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Twilight Deck

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Monsters: 19

1 Black Luster Soldier - Envoy of the Beginning

1 Breaker the Magical Warrior

3 Celestia, Lightsworn Angel

1 Chaos Emperor Dragon - Envoy of the End

1 Chaos Sorcerer

2 Destiny Hero - Dasher

2 Destiny Hero - Dogma

1 Elemental Hero Stratos

3 Lumina, Lightsworn Summoner

1 Snipe Hunter

3 Wulf, Lightsworn Beast


Spells: 22

2 Allure of Darkness

1 Card Destruction

1 Card of Safe Return

2 Destiny Draw

2 Foolish Burial

1 Graceful Charity

1 Harpie’s Feather Duster

1 Heavy Storm

1 Monster Reborn

1 Painful Choice

1 Pot of Greed

1 Pot of Avarice

1 Premature Burial

1 Raigeki

3 Solar Recharge

1 Trade-In



Traps: 0


Total: 40


Dump light and darks into the Graveyard to bring out chaos monsters. Painful choice = at least 2 wulfs out on the field.

I can use wulfs as beatsticks, or as tribute for celestia.

If my field gets too big, I grab dasher from the GY and summon dogma.

Rate/Fix/Suggest New cards etc.

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D-Draw is also semi'd. You also shouldnt be trying to summon Dogma. It is a -3 and for a Deck like this, it doesnt need Dogma. Drop one for a Disk Commander. Keep the other if you like as it is still Allure, D-Draw and Trade-In fodder. Extra draw is always good. Back to Disk Commander, it also happens to be a D-Draw target.


I would also drop the Pot of Avarice as it is rather counterproductive to the Deck (at least in my experience) for another Foolish or something else (dont know what though).


you'll need traps


Twilight in this Format is way to explosive and fast to need Traps.

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