. THEN me and Setojim will take your decks and make proxy decks of them, and play a tournoment using the decks. the on that comes out on top will win a grand prize of course there will be prizes for 2nd - 4th.

 

Rules and requirments

1. it must be a 40+ deck

2. U must use atleast 10 REAL cards but can not go over 25 real cards.

3. real cards will fallow the current format (not March 09)

4. Must post link to all cards location used! (if 2 are more that are from the same link only post another link when it changes and post them right next to each other.)

5. No Overpowerd Cards! if me and setojim think that a card in you Deck list is to powerful; we will limit, simi-limit, or ban the card from your deck, and replace it with a real card substitute.

6. All custom cards must be marked with s "c"

 

[spoiler=Example Deck List]

All Custom cards found here: http://forum.yugiohcardmaker.net/thread-93814.html?highlight=Shooting+Stars

 

Monsters: 26

DaD x2

Dark Grepher x2

DH Mali x3

DH Dimond Dude x3

White Dwarf Dragon x2 c

Shooting Star 0 x1 c

Shooting Star 1 x2 c

Shooting Star 2 x2 c

Shooting Star 3 x2 c

Shooting Star 5 x2 c

Shooting Star 6 x3 c

 

Spells: 16

Super Nova Turbo x2 c

E-Tele x3

Falling Star x2 c

Broken Star x2 c

D-Draw x3

Allure x2

Coldwave x2

 

 

 

Only 16 spots avalible

fortycal86 (Done)

Yoshiman™

Setojim (Done)

noahyel (Done)

Batteryman AAA (Done)

tommers2008

1337noob

 

 

 

Prizes

1st: 3 Reps, 1000 Points, 3 Custom Images from me that only u can use (thats right not even i can use them). ;)

 

2nd: 2 reps, 500 points

 

3rd: 1 rep, 250 points

 

4th: your choice between 1 rep or 100 Points.

 

 

Regestration will end the 25th

Results will be post after that and the turnoment will end the 28

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Guest setojim

here's mine:

 

(NOTE: I switched to the march format since it's already here...)

 

References: http://forum.yugiohcardmaker.net/thread-94158.html

 

Monsters:

 

3 Dishonest ©

3 Wulf, Lightsworn Beast

3 Lumina, Lightsworn Summoner

3 Lyla, Lightsworn Sorceress

1 Chaos Sorcerer

2 Necroface

1 Dark Armed Dragon

1 Plaguespreader Zombie

1 Sangan

3 Astral Night Terror ©

2 Astral Gate Guardian ©

3 Astral Nova ©

3 Dark Tuner Astral Infinity ©

 

Spells:

 

1 Card of Safe Return

2 Allure of Darkness

3 Solar Recharge

3 Astral Draw ©

2 Foolish Burial

3 Astralogy ©

3 Astral Toolbox ©

 

Traps:

 

1 Return From the Different Dimension

1 Crush Card Virus

3 Astral Command ©

 

Extra:

 

3 Astral Eraser

2 Astral Nebula

2 Astral Void

2 Black Hole Dragon

1 Red Dragon Archfiend

1 Goyo Guardian

2 Stardust Dragon

1 Colossal Fighter

1 Thought Ruler Archfiend

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Monsters (20)

3 Abyss Soldier

2 Nightmare Penguin

1 Treeborn Frog

3 Sinister Sea Serpent ©

3 Abyssal Penguin ©

3 Seeker Shark ©

2 Morph Slime ©

3 D.D. Piranha ©

 

Spells (11)

1 Brain Control

1 Monster Reborn

1 Lightning Vortex

1 Giant Trunade

1 Heavy Storm

2 Rare Ambergris ©

1 Flash Flood ©

3 Refill ©

 

Traps (9)

1 Torrential Tribute

2 Phoenix Wing Wind Blast

3 Spiritual Water Art - Aoi

3 Riptide ©

 

Extra Deck (10)

3 Serpent of the Abysmal Sea ©

2 Brionac, Dragon of the Ice Boundary

2 Black Rose Dragon

1 Stardust Dragon

2 Goyo Guardian

 

Hears the effects.

http://forum.yugiohcardmaker.net/thread-93391.html

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I'm in! Here's my Deck!

[spoiler=Fake Cards]

[spoiler=Penetrating Light]178778ru9.jpg

[spoiler=Draw Sphere]178778oz6.jpg

[spoiler=Immortal Equalibrium]178778ul1.jpg

[spoiler=Parting Wishes]178778vp1.jpg

[spoiler=Battlefield Saint]l_475667bfa10d415589104fb1b8b544a1.png

[spoiler=Taki, the Light Seeker]178778js5.jpg

[spoiler=Light Reaper Witch]l_ba7dc3f473df48608dae191ea045b010.png[spoiler=Effect

]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by discarding 3 cards from your hand to the Graveyard. When this card is Special Summoned, draw 4 cards. The ATK and DEF of this card are equal to the number of cards in your hand x 600.

 

[spoiler=Light Reaper Apprentice]178778bq7.jpg

[spoiler=Celestial Fighter - Theophilus]l_5dadfa0a62bd451f8b6083f24e8e4079.jpg[spoiler=Effect]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: If there are 4 or more cards in your hand when this card is destroyed, you can Special Summon this card to your side of the field during the End Phase.

 

[spoiler=Light of the Guardians]178778yt3.jpg

[spoiler=Regenerating Angel]178778tc8.jpg

[spoiler=Aurora Angelico]178778gf1.jpg

[spoiler=Seeking Balance]178778oq4.jpg

 

[spoiler=Somber Homecoming]i2qesx.jpg

 

[spoiler=Ray of Hope]slh4rc.jpg

 

[spoiler=Merciful Mage]vq0c41.jpg

[spoiler=Effect]During your Main Phase 1, you can pay 800 Life Points to move this face-up monster to an unoccupied Spell or Trap Card Zone on your side of the field to have it be treated as a Continuous Spell Card with the following effect:

Once per turn, when your opponent declares an attack, you can discard 1 card to negate the attack.

 

 

 

[spoiler=Magician of Hope]2u6nuav.jpg

 

[spoiler=M. Spirit - Aurora]2r5anhy.jpg

[spoiler=Effect]This card cannot be Summoned while there is another monster with "M. Spirit" in its card name face-up on the field. When this card is destroyed by battle, you can discard up to 3 Spell Cards from your hand to the Graveyard to Special Summon a number of "Miracle Tokens" (Spellcaster-Type/LIGHT/Level 2/ATK 300/DEF100) equal to the number of Spell Cards you discarded. When a "Miracle Token" is destroyed, you can return the Spell Card used to Special Summon it from the Graveyard to your hand.

 

 

 

[spoiler=M.Spirit - Shimmer]178778ld7.jpg

[spoiler=Effect]This card cannot be Summoned while there is another monster with "M. Spirit" in its card name face-up on the field. This card is not destroyed by battle. (Damage Calculation is applied normally.) When this Attack Position monster is selected as an attack target, you can discard 1 Spell or Trap Card from your hand to Special Summon 1 "Miracle Token" (Spellcaster-Type/LIGHT/Level 2/ATK 300/DEF100) and redirect your opponent's attack to that "Miracle Token." When a "Miracle Token" you control is destroyed, you can return the Spell or Trap Card used to Special Summon it from the Graveyard to your hand. You can then Set 1 Spell or Trap Card.

 

 

[spoiler=M. Spirit - Mirage]4j6r1c.jpg

[spoiler=Effect]This card cannot be Summoned while there is another monster with "M. Spirit" in its card name face-up on the field. When this card is Normal Summoned, control of this monster is switched to your opponent. Once per turn, this card's controller must discard 1 Spell or Trap and Special Summon 1 "Miracle Token" (Spellcaster-Type/LIGHT/Level 2/ATK 300/DEF100). When a "Miracle Token" is destroyed, this card's controller can return the Spell or Trap card used to Special Summon it from his/her Graveyard to his/her hand. While this card is face-up on the field, "Miracle Tokens cannot be released for an Advance Summon.

 

 

 

[spoiler=M. Spirit - Radiance]6fyrld.jpg

[spoiler=Effect]This card cannot be Summoned while there is another monster with "M. Spirit" in its card name face-up on the field. If there are no DARK monsters on the field, you can Special Summon this card. Once per turn, you can send 1 Spell or Trap Card from your Deck to the Graveyard to Special Summon 1 "Miracle Token" (Spellcaster-Type/LIGHT/Level 2/ATK 300/DEF100). When a "Miracle Token" is destroyed, you can return the Spell or Trap Card used to Special Summon it from the Graveyard to your hand.

 

 

 

[spoiler=M. Spirit - Starlight]30vhe0y.jpg

[spoiler=Effect]This card cannot be Summoned while there is another monster with "M. Spirit" in its card name face-up on the field. If there are no DARK monsters on the field, you can Special Summon this card. Once per turn, you can discard 1 Trap Card to Special Summon 1 "Miracle Token" (Spellcaster-Type/LIGHT/Level 2/ATK 300/DEF100). When a "Miracle Token" is destroyed, you can return the Trap Card used to Special Summon it from the Graveyard to your hand. As long as this card is face-up on the field, your opponent cannot select a "Miracle Token" you control as an attack target.

 

 

 

[spoiler=Miraculous Recovery]2z5vcbm.jpg

 

[spoiler=Life Drain]1fbu3b.jpg

 

[spoiler=Keeper of the Light]28koh1t.jpg

[spoiler=Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned in face-up Defense position by discarding 1 LIGHT monster in your hand to the Graveyard. If this card is switched to Attack Position, it is destroyed during the End Phase. Each time a player activates a Spell or Trap Card, place 1 "Spell Counter" on this card. When this card is destroyed and sent to the Graveyard, increase your Life Points by 500 x the number of "Spell Counters" on this card.

 

 

 

[spoiler=Identity Crisis]8yi3b8.jpg

 

[spoiler=Healing Sutra]2hrd6xu.jpg

 

[spoiler=Healing Surge]2ll0kr4.jpg

 

[spoiler=Everlasting Equality]vyvzx3.jpg

 

[spoiler=Dutiful Defender]nml2lc.jpg

 

[spoiler=A Grim Bargain]14u7wva.jpg

 

 

 

[spoiler=Real Cards]

Alchemy Cycle

Draining Shield

Deck Lockdown

Pot of Avarice

Monster Reborn

Marshmallon

Barrier Statue of the Heavens

Bountiful Artemis

The Stern Mystic

Reflect Bounder

 

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I'll join. Any entry fee ?!

 

Here's the Deck i'd like to use:

(All custom cards found here[except ones that are linked apart] )

 

Batteryman AA x3

Batteryman Industrial x2

Super Electromagnetic Voltech-Dragon x2

Batteryman Charger x2

Batteryman Micro-Cell x2

Batteryman Plus x2 ©

Mobile Illuminator Unit x2 ©

Mega Electro-Magnetic Ouroboros/Buster ©

Batteryman D x2

Rеlampago x2 © (found here)

(©: 7/20)

__________________

Battery Charger x2

Guidelight x2 ©

Memory Effect x2 ©

D.D. Lightning x2 ©

Buster Mode x2

Short Circuit

Legendary Hero Statue x2 © (found here)

Portable Battery Pack

Power Factory x2 ©

Recycling Batteries

Torrential Tribute

Lightning Vortex

Mystical Space Typhoon

Monster Reborn

Back To Square One

(© 10/20)

_________________

Extra Deck :

Mega Electro-Magnetic Ourobors x3 ©

Batteryman AA Upgrade x2 ©

(©: 5/5)

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heres my deck.

[spoiler=custom] [spoiler=Akarne-Healer of Light] 185418e.jpg

 

[spoiler= Castle Angel x3] 185418vth.jpg

 

[spoiler= Castle Decoy Warrior x3] 185418q.jpg

 

[spoiler=Castle Fighter] 185418tao.jpg

 

[spoiler=Castle Sorcerer x3] 185418y.jpg

 

[spoiler=Enraka-Warrior of the Flames] 185418poh.jpg

 

[spoiler=Rashka Castle-Castle Warrior] 185418k.jpg

 

[spoiler=Uuntar Castle-Castle Warrior] 185418g.jpg

 

[spoiler=Castle Sage] 185418k.jpg

 

[spoiler=Castle Witch] 185418l.jpg

 

[spoiler=Blessing of the Ancient Tree x2] 185418w.jpg

 

[spoiler=Castle Battle Colosseum x3] 185418t.jpg

 

[spoiler=Collection of Souls] 185418w.jpg

 

[spoiler=Destruction of Souls] 185418fom.jpg

 

[spoiler=Castle Seal] 185418cjr.jpg

 

[spoiler=Castle Seal] 185418jat.jpg

 

[spoiler=Symbol of the Castle] 185418j.jpg

 

[spoiler=Trust of the Clan] 185418d.jpg [spoiler=effect]

This card can only be activated when "Uuntar Castle-Castle Warrior" or "Rashka Castle-Castle Warrior" is on the field. Pay 2000 Life Points. Select one of the following effects:

-If "Uuntar Castle-Castle Warrior" is on the field, Special Summon "Akarne-Healer of Light" on the field. Increase your Life Points by 1000.

-If "Rashka Castle-Castle Warrior" is on the field, Special Summon "Enraka Castle-Warrior of the Flames" on the field. Inflict 1000 Life Points to your opponent.

-If both cards are on the field, do both effects. Then, Summon as much monsters you can from your hand. They are destroyed in the same amount of turns equal to the amount of monster summoned.

 

[spoiler=Cemetery Destruction] 185418qds.jpg

 

[spoiler=Castle Defense] 185418hgk.jpg

 

[spoiler=Revive from Beyond] 185418e.jpg

 

 

[spoiler=real cards] Marshmallon

Old Vindictive Magician x2

Furture Samurai

Dark Valkyria

Nobleman Of Crossout

Swords of Revealing Light

United We Stand

Mirror Force

Macro Cosmos

 

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Here is my Deck List... 43cards 22real 21created

 

 

Monsters: 25

Manticore of Darkness x2

Gene Warped Warwolf x3

Pitch Black Warwolf x2

Beast King Barbaros x1

Vorse Raider x2

Werewolf x1 c

Werewolf #2 x1 c

Beastly Monstrosity x1 c

Vicious Mutation x3 c

Forest Goblin x2 c

Titan Gorilla x3 c

Electric Lion x2 c

Bowman of the Forest x1 c

Luminescent Spore Troll x1 c

 

Spells: 12

Card of Safe Return x1

Heavy Storm x1

Brain Control x1

Monster Reborn x1

Foolish Burial x2

Werewolf's Calling x1 c

Spirit Controller of the Forest x1 c

Treasure's of the Forest x2 c

Forest x1

Book of Moon x1

 

Traps: 6

Solemn Judgment x3

Charge of the Pack x2 c

Phoenix Wing Wind Blast x 1

 

Extra Deck: 10cards 5real 5 created

Stardust Dragon x1

Goyo Guardian x1

Thought Ruler Archfiend x1

Black Rose Dragon x1

Tempest Magician x1

Fully Armed Warwolf x1 c

Cartayus the Rising Brute x1 c

Warrior of Light x1 c

Garruk the Ultimate x1 c

Fargord, King of Wild Beasts x1c

 

[spoiler=Created Cards][align=center]

88810s.jpg

Effect - When this card is switched from Defense Position to Attack Position you can Tribute this card to Special Summon 1 "Werewolf #2" from your hand or Deck.

 

88810rlr.jpg

Effect - This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Werewolf". Once per turn, during your Standby Phase your opponent must randomly discard 1 card from their hand, if they do not this card can attack directly this turn.

 

88810v.jpg

Effect - This card gains 100 ATK points for every Beast-Type monster in the Graveyard. Once per turn, remove from play up to 3 Beast-Type monsters from the Graveyard. Activate the following effects based on the number of cards removed from play:

1- Destroy 1 face-down card your opponent controls.

2- Your opponent must discard 2 cards from their hand and then draw 1.

3- Inflict damage to your opponent of the combined Levels of the 3 removed monsters x100.

 

88810r.jpg

Effect - Once per turn, if this card is selected as an attack target, you can discard 1 Beast or Beast-Warrior-Type monster from your hand to negate the attack.

 

88810z.jpg

Effect - If you Tribute Summon a Beast or Beast-Warrior-Type monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon.

 

88810n.jpg

Effect - If this card is sent from the Deck to the Graveyard, Special Summon it to the field. Once per turn, pay 1000 points to destroy 1 Spell or Trap Card on the field.

 

88810j.jpg

Effect - If this card is selected as an attack target, before Damage Calculation you can Tribute this card to negate the attack and to gain Life Points equal to the attacking monsters ATK.

 

88810h.jpg

Effect - If this card is destroyed by battle you can remove it from play to add 1 Spell or Trap Card from the Graveyard to the Deck.

 

88810.jpg

Effect - This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Level 5 or higher Beast or Beast-Warrior-Type monster in the Graveyard. When this card is Special Summoned, destroy all face-down cards on the field. Once per turn, you can decrease this cards ATK by 200 to destroy 1 face-down card on the field.

 

88810t.jpg

Effect - Pay 1000 points to activate this card. Once per turn, select and activate 1 of the following effects:

- Add 1 "Werewolf" to your hand from the Deck or Graveyard.

- Change the Battle Position of 1 face-up "Werewolf" you control.

- Increase the ATK of "Werewolf" or "Werewolf #2" by 500 until the End Phase.

- Discard 2 cards from your hand to have "Werewolf #2" gain its effect.

 

88810a.jpg

Effect - Discard 2 cards from your hand to Special Summon 1 Level 5 or lower Beast or Beast-Warrior-Type monster from your Deck.

 

88810t.jpg

Effect - Discard 1 Beast or Beast-Warrior-Type monster. Draw 2 cards.

 

88810hmo.jpg

Effect - Activate this card if your opponent controls more monsters then you. Pay 500 points to Special Summon 1 Level 4 or lower Normal Beast-Warrior-Type monster.

 

88810e.jpg

Effect - 1 Tuner + 1 or more non-Tuner monsters

Once per turn, you can look at the top card of your Deck, and choose to place it back on top of the Deck or pay 500 points to place it at the end of the Deck.

 

88810q.jpg

Effect - 1 Tuner + 1 or more non-Tuner monsters

If this card battles with a LIGHT monster, increase its ATK by 400 during the Damage Step only. Once per turn, if your opponent controls 2 or more monsters you can Special Summon 1 Level 4 or lower non-Tuner Fiend-Type monster until the End Phase if you use this effect decrease this cards ATK by 200.

 

88810o.jpg

Effect - 1 Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned successfully, draw 1 card for each face-up card your opponent controls and then, discard 1 card for each face-down card they control. This card cannot be used in the Synchro Summon of another Synchro-Type monster.

 

88810b.jpg

Effect - 1 Tuner + 1 or more non-Tuner monsters

This card gains 200 ATK for every face-up Beast or Beast-Warrior-Type monster on the field. This card cannot be removed from play.

 

88810i.jpg

Effect - 1 Tuner + 1 or more non-Tuner Beast-Type monsters

If this card inflicts battle damage to your opponent, you can Special Summon 1 Level 4 or lower Beast-Type monster. If there are no Beast-Type monsters in the Graveyard this card cannot declare an attack.[/align]

 

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