megaraptor Posted February 21, 2009 Report Share Posted February 21, 2009 any and all comments welcome please rate and tell me how to make them betterThis card cannot be normal summoned or set. This card can only be special summoned by the effect of The Call of the Four Horseman: Death. When this card is special summoned, you may destroy all cards on the field. When this card does damage to your opponent, place one Apocalypse counter on this card. When this card has four Apocalypse counters you win the Duel. When this card attacks it is switched to defense postion at the end of the damage step. This card cannot be switched back (includeing card effect) until the end of your opponent's Second turn. This card cannot be destroyed by battle except by a Zombie-type monster (damage is calculated normally). If this card is destroyed by a card effect you may discard three cards from your hand and remove from play three Zombie type monsters in the graveyard to special summon this card back in attack mode during the end phase.When this card destroys a monster as a result of battle, you may discard 2 cards to special summon one Zombie-Type monster with 1500 Defense points or less (except Reaper on the Hell Horse) from your deck in Attack Position during the End Phase. Link to comment Share on other sites More sharing options...
moneypony Posted February 21, 2009 Report Share Posted February 21, 2009 You can only activate this card when a "Reaper on the Hell Horse" is destroyed.Special Summon one "The Fourth Horsemen: Death" from your hand,deck,or graveyard. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "The Call of the Four Horseman: Death". When this card is Special Summoned, you can destroy all cards on the field. When this card inflicts Battle Damage to your opponent's life points,place 1 Apocalypse Counter on this card. When this card has four Apocalypse Counters you win the Duel. If this card attacks it is switched to Defense Position at the end of the damage step. This card cannot change it's Battle Position until the end of your opponent's 2nd turn. This card cannot be destroyed by battle except by a Zombie-type monster (damage is calculated normally). If this card is destroyed by a card effect you can discard three cards from your hand and remove from play three Zombie-type monsters in your Graveyard to Special Summon this card in Attack Position at the End Phase. When this card destroys a monster as a result of battle, you can discard 2 cards to Special Summon one Zombie-Type monster with 1500 DEF or less (except "Reaper on the Hell Horse") from your deck in Attack Position during the End Phase. the effects seems OK Link to comment Share on other sites More sharing options...
megaraptor Posted February 22, 2009 Author Report Share Posted February 22, 2009 cool thank you anyone else? Link to comment Share on other sites More sharing options...
megaraptor Posted February 22, 2009 Author Report Share Posted February 22, 2009 ... Link to comment Share on other sites More sharing options...
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