Zini Posted February 22, 2009 Report Share Posted February 22, 2009 ------- Link to comment Share on other sites More sharing options...
Runer5h Posted February 22, 2009 Report Share Posted February 22, 2009 OVERPOWERED! Ridiculously so! Link to comment Share on other sites More sharing options...
Zini Posted February 22, 2009 Author Report Share Posted February 22, 2009 OVERPOWERED! Ridiculously so! Please don't write commands like this. It does not help me in any way. State why you thing its overpowered. I am aware that the balancing might be bad the truth is I don't play the Tradegame. A while ago I have played the Nintendo DS game. This means I have no ideas of how powerful decks are right now and that is also the reason I am asking for your Help. Link to comment Share on other sites More sharing options...
LiAM Posted February 22, 2009 Report Share Posted February 22, 2009 why the f*** have you numbered the effects? since when has an effect been nubmered, also, there effects are OP, i obviously wont say them all, but their combining abilities cause such an OP force to run your field. P.S i ust read twilight assasin, he is waaaaaaaaaaaaaaay OP, just using another S.B card and you have like an OTK. Link to comment Share on other sites More sharing options...
Zini Posted February 22, 2009 Author Report Share Posted February 22, 2009 Ok you seem to only read the card effects but this is a new archetype that is explained in the first post you have to read it to understand. But I will quote my own post just to be sure. S.B. Stands for Sacred Battalion. A Faction that consist of purified Fiends and angels they serve.Effect monsters increase their effects the more S.B. Monsters (not including themselves) are on the Field. These effects will be referred as Ability Level.This is not stated on the cards but is a global rule that will always apply to S.B. Cards. All S.B. Monster must be Light Attributed, this cannot not be changed by any spell, trap or card effect. Synchro S.B. Monster names include always the word Angel. But other then this they have no restriction. Link to comment Share on other sites More sharing options...
LiAM Posted February 22, 2009 Report Share Posted February 22, 2009 Also, work on your OCG, do not number effects (that really annoys me), also... image credit? are these all from DA?Ok you seem to only read the card effects but this is a new archetype that is explained in the first post you have to read it to understand. But I will quote my own post just to be sure. S.B. Stands for Sacred Battalion. A Faction that consist of purified Fiends and angels they serve.Effect monsters increase their effects the more S.B. Monsters (not including themselves) are on the Field. These effects will be referred as Ability Level.This is not stated on the cards but is a global rule that will always apply to S.B. Cards. All S.B. Monster must be Light Attributed' date=' this cannot not be changed by any spell, trap or card effect. Synchro S.B. Monster names include always the word Angel. But other then this they have no restriction.[/quote'] if you meant this, then you should have meant them a SUB TYPE, not ARCH TYPE. archtypes are 'E-heros, crystal beasts.'sub types are 'gemini, toon'. you should have it on the cards that: 'For each face up S.B card you control, activate one of the following effects' or somehting similiar. Link to comment Share on other sites More sharing options...
Zini Posted February 22, 2009 Author Report Share Posted February 22, 2009 Also' date=' work on your OCG, do not number effects (that really annoys me), also... image credit? are these all from DA?[hr']Ok you seem to only read the card effects but this is a new archetype that is explained in the first post you have to read it to understand. But I will quote my own post just to be sure. S.B. Stands for Sacred Battalion. A Faction that consist of purified Fiends and angels they serve.Effect monsters increase their effects the more S.B. Monsters (not including themselves) are on the Field. These effects will be referred as Ability Level.This is not stated on the cards but is a global rule that will always apply to S.B. Cards. All S.B. Monster must be Light Attributed' date=' this cannot not be changed by any spell, trap or card effect. Synchro S.B. Monster names include always the word Angel. But other then this they have no restriction.[/quote'] if you meant this, then you should have meant them a SUB TYPE, not ARCH TYPE. archtypes are 'E-heros, crystal beasts.'sub types are 'gemini, toon'. you should have it on the cards that: 'For each face up S.B card you control, activate one of the following effects' or somehting similiar. I meant Archtypes and yes like E-heros or crystal beasts. I have started with stating the rules for this on every Card the problem is that means a big wall of text making it even less readable well I might have to put it on every Card thank you for your input. But since you know how the effects work do you still thing of them as overpowered? Link to comment Share on other sites More sharing options...
darkfire27131 Posted February 23, 2009 Report Share Posted February 23, 2009 too overpowered, try to make the effect weaker and not numbered(more realistic), or you could make them harder to summonyour grammar and picture is good thoughkeep trying!!! Link to comment Share on other sites More sharing options...
Zini Posted February 23, 2009 Author Report Share Posted February 23, 2009 too overpowered' date=' try to make the effect weaker and not numbered(more realistic), or you could make them harder to summonyour grammar is good though and picturekeep trying!!![/quote'] Thank you for your Input. The numbering is done to see the Ability Level of this Effect, I thing this is the best way to indicate it. Did you read the Archetype explanation in the first post? Please also name what is overpowered or do you thing that every single Card is overpowered? Link to comment Share on other sites More sharing options...
darkfire27131 Posted February 23, 2009 Report Share Posted February 23, 2009 yes i did read the Archetype explanation, i understand the basic idea and i think it's awesome :)but it's just overpowered mostly the 5+ monster, the effect are to strong!they would easily make a game unfair, overall love the idea try to make them more balancedhope to see your next set! Link to comment Share on other sites More sharing options...
Zini Posted February 23, 2009 Author Report Share Posted February 23, 2009 yes i did read the Archetype explanation' date=' i understand the basic idea and i think it's awesome :)but it's just overpowered mostly the 5+ monster, the effect are to strong!they would easily make a game unfair, overall love the idea try to make them more balancedhope to see your next set![/quote'] Ok thank you I will look again especially at the level 5+ monsters. I wanted to have all level 5+ monster to be summoned some how without having to be tributed since you can't really afford to sacrifice your own monsters. Link to comment Share on other sites More sharing options...
Zini Posted February 23, 2009 Author Report Share Posted February 23, 2009 This thread got some more views but no new comments why is that? Are they so bad? However since with the next update every Monster Card on this set will have something like: This Card gains effects based on the number of S.B. Monster Cards on your side of the field, not including this Card. The Effects are numbered to show how many Monster Cards are needed to activate that effect. The Number is also treated (?) as Ability Level. Is treated the right word in this case? Also is understandable what Ability Level means now? I need this term because of the support cards that can also change the ability level. Link to comment Share on other sites More sharing options...
Zini Posted February 25, 2009 Author Report Share Posted February 25, 2009 Bump because of updates Link to comment Share on other sites More sharing options...
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