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Sorcerer Samurais (March 09)


Raikoh

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I'm attempting at Sorcerer Samurais for the next format.

 

Monsters: 20

 

The Six Samurai - Zanji x3

The Six Samurai - Irou x3

The Six Samurai - Yaichi x2

The Six Samurai - Kamon x1

Hand of the Six Samurai x1

Grandmaster of the Six Samurai x3

Great Shogun Shien x1

Breaker the Magical Warrior x1

Chaos Sorcerer x1

Thunder King Rai-Oh x2

Gorz, the Emissary of Darkness x1

 

Spells: 13

 

Monster Reborn x1

Reinforcement of the Army x1

Six Samurai United x3

Book of Moon x2

Gold Sarcophagus x2

Giant Trunade x1

Heavy Storm x1

Brain Control x1

Burden of the Mighty x2

 

Traps: 7

 

Bottomless Trap Hole x2

Phoenix Wing Wind Blast x2

Solemn Judgment x3

 

fate/fix

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-1 Capsule/sealed

+1 Shogun

This deck has pwnin' speed.

I like more speed' date=' sealed is not either is capsule.

[/quote']

 

This is more of a Control Samurais than a Swarm one. I'll try the Shogun today to see if it works.

 

needs another hand another shogun' date=' double edged sword techunique, and allures

 

-1 kamon to start :P

[/quote']

 

1 Hand is perfectly fine here. Tributing is harder to do in SS since RoTA is at one now. I'll try the Shogun like Jurrasic said. Double Edge sucks. Its requires the Graveyard and you lose both Samurais at the End Phase and you lose LP. I don't have Allures but I'll make proxies to test it.

 

Kamon stays. With Oppression Gadgets and Macros around, its always good to have one mained.

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