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Alice in Wonderland + Lord of the Rings?! [Written - 7/?]


Meta-Leviath

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Kozmo is famously a combination of Star Wars and Wizard of Oz. This is a great way to create unique archetypes, so next comes another famous book and film franchise combo, Alice's Adventures in Wonderland and Lord of the Rings! 

Introducing the "Wonderings" (Wonderland + One Ring)

 

[spoiler=MONSTERS]

Wondering Bearer (Alice + Frodo)

Level 4 LIGHT

Warrior / Effect

1700/1200

 

If this card is Normal Summoned: You can add 1 Beast-Type "Wondering" monster from your Deck to your hand. If this card is destroyed by battle or by card effect: You can Special Summon 1 Beast-Type "Wondering" monster from your hand in face-down Defense Position.

 

 

Wondering Duo (Tweedledum & Tweedledee + Merry & Pippin)

Level 4 LIGHT
Warrior / Effect
1000/1000

 

This card can attack twice during each Battle Phase. If this Special Summoned card inflicts Battle Damage to your opponent: You can target 1 monster on the field; change its battle position. (Flip monsters' effects are not activated at this time, except "Wondering" monsters'.) You can only use the effect of "Wondering Duo" up to twice per turn.

 

 

Wondering Companion (Cheshire Cat + Samwise)

Level 4 DARK

Beast / Flip / Effect

1500/1600

FLIP: You can add 1 Level 8 "Wondering" monster from your Deck to your hand, then, if you control (exactly) 2 "Wondering" monsters, you can Tribute those 2 monsters and Special Summon that card (this is a Quick Effect).
If you control a LIGHT "Wondering" monster: You can Special Summon this card (from your hand) in face-down Defense Position. You can only Special Summon 1 "Wondering Companion" per turn.

 

 

Wondering Soldier (Playing cards + Orcs)
Level 4 DARK
Beast / Flip / Effect
1300/1300

 

FLIP: Special Summon 2 copies of "Wondering Soldier" from your Deck in face-down Defense Postion. Those cards cannot have their Battle Positions changed this turn, except by the effect of a "Wondering" card.
If this card is sent to the Graveyard, after it has been flipped face-up: You can Special Summon 1 Level 4 Warrior-Type "Wondering" monster from your Graveyard in Attack Position.

 

 

Wondering Monarch (White Queen + Aragorn)
Level 8 LIGHT
Warrior / Effect
2800/2400

 

You can Special Summon this card (from your hand) in Attack Position by Tributing 2 or more Beast-Type "Wondering" monsters you control. If Summoned this way: Destroy Spell/Trap Cards on the field, up to the number of monsters Tributed for this card's Summon. This card can attack all monsters your opponent controls once each. During each of your End Phases: You can activate 1 of these effects, depending on how many monsters this card destroyed by battle this turn.
● 1-2: Special Summon 1 Beast-Type "Wondering" monster from your Deck in face-down Defense Position.
● 3 or more: Special Summon 1 Warrior-Type "Wondering" monster from your Deck in Attack Position, except "Wondering Monarch."

 

 

[spoiler=SPELLS]

Wondering Mysterious World (Wonderland + Middle Earth)
Spell / Field

 

All Warrior-Type "Wondering" monsters you control gain 300 ATK. All Beast-Type "Wondering" monsters you control gain 300 DEF. Once per turn: You can reveal any number of "Wondering" monsters in your hand and shuffle them into the Deck; add "Wondering" monsters from your Deck to your hand with total Levels equal to the total Levels of the cards you shuffled into the Deck, and if the number of cards you added was greater the number of cards returned, you lose 1000 LP. You cannot Special Summon from the Extra Deck during the turn you used this effect.

 

 

[spoiler=EXTRA DECK]

Wondering Corrupted (Bandersnatch + Gollum)

Rank 4 DARK

Beast / Xyz / Effect

2000/2100

 

2 Level 4 Beast-Type monsters
When this card is Xyz Summoned using at least 1 Flip Monster: Special Summon 1 Beast-Type Flip Monster from your hand in face-down Defense Position. Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
● Target 1 face-down monster on the field; change it to face-up Attack Position.
● Target 1 face-up monster on the field; change it to face-down Defense Position.

 

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I hope this is a work in progress, because if it is, then you’re off to a great start. It looks like a more Special Summony version of Kozmo, lore and all. 

 
Bearer helps out with consistency, since he basically just floats either way. Since you’ll probably only summon Soldier (as it’s the only card in this set that fits Bearer’s criteria), I wonder if this card is a little niche. If all the beasts are FLIPs, then how exactly do you gain advantage without this card?
 
Monarch seems to make the Deck, although not particularly right now due to your limited resources.  There’s not much to get out with its effect, except another one of itself, but that’s pretty much impossible unless you incorporated new cards to that strategy. Also, it’s not particularly helpful against invulnerability, which is particularly useful for a boss monster.
 
Soldier is a bit loopy, but really only if you have book of eclipse and some other recycling card (which, again, could be worked into the amorphous strategy). One route you may go is to make cards say (This card’s name is always treated as “Wondering Soldier”), for variety. You’ll certainly need to flesh it out more before this card becomes anything other than a Nimble Momonga.
 
Routes you could take with this deck may include an OTK like Madolche due to its apparent aggressiveness, or a more protective recycle Deck that swarms things to keep your LP up and whittle away at your opponent, like Burning Abyss. Since Soldier is a DARK attribute, you could potentially use BLSEOTB, but this is only if you add more DARKs. If you do go that direction, Allure of Darkness is your friend.
 
You might want to include Spell Cards that create less reliance on Bearer, who seems to carry the whole Deck on his shoulders. Drawing Soldier might end up not being very helpful, especially in many amounts. Recycling might be necessary.
 
So far, this Deck looks very malleable, to say the least.
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Neat, though I would suggest adding some kind of protection for the face-down monsters, since card effects will ultimately obliterate them. If I remember correctly, the only cards that do that are also Ghostrick cards. Also, a suggestion for what to cross over?

 

Madness-Dark magic

Jaberwacky-Troll

Knave of Hearts-Ringwraith

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  • 2 weeks later...

You're simply a genius. A strong fantasy archetype doesn't really exist at the moment, and your cards can become such a thing. Since I can't make an appropriate CnC, I will suggest only some ideas for characters to cross over: first, I would suggest fusing White Queen with Elrond, and rather Aragorn with the Mad Hatter, so that you can fuse Queen of Hearts with Sauron and Knave of Hearts with Sarumann. Then
March Hare - Legolas
Caterpillar - Gandalf
Dormouse - Ghimli
Jaberwacky - Balrog
White Rabbit - Boromir or Bilbo
Door - Fangorn
Vorpal Sword - One Ring (Equip Spell)
Marmoreal - Rivendell (Continuous Spell)
Hope you like 'em :)

 

EDIT: [spoiler=Updated List]Alice - Frodo

•Cheshire Cat - Samwise
Tweedledum & Tweedledee - Merry & Pippin
Mad Hatter - Aragorn
•March Hare - Legolas
•Dormouse - Ghimli
•White Rabbit - Bilbo
White Queen - Gandalf
Caterpillar - Galadriel

Queen of Hearts - Sarumann
Knave of Hearts - Grima Wormthongue
•Jaberwacky - Balrog
•Playing cards - Orcs

 

("•"= Beast-type)

 

Wonderland - Middle Earth (Field Spell)

Vorpal Sword - One Ring (Equip Spell)

Marmoreal - Rivendell (Continuous Spell)

 

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