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So I Herd TeleDAD Is Dead?


Chevalier

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Monsters:20

1 Dark Armed Dragon

1 Phantom of Chaos

2 Summon Priest

1 Rose, Warrior Revenge

1 Elemental Hero Stratos

2 Destiny Hero - Diamond Dude

2 Destiny Hero - Malicious

1 Plaguespreader Zombie

2 Armageddon Knight

1 Breaker the Magical Warrior

1 Gorz the Emissary of Darkness

2 Krebons

1 Psychic Commander

1 Snipe Hunter

1 Necro Gardna

 

Spells:12

1 Reinforcement of the Army

1 Emergency Teleport

2 Allure of Darkness

2 Destiny Draw

1 Mystical Space Typhoon

1 Heavy Storm

1 Brain Control

1 Monster Reborn

2 Gold Sarcophagus

 

Spells:8

3 Solemn Judgment

2 Phoenix Wing Wind Blast

1 Trap Dustshoot

1 Crush Card Virus

1 Torrential Tribute

 

Nearly as explosive. Almost as consistent. A [large] shadow of last format's TeleDAD.

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That being true' date=' it also brings more energy and liveliness into the game. It also is the format for good players seeing that since game ends in around 3 turns, misplaying can cost you the match.

[/quote']

 

all the speed does is bring repetitiveness to the game and keep other builds down. making one little error should not make you lose the game. and what do you mean skill? a trained monkey can use T-DAD...

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That being true' date=' it also brings more energy and liveliness into the game. It also is the format for good players seeing that since game ends in around 3 turns, misplaying can cost you the match.

[/quote']

 

all the speed does is bring repetitiveness to the game and keep other builds down. making one little error should not make you lose the game. and what do you mean skill? a trained monkey can use T-DAD...

 

wrong tele-dad does take skill to play and win with, but not enough skill to out way its luck sacking speed.

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