FairGamer Posted October 21, 2015 Report Share Posted October 21, 2015 First of all I want to say hi. I haven't been here for quite a long time now, but I've grown quite fond of this place. It's quite obvious I like Yu-Gi-Oh game, I think its one of the most interesting game. Just because you get to pick the strategy and theme, you pretty much make the game. (You know, if you believe heart of the cards lol) Anyway thanks this place for existing and lets get down to business. Theme of todays cards will be Paradise Lost. I was inspired by the new card Bird of Paradise Lost. I also got some smooth music for you guys, not to get bored while looking through cards.(Reveal The World - Brenda Vaughn)https://www.youtube.com/watch?v=HO28pvdkyJIYou'll probably get the refference. :P ok lets dig in Main Deck Beast/Tuner/Effect This card gains 200 ATK for each Tuner monster in your Graveyard. Once per turn, during either player's turn: You can send 1 Tuner monster from your hand to the Graveyard, then target 1 face-up monster your opponent controls; Negate its effects and halve that target's ATK until the End Phase. Fairy/Effect (This card is always treated as a "Paradise Lost" card.) When this card is flipped face-up: You can Special Summon 1 Level 6 or higher Tuner monster from your hand. Once, while this card is in the Graveyard, 1 Level 6 or higher Tuner monster you Normal Summon can be Summoned without Tributing. Fairy/Effect (This card is always treated as a "Paradise Lost" card.) When this card is flipped face-up: You can target 1 Tuner monster in your Graveyard; Special Summon that target. If this card is in the Graveyard: You can target 1 Level 6 or higher monster you control; reduce its Level by 2, and if you do, Special Summon this card, but this turn it cannot be used as a Tribute for a Tribute Summon. Wyrm/Ritual/Effect (This card is always treated as a Tuner monster.) You can Ritual Summon this card with "Lost Rites of Eden". This card gains 200 DEF for each Tuner monster in your Graveyard. Once per turn: You can shuffle 1 Tuner monster from your Graveyard into the Deck, and if you do, target 1 monster in either Graveyards. Special Summon that target in Defense Position, but its effects are negated. Spell Spell/Ritual (This card is always treated as a "Paradise Lost" card.) This card can be used to Ritual Summon any "Paradise Lost" Ritual Monster. Tribute monsters from your hand or field, then Ritual Summon 1 "Paradise Lost" Ritual Monster from your hand or Graveyard whose Level exactly equals the total Levels of those monsters. You can reveal 1 "Paradise Lost" Ritual Monster from your hand, then banish this card from your Graveyard; banish Tuner monsters from your Graveyard whose total Levels equal to the level of revealed Ritual Monster and Special Summon it from your hand after that. (This Special Summon is treated as a Ritual Summon.) Spell/Quick-Play (This card is always treated as a "Paradise Lost" card.) Change any number of face-down monsters you control to face-up Defense Position, then Special Summon 1 level 6 or higher Tuner monsters from your hand, Deck or Graveyard. During either player's turn: You can banish this card from your Graveyard; target 1 face-down monster on the field and change it to face-up Defence position. Spell/Continuous When this card is activated: You can add 1 "Paradise Lost" card from your Deck or your Graveyard to your hand. When a monster(s) you control is destroyed, you can send this card to the Graveyard: Specia Summon 1 Level 6 or higher Tuner monster from your hand or Deck. Spell/Field (This card is always treated as a "Paradise Lost" card.) A Synchro or Xyz Summon using a Level 6 or higher Tuner monster as a Material cannot be negated. Once per turn, during either player's turn: You can banish 1 Tuner monster from your Graveyard; Level 6 or higher Tuner monsters you control cannot be targeted or destroyed by your opponents card effect. Spell/Quick-Play Tribute 1 Rank 5 or higher Xyz Monster you control that has no Xyz Materials; Special Summon 1 Xyz Monster from your Extra Deck with same Type and Rank, but different name. If you do: You can attach 1 Level 6 or higher Tuner monster from your hand or Graveyard to it as an Xyz Material.Extra Deck Wyrm/Fusion/Effect 1 "Paradise Lost" monster + 1 Level 6 or higher Tuner monster(This card is always treated as a Tuner monster.) You can Fusion Summon this card by sending the above cards you control to the Graveyard. (You do not use "Polymerization".) This card gains 300 ATK for each banished Tuner monster. When this card is Special Summoned you can banish any number of Tuner monsters from your Graveyard. When this card leaves the field: Special Summon as many of your banished level 6 or higher Tuner monsters as possible. Warrior/Synchro/Effect 1 level 6 or higher Tuner monster + 1 or more non-Tuner monsterThis card is treated as a Tuner monster while in the Graveyard. This card gains 200 ATK and DEF for each Tuner monster in your Graveyard. Once per turn: You can shuffle 1 Tuner monster from your hand or Graveyard into the Deck, and if you do, for the rest of the turn, this card cannot be destroyed by your opponent's card effects, also negate any effect activated by your opponent that targeted this card. Warrior/Xyz/Effect 2 Level 8 Tuner monstersThis card's effects can only be applied/resolved while it has Xyz Material. This card gains 300 ATK for each Tuner monster in your Graveyard. Once per turn: You can banish 1 Tuner monster from your Graveyard; this card gains ATK equal to the ATK of the banished monster, also it can attack all Special Summoned monsters your opponent controls, once each. During each of your opponents End Phases: Detach 1 Xyz Material from this card. Warrior/Xyz/Effect 3 Level 8 Tuner monstersYou can also Xyz Summon this card by using a "Paradise Lost" Xyz Monster you control, that has no Xyz Materials attached, as the Xyz Material, other than "Crowned King Of Eden Lost". This card gains 500 ATK for each Tuner monster in your Graveyard. Cannot be destroyed by card effects. This card can attack all Special Summoned monsters your opponent controls, once each. Once per turn: You can detach 1 Xyz Materia from this card; target 1 face-up monster your opponent controls, banish it. And if you do, this card gains ATK equal to the half of the banished monsters original ATK. Ok, thats it so far, will be adding some pendulum power later, as you see this Deck is all over the place and I know that. Thats my style and thats where the magic happens :P Heart of the Cards Ladys and Gents.#feelfreetocommentandrate:) Link to comment Share on other sites More sharing options...
FairGamer Posted October 22, 2015 Author Report Share Posted October 22, 2015 bump to the left Link to comment Share on other sites More sharing options...
FairGamer Posted October 24, 2015 Author Report Share Posted October 24, 2015 bump to the right (+1 Spell, working on Pendulums) Link to comment Share on other sites More sharing options...
shadowsapex Posted October 24, 2015 Report Share Posted October 24, 2015 First of all, love the art. Did you make it? It's really cool.Secondly, I feel that this archetype is kinda slow. Especially with the flip effects; they are really slow to trigger. They could probably get away with just being on-summon effects. And you only have 1 maindeck level 8 tuner (which can be special summoned properly). The entire deck will have to revolve around only 6 cards, which limits them greatly.The Spell/Trap support really helps, and the Extra Deck bosses are amazingly good, to the point of being able to easily set up OTKs. Serpent can fill your entire field just by being tributed or used for the synchro summon of one of your monsters, BerserKing can hit ridiculous attack power, and Crowned King OTKs if your opponent has at least 2 special summoned monsters. I'd suggest a nerf on some of them. Link to comment Share on other sites More sharing options...
FairGamer Posted October 24, 2015 Author Report Share Posted October 24, 2015 Thank you for commenting. No the art isn't mine. I did search a lot for them, can't put random image on my creation can I lol. I found the art in random art pages our mod Sakura Haruno compiled. So far yes, it looks slow and I agree flip effects are slow, but thats so far. I'm gonna work on that. There should be like 5 maybe 6 more level 8 tuners in work. Its just I dont want to go over my head and create another overpowered Archtype. Want to make this deck rewarding not typical. You know, I dont want cards like tribute this and destroy 2 monsters. Those cards are just plain and boring. Its tough to work on level 8 tuner and not make it OP. Bird of Paradise Lost didnt really give me a lot to work on (Thanks Obama), so I'm kinda in the Dark here. I'm thinking to nerf Crowned King... I'll probably go halve the ATK and maybe give some ATK boots for him(just slight).. I dont know... hmmm..So anyways its work in progress, a lot of scraping and a lot of stiching to be done yet. I really love the theme so this will be my project for now.. maybe couple of cards on the side. Thanks again for commenting, really appreciate it. Oh and if you or anybody here have any kind of suggestions feel free to comment :) Link to comment Share on other sites More sharing options...
FairGamer Posted November 10, 2015 Author Report Share Posted November 10, 2015 Update: Couple of artworks, name change. Reworked the effect of Xyz monsters. Don't really know if it's still overpowered. So feel free to comment and let me know. :) Link to comment Share on other sites More sharing options...
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