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[Star] vs [Sanderism] [Winner Sanderism, lock please]


Sander

Better card's, are?  

1 member has voted

  1. 1. Better card's, are?



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Rules:

 

1st: Lasts for 24 hours/or whoever reaches 10 votes first

2nd: Loser gives winner 2 reps and 100 points

3rd: All rules of YCM apply.

 

[spoiler=Star]I do not claim ownership of the images used on either card.

 

Credit for the image on "Alluring Flower" goes to phoenix_butterfly on Photobucket.

 

Link to image: http://media.photobucket.com/image/dragon/phoenix_butterfly/Dragon/dragon-8.jpg?o=27

 

[align=center]AlluringFlower.jpg

 

This card cannot declare an attack. Once per turn, you can select and destroy 1 face-up monster your opponent controls. When a monster(s) on the field is destroyed, increase the Level of this card by 1. This card's original ATK is equal to it's Level x100. If your opponent selects this card as an Attack Target, you can discard 1 card to negate the attack.[/align]

 

 

[spoiler=Explanation of Alluring Flower]

 

The "point" behind the card is that it "sucks in" monsters, and grows stronger with each one. To keep it balanced, though, it only gains 100 ATK for each Level it has.

 

 

 

Credit for the image used on "Guardian - Angel" goes to Father Wolf.

 

[align=center]Guardian-Angel.jpg

 

You can Special Summon this card from your hand if you control a "Guardian" monster. Once per duel, you can Tribute this card to double the ATK of 1 "Guardian" monster you control until the End Phase. You can remove from play this card in your Graveyard to add 1 "Guardian" monster from your Deck to your hand, except "Guardian - Angel".[/align]

 

[spoiler=Sanderism]StampedingAssaultWarrior.jpg

 

[spoiler=Lore]1 Tuning Spell + 1 or more non-Tuning Spell

This card can only be Spell Synched by activating 1 Tuning Spell and 1 Spell Card from your hand. Those card's effects still activate. When this card is Summoned, send the 3 top cards of your Deck to the Graveyard. For every Tuning Spell sent to the Graveyard by this effect, inflict 500 points of damage to your opponent. If this card attacks an opponent's monster, it gains 600 ATK during the Damage Step only.

 

 

 

ForeseeingWish.jpg

 

[spoiler=Lore]Activate only by picking up the top card of your Deck. If the card is a Spell Card, activate it. If it's not, send it to the Graveyard. When this card is sent to the Graveyard for Spell Synching, return 1 card on your opponent's side to their hand.

 

 

[spoiler=Explanation of Spell Synchro's]Basically, Spell Synchro's are like Synchro monsters without an attribute and a level. Their place is in the Extra Deck.

 

 

Image Credit for both card's goes to Father Wolf

 

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I Vote for Sanders' date=' his cards are better.

Good pics, nice balance, and good OCG.

[/quote']

 

Please make sure you vote in the Poll. It will be easier to keep track of votes that way.

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I must say, I rather like both sets of cards (though Star's images could have been better :P). Because of the images, though, the scale tipped in favor of Sanders for me. Sorry Star ;)

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